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project.godot
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project.godot
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; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=4
_global_script_classes=[ {
"base": "Control",
"class": "ScoreItem",
"language": "GDScript",
"path": "res://Scripts/ScoreItem.gd"
} ]
_global_script_class_icons={
"ScoreItem": ""
}
[application]
config/name="Anotador de Truco Simple"
run/main_scene="res://Scenes/Game.tscn"
config/icon="res://Sprites/scoreItems/scoreItems_001/5.PNG"
[autoload]
Settings="*res://Scripts/SettingsPanel.gd"
[display]
window/size/width=576
window/size/height=1024
window/size/test_width=288
window/size/test_height=512
window/handheld/orientation="portrait"
window/stretch/mode="2d"
window/stretch/aspect="keep_width"
[locale]
locale_filter=[ 0, [ ] ]
[rendering]
quality/2d/use_pixel_snap=true
environment/default_environment="res://default_env.tres"