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model_create_key_output.go
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model_create_key_output.go
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/*
* Akeyless API
*
* The purpose of this application is to provide access to Akeyless API.
*
* API version: 2.0
* Contact: support@akeyless.io
*/
// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
package akeyless
import (
"encoding/json"
)
// CreateKeyOutput struct for CreateKeyOutput
type CreateKeyOutput struct {
DisplayId *string `json:"display_id,omitempty"`
FragmentResults *[]int64 `json:"fragment_results,omitempty"`
ItemId *int64 `json:"item_id,omitempty"`
}
// NewCreateKeyOutput instantiates a new CreateKeyOutput object
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed
func NewCreateKeyOutput() *CreateKeyOutput {
this := CreateKeyOutput{}
return &this
}
// NewCreateKeyOutputWithDefaults instantiates a new CreateKeyOutput object
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set
func NewCreateKeyOutputWithDefaults() *CreateKeyOutput {
this := CreateKeyOutput{}
return &this
}
// GetDisplayId returns the DisplayId field value if set, zero value otherwise.
func (o *CreateKeyOutput) GetDisplayId() string {
if o == nil || o.DisplayId == nil {
var ret string
return ret
}
return *o.DisplayId
}
// GetDisplayIdOk returns a tuple with the DisplayId field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *CreateKeyOutput) GetDisplayIdOk() (*string, bool) {
if o == nil || o.DisplayId == nil {
return nil, false
}
return o.DisplayId, true
}
// HasDisplayId returns a boolean if a field has been set.
func (o *CreateKeyOutput) HasDisplayId() bool {
if o != nil && o.DisplayId != nil {
return true
}
return false
}
// SetDisplayId gets a reference to the given string and assigns it to the DisplayId field.
func (o *CreateKeyOutput) SetDisplayId(v string) {
o.DisplayId = &v
}
// GetFragmentResults returns the FragmentResults field value if set, zero value otherwise.
func (o *CreateKeyOutput) GetFragmentResults() []int64 {
if o == nil || o.FragmentResults == nil {
var ret []int64
return ret
}
return *o.FragmentResults
}
// GetFragmentResultsOk returns a tuple with the FragmentResults field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *CreateKeyOutput) GetFragmentResultsOk() (*[]int64, bool) {
if o == nil || o.FragmentResults == nil {
return nil, false
}
return o.FragmentResults, true
}
// HasFragmentResults returns a boolean if a field has been set.
func (o *CreateKeyOutput) HasFragmentResults() bool {
if o != nil && o.FragmentResults != nil {
return true
}
return false
}
// SetFragmentResults gets a reference to the given []int64 and assigns it to the FragmentResults field.
func (o *CreateKeyOutput) SetFragmentResults(v []int64) {
o.FragmentResults = &v
}
// GetItemId returns the ItemId field value if set, zero value otherwise.
func (o *CreateKeyOutput) GetItemId() int64 {
if o == nil || o.ItemId == nil {
var ret int64
return ret
}
return *o.ItemId
}
// GetItemIdOk returns a tuple with the ItemId field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *CreateKeyOutput) GetItemIdOk() (*int64, bool) {
if o == nil || o.ItemId == nil {
return nil, false
}
return o.ItemId, true
}
// HasItemId returns a boolean if a field has been set.
func (o *CreateKeyOutput) HasItemId() bool {
if o != nil && o.ItemId != nil {
return true
}
return false
}
// SetItemId gets a reference to the given int64 and assigns it to the ItemId field.
func (o *CreateKeyOutput) SetItemId(v int64) {
o.ItemId = &v
}
func (o CreateKeyOutput) MarshalJSON() ([]byte, error) {
toSerialize := map[string]interface{}{}
if o.DisplayId != nil {
toSerialize["display_id"] = o.DisplayId
}
if o.FragmentResults != nil {
toSerialize["fragment_results"] = o.FragmentResults
}
if o.ItemId != nil {
toSerialize["item_id"] = o.ItemId
}
return json.Marshal(toSerialize)
}
type NullableCreateKeyOutput struct {
value *CreateKeyOutput
isSet bool
}
func (v NullableCreateKeyOutput) Get() *CreateKeyOutput {
return v.value
}
func (v *NullableCreateKeyOutput) Set(val *CreateKeyOutput) {
v.value = val
v.isSet = true
}
func (v NullableCreateKeyOutput) IsSet() bool {
return v.isSet
}
func (v *NullableCreateKeyOutput) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableCreateKeyOutput(val *CreateKeyOutput) *NullableCreateKeyOutput {
return &NullableCreateKeyOutput{value: val, isSet: true}
}
func (v NullableCreateKeyOutput) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullableCreateKeyOutput) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}