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TODO.md

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TODOs

life.js

  • two torus arrays for life grid, swap them and reuse while updating grid to reduce memory usage
  • wrap life.js logic to Life class to avoid using globals in file

UI

  • stop on stop criterion (reached stable state or cellsAlive = 0)
  • step controls (one step fw, rw)
  • colorize births and deaths
  • colorize "visited" cells (to show life spread)
  • "endless" or dynamic field for full browser, floating controls

the game

  • life in a reverse mode (evolve -> regress)
  • RLE reader