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sequentialaction.h
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sequentialaction.h
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/**
* Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License").
* You may not use this file except in compliance with the License.
* A copy of the License is located at
*
* http://aws.amazon.com/apache2.0/
*
* or in the "license" file accompanying this file. This file is distributed
* on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either
* express or implied. See the License for the specific language governing
* permissions and limitations under the License.
*/
#ifndef _APL_SEQUENTIAL_ACTION_H
#define _APL_SEQUENTIAL_ACTION_H
#include "apl/action/action.h"
#include "apl/command/corecommand.h"
namespace apl {
class SequentialAction : public Action {
public:
static std::shared_ptr<SequentialAction> make(const TimersPtr& timers,
std::shared_ptr<CoreCommand>& command,
bool fastMode);
SequentialAction(const TimersPtr& timers,
std::shared_ptr<CoreCommand>& command,
bool fastMode);
void freeze() override;
bool rehydrate(const RootContext& context) override;
private:
void advance();
bool doCommand(const Object& command);
private:
std::shared_ptr<CoreCommand> mCommand;
bool mFastMode;
bool mStateFinally;
size_t mNextIndex;
int mRepeatCounter;
CommandPtr mCurrentCommand;
ActionPtr mCurrentAction;
};
} // namespace apl
#endif //_APL_SEQUENTIAL_ACTION_H