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Banks or Events listed in the Custom Nodes need to be explicitly selected to be "recognized" as selected.
Steps to reproduce:
Create a new scene
Add an AkBank node to the scene, select Tree Enter or Ready for Load On
Start the scene
Errors:
E 0:00:00.332 Wwise monitor: Bank Load Failed
<C++ Source> :0 @ Wwise monitor()
E 0:00:00.332 loadBankID: AK_Fail ID 0
<C++ Source> src/wwise_gdnative.cpp:315 @ loadBankID()
<Stack Trace> ak_bank.gd:15 @ load_bank()
ak_bank.gd:10 @ handle_game_event()
ak_event_handler.gd:7 @ _enter_tree()
While the Init banks is displayed in the Bank field, it seems that it is not selected by default:
To fix this you need to select the TestBank first and then switch back to the Init bank. It seems that a successfully selected item is marked by the "undo" icon:
The text was updated successfully, but these errors were encountered:
Banks or Events listed in the Custom Nodes need to be explicitly selected to be "recognized" as selected.
Steps to reproduce:
Tree Enter
orReady
forLoad On
Errors:
While the
Init
banks is displayed in the Bank field, it seems that it is not selected by default:To fix this you need to select the
TestBank
first and then switch back to theInit
bank. It seems that a successfully selected item is marked by the "undo" icon:The text was updated successfully, but these errors were encountered: