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Bitmap glitches with AIR 26/27 #19
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Thanks for creating the issue here, Timo! |
As someone noted in the Adobe Tracker report, this might be related to this bug. |
Yes, it actually seems like it's got nothing to do with Starling. I was able to completely remove it from the test project and still reproduce the issue... But if it's related to the other bug, it's harder to say. My issue is reproduceable only on AIR 26+, whereas the other one is AIR 24+... |
Hey Timo, |
Sorry Daniel, I haven't been working on the project for a little while now,
and am afraid I'm a bit too busy to verify anytime soon... :(
Will however do as soon as I get on it again!
Best,
Timo
Timo Koro
Beige Elephant Ltd.
+358 50 3037278
timo@beigeelephant.com
thisissand.com
…On Thu, Dec 21, 2017 at 1:08 PM, Daniel Sperl ***@***.***> wrote:
Hey Timo,
Adobe says this is fixed in AIR 28 — could verify this and close the issue
if that's the case? Thanks in advance!
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No worries, Timo! Since you provided such an excellent sample project, I could verify this myself. I could reproduce the issue with AIR 26, but no longer with AIR 28. Success! Thanks again for the report, and thanks to Adobe for the fix! |
Excellent! :D
…-Timo
Timo Koro
Beige Elephant Ltd.
+358 50 3037278
timo@beigeelephant.com
thisissand.com
On Thu, Jan 4, 2018 at 6:29 PM, Daniel Sperl ***@***.***> wrote:
Closed #19 <#19>.
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My app uses Starling and traditional display list for rendering. I switch between them depending on the app state. On traditional display list I draw into a BitmapData/Bitmap. I'm looking into updating to AIR 26 at the moment, but very soon I noticed strange glitches when drawing into the bitmap. This happens when running on iOS or Android, not on desktop. On AIR 25 and below things are also fine, only AIR 26 and 27 seem to be affected.
Here's what it looks like:
https://drive.google.com/open?id=0B-vNf0XbY6TCc2FiVDdfTXZKZ3c
I'm drawing the blue pixels, but the thin white line right below is "not supposed to happen".
When I change from Starling to traditional display list rendering, I also stop Starling. I noticed, that if I DON'T stop Starling in the background, the glitches on the bitmap do not appear! However, I'd like to stop Starling as it takes up CPU resources.
Here's a link to Adobe Tracker issue:
https://tracker.adobe.com/#/view/AIR-4198453
Here's the discussion on Starling forum:
https://forum.starling-framework.org/topic/bitmap-glitches-with-air-2627
And here's a minimal project to reproduce the issue:
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