Library for implementing agents for playing games
The library should allow:
- Quickly build a simple bot for online game competition.
- Use of different algorithms from simple tree search to machine learning.
- Be fast to be used for real game rather than only for prototyping.
This code in the repository is structured in the following way:
src/ <--- All source code is located here
core/ <--- Core classes used across different games
algorithms/ <--- Algorithms used accross different games
games/ <--- Implementations of games simulators and players
tests/ <--- Tests for all code
third_party/ <--- All 3rd-party code
scripts/ <--- Helper scripts