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model_move_objects.go
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model_move_objects.go
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/*
* Akeyless API
*
* The purpose of this application is to provide access to Akeyless API.
*
* API version: 2.0
* Contact: support@akeyless.io
*/
// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
package akeyless
import (
"encoding/json"
)
// MoveObjects struct for MoveObjects
type MoveObjects struct {
// Set output format to JSON
Json *bool `json:"json,omitempty"`
// The objects type to move (item/auth_method/role)
ObjectsType *string `json:"objects-type,omitempty"`
// Source path to move the objects from
Source string `json:"source"`
// Target path to move the objects to
Target string `json:"target"`
// Authentication token (see `/auth` and `/configure`)
Token *string `json:"token,omitempty"`
// The universal identity token, Required only for universal_identity authentication
UidToken *string `json:"uid-token,omitempty"`
}
// NewMoveObjects instantiates a new MoveObjects object
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed
func NewMoveObjects(source string, target string, ) *MoveObjects {
this := MoveObjects{}
var json bool = false
this.Json = &json
var objectsType string = "item"
this.ObjectsType = &objectsType
this.Source = source
this.Target = target
return &this
}
// NewMoveObjectsWithDefaults instantiates a new MoveObjects object
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set
func NewMoveObjectsWithDefaults() *MoveObjects {
this := MoveObjects{}
var json bool = false
this.Json = &json
var objectsType string = "item"
this.ObjectsType = &objectsType
return &this
}
// GetJson returns the Json field value if set, zero value otherwise.
func (o *MoveObjects) GetJson() bool {
if o == nil || o.Json == nil {
var ret bool
return ret
}
return *o.Json
}
// GetJsonOk returns a tuple with the Json field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *MoveObjects) GetJsonOk() (*bool, bool) {
if o == nil || o.Json == nil {
return nil, false
}
return o.Json, true
}
// HasJson returns a boolean if a field has been set.
func (o *MoveObjects) HasJson() bool {
if o != nil && o.Json != nil {
return true
}
return false
}
// SetJson gets a reference to the given bool and assigns it to the Json field.
func (o *MoveObjects) SetJson(v bool) {
o.Json = &v
}
// GetObjectsType returns the ObjectsType field value if set, zero value otherwise.
func (o *MoveObjects) GetObjectsType() string {
if o == nil || o.ObjectsType == nil {
var ret string
return ret
}
return *o.ObjectsType
}
// GetObjectsTypeOk returns a tuple with the ObjectsType field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *MoveObjects) GetObjectsTypeOk() (*string, bool) {
if o == nil || o.ObjectsType == nil {
return nil, false
}
return o.ObjectsType, true
}
// HasObjectsType returns a boolean if a field has been set.
func (o *MoveObjects) HasObjectsType() bool {
if o != nil && o.ObjectsType != nil {
return true
}
return false
}
// SetObjectsType gets a reference to the given string and assigns it to the ObjectsType field.
func (o *MoveObjects) SetObjectsType(v string) {
o.ObjectsType = &v
}
// GetSource returns the Source field value
func (o *MoveObjects) GetSource() string {
if o == nil {
var ret string
return ret
}
return o.Source
}
// GetSourceOk returns a tuple with the Source field value
// and a boolean to check if the value has been set.
func (o *MoveObjects) GetSourceOk() (*string, bool) {
if o == nil {
return nil, false
}
return &o.Source, true
}
// SetSource sets field value
func (o *MoveObjects) SetSource(v string) {
o.Source = v
}
// GetTarget returns the Target field value
func (o *MoveObjects) GetTarget() string {
if o == nil {
var ret string
return ret
}
return o.Target
}
// GetTargetOk returns a tuple with the Target field value
// and a boolean to check if the value has been set.
func (o *MoveObjects) GetTargetOk() (*string, bool) {
if o == nil {
return nil, false
}
return &o.Target, true
}
// SetTarget sets field value
func (o *MoveObjects) SetTarget(v string) {
o.Target = v
}
// GetToken returns the Token field value if set, zero value otherwise.
func (o *MoveObjects) GetToken() string {
if o == nil || o.Token == nil {
var ret string
return ret
}
return *o.Token
}
// GetTokenOk returns a tuple with the Token field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *MoveObjects) GetTokenOk() (*string, bool) {
if o == nil || o.Token == nil {
return nil, false
}
return o.Token, true
}
// HasToken returns a boolean if a field has been set.
func (o *MoveObjects) HasToken() bool {
if o != nil && o.Token != nil {
return true
}
return false
}
// SetToken gets a reference to the given string and assigns it to the Token field.
func (o *MoveObjects) SetToken(v string) {
o.Token = &v
}
// GetUidToken returns the UidToken field value if set, zero value otherwise.
func (o *MoveObjects) GetUidToken() string {
if o == nil || o.UidToken == nil {
var ret string
return ret
}
return *o.UidToken
}
// GetUidTokenOk returns a tuple with the UidToken field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *MoveObjects) GetUidTokenOk() (*string, bool) {
if o == nil || o.UidToken == nil {
return nil, false
}
return o.UidToken, true
}
// HasUidToken returns a boolean if a field has been set.
func (o *MoveObjects) HasUidToken() bool {
if o != nil && o.UidToken != nil {
return true
}
return false
}
// SetUidToken gets a reference to the given string and assigns it to the UidToken field.
func (o *MoveObjects) SetUidToken(v string) {
o.UidToken = &v
}
func (o MoveObjects) MarshalJSON() ([]byte, error) {
toSerialize := map[string]interface{}{}
if o.Json != nil {
toSerialize["json"] = o.Json
}
if o.ObjectsType != nil {
toSerialize["objects-type"] = o.ObjectsType
}
if true {
toSerialize["source"] = o.Source
}
if true {
toSerialize["target"] = o.Target
}
if o.Token != nil {
toSerialize["token"] = o.Token
}
if o.UidToken != nil {
toSerialize["uid-token"] = o.UidToken
}
return json.Marshal(toSerialize)
}
type NullableMoveObjects struct {
value *MoveObjects
isSet bool
}
func (v NullableMoveObjects) Get() *MoveObjects {
return v.value
}
func (v *NullableMoveObjects) Set(val *MoveObjects) {
v.value = val
v.isSet = true
}
func (v NullableMoveObjects) IsSet() bool {
return v.isSet
}
func (v *NullableMoveObjects) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableMoveObjects(val *MoveObjects) *NullableMoveObjects {
return &NullableMoveObjects{value: val, isSet: true}
}
func (v NullableMoveObjects) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullableMoveObjects) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}