forked from demiankz/escapezeta
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EscapeZeta.rb
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EscapeZeta.rb
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#*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*#
# ESCAPE FROM ZETA BASE ALPHA: A GAME #
# by #
# DEMIAN KRENTZ #
#*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*#
# Set (or reset) the initial global variables
def clear_globals()
# Player variables
$name = "unknown"
$inventory = ["Hairbrush"]
# Content arrays
$airlock1_contents = ["Spacesuit", "Clipboard", "Flashlight"]
$science_lab_contents = ["Plasma Cutter", "Chemicals", "USB Drive"]
$crew_quarters_contents = ["Footlocker", "Soap", "Blanket", "Toothbrush"]
$footlocker_contents = ["Family Photos", "Underwear", "Keycard"]
$mess_hall_contents = ["Rations", "Rags", "Bleach"]
$launch_control_contents = ["Schematics", "First Aid Kit", "Coffee Mug", "Launch Dome Control"]
$current_room_contents = []
# Initial state of game variables
$current_room = "nothing"
$airlock1 = "closed"
$airlock2 = "closed"
$spacesuit = "off"
$gamestart = "no"
$previous_move = "nothing"
$use = "nothing"
$use_on = "nothing"
$launch_dome = "closed"
end
### Global methods that can occur in almost any room
def prompt()
print "--> "
end
def room_actions()
if $next_move.include? "instructions"
puts "-----Instructions-----"
puts "To perform the action, type the words that follow it."
puts "MOVE: 'up', 'down', 'left', 'right'"
puts "INVENTORY: 'inventory'"
puts "TAKE: 'take', then at the next prompt, type the item name"
puts "DROP: 'drop', then at the next prompt, type the item name"
puts "WEAR: 'wear', then at the next prompt, type the item name"
puts "USE: 'use', then the item name, then the item on which you\nwant to use it."
puts "LOOK: 'look'"
puts
puts "If you haven't already, start the game by typing 'start'."
prompt; $next_move = gets.chomp()
room_actions()
elsif $next_move.include? "inventory"
puts "You are carrying:"
puts $inventory
$next_move = "nothing"
puts "---"
current_room()
elsif $next_move.include? "look"
current_room()
elsif $next_move.include? "name"
puts "Your name is: #{$name}"
prompt; $next_move = gets.chomp()
room_actions()
elsif $next_move.include? "take"
take()
elsif $next_move.include? "drop"
drop()
elsif $next_move.include? "wear"
wear()
elsif $next_move.include? "use"
use()
elsif $next_move.any? { |x| ['up', 'down', 'left', 'right'].include?(x) }
if $gamestart == "yes"
current_room()
else
puts "You can't do that until you start the game. If you're ready, type 'start'."
prompt; $next_move = gets.chomp()
room_actions()
end
elsif $next_move.include? "start"
if $gamestart == "yes"
puts "You've already begun."
$next_move = "nothing"
room_actions()
else
puts "Here we go!"
puts "-"
puts "--"
puts "---"
puts "----"
puts "-----"
puts "------"
puts "-------"
puts "--------"
puts "---------"
puts "----------"
puts "You slowly regain consciousness. Looking around you see..."
airlock1()
end
else
puts "I don't understand that."
prompt; $next_move = gets.chomp()
room_actions()
end
end
def current_room()
if $current_room == "airlock1"
airlock1()
elsif $current_room == "science_lab"
science_lab()
elsif $current_room == "mess_hall"
mess_hall()
elsif $current_room == "crew_quarters"
crew_quarters()
elsif $current_room == "launch_control"
launch_control()
elsif $current_room == "launch_pad"
launch_pad()
else
puts "You are nowhere."
prompt; $next_move = gets.chomp()
room_actions()
end
end
def take()
if $gamestart == "yes"
puts "What will you take?"
take = gets.chomp()
$inventory.push(take)
$current_room_contents.delete(take)
$footlocker_contents.delete(take)
puts "---"
puts "Your inventory now includes:"
puts $inventory
$next_move = "nothing"
puts "---"
current_room()
else
puts "The game hasn't begun yet. Type 'start' to begin."
prompt; choice = gets.chomp()
if choice == "start"
airlock1()
else
$next_move = choice
room_actions()
end
end
end
def drop()
if $gamestart == "yes"
puts "What will you drop?"
drop = gets.chomp()
$inventory.delete(drop)
$current_room_contents.push(drop)
puts "Your inventory now includes:"
puts $inventory
$next_move = "nothing"
puts "---"
current_room()
else
puts "The game hasn't begun yet. Type 'start' to begin."
prompt; choice = gets.chomp()
if choice == "start"
airlock1()
else
$next_move = choice
room_actions()
end
end
end
def wear()
if $gamestart == "yes"
puts "What will you wear?"
wear = gets.chomp()
if $inventory.include? "Spacesuit"
$spacesuit = "on"
$inventory.delete(wear)
puts "You put on the spacesuit."
$spacesuit = "on"
$next_move = "nothing"
puts "---"
current_room()
elsif $inventory.include? "Spacesuit" or true
puts "You aren't carrying that item yet."
$next_move = "nothing"
puts "---"
current_room()
else
puts "You can't wear the #{wear}."
$next_move = "nothing"
puts "---"
current_room()
end
else
puts "The game hasn't begun yet. Type 'start' to begin."
prompt; choice = gets.chomp()
if choice == "start"
airlock1()
else
$next_move = choice
room_actions()
end
end
end
def use()
if $gamestart == "yes"
puts "What will you use?"
$use = gets.chomp()
if $inventory.include? $use
puts "On what will you use #{$use}?"
$use_on = gets.chomp()
if $current_room_contents.include? $use_on
puts "You use the #{$use} on the #{$use_on}."
use_result()
else
puts "That isn't here."
$next_move = "nothing"
puts "---"
current_room()
end
else
puts "You aren't carrying that."
$next_move = "nothing"
puts "---"
current_room()
end
else
puts "The game hasn't begun yet. Type 'start' to begin."
prompt; choice = gets.chomp()
if choice == "start"
airlock1()
else
$next_move = choice
room_actions()
end
end
end
def use_result()
if $use == "Plasma Cutter" and $use_on == "Footlocker"
puts "You cut open the footlocker, revealing:"
puts $footlocker_contents
$next_move = "nothing"
current_room()
elsif $use == "Keycard" and $use_on == "Launch Dome Control"
puts "The Launch Dome opens."
$launch_dome = "open"
$next_move = "nothing"
puts "---"
current_room()
else
puts "Using the #{$use} on the #{$use_on} produces no useful result."
$next_move = "nothing"
puts "---"
current_room()
end
end
def start()
clear_globals()
puts "Welcome traveler. What is your name?"
prompt; $name = gets.chomp()
puts "#{$name}, would you like to read the instructions? (y/n)"
prompt; choice = gets.chomp()
if choice == "y"
$next_move = "instructions"
room_actions()
else
$previous_move = "nothing"
$next_move = "nothing"
puts "Here we go!"
puts "-"
puts "--"
puts "---"
puts "----"
puts "-----"
puts "------"
puts "-------"
puts "--------"
puts "---------"
puts "----------"
puts "You slowly regain consciousness. Looking around you see..."
airlock1()
end
end
def death()
puts "#{$name}, you're dead. Would you like to start over? (y/n)"
prompt; choice = gets.chomp()
if choice == "y"
start()
else
Exit.process()
end
end
def win()
puts "You blast off into space!\nCongratulations, #{$name}! You escaped Zeta Base Alpha!"
end
### Methods for the individual rooms
def airlock1()
$gamestart = "yes"
$current_room = "airlock1"
$current_room_contents = $airlock1_contents
puts "The airlock of a space station. It contains:"
if $airlock1_contents.empty?
puts "Nothing of interest."
else
puts $airlock1_contents
end
prompt; $next_move = gets.chomp()
if $next_move.include? "up"
science_lab()
elsif $next_move.any? { |x| ['down', 'left', 'right'].include?(x) }
puts "You can't go that way."
$next_move = "stop"
airlock1()
else
room_actions()
end
end
def science_lab()
$current_room = "science_lab"
$current_room_contents = $science_lab_contents
puts "You're in the science lab. It contains:"
if $airlock1_contents.empty?
puts "Nothing of interest."
else
puts $science_lab_contents
end
prompt; $next_move = gets.chomp()
if $next_move == "down"
$next_move = "nothing"
airlock1()
elsif $next_move == "up"
$next_move = "nothing"
mess_hall()
elsif $next_move == "right"
$next_move = "nothing"
crew_quarters()
elsif $next_move == "left"
puts "You can't go that way."
science_lab()
else
room_actions()
end
end
def crew_quarters()
$current_room = "crew_quarters"
$current_room_contents = $crew_quarters_contents
puts "You're in the crew quarters. It contains:"
if $crew_quarters_contents.empty?
puts "Nothing of interest."
else
puts $crew_quarters_contents
end
prompt; $next_move = gets.chomp()
if $next_move == "down"
puts "You can't go that way."
crew_quarters()
elsif $next_move == "up"
$next_move = "nothing"
launch_control()
elsif $next_move == "right"
puts "You can't go that way."
crew_quarters()
elsif $next_move == "left"
$next_move = "nothing"
science_lab()
else
room_actions()
end
end
def mess_hall()
$current_room = "mess_hall"
$current_room_contents = $mess_hall_contents
puts "You're in the mess hall. It contains:"
if $mess_hall_contents.empty?
puts "Nothing of interest."
else
puts $mess_hall_contents
end
prompt; $next_move = gets.chomp()
if $next_move == "down"
$next_move = "nothing"
science_lab()
elsif $next_move == "up"
puts "You can't go that way."
mess_hall()
elsif $next_move == "right"
$next_move = "nothing"
launch_control()
elsif $next_move == "left"
puts "You can't go that way."
mess_hall()
else
room_actions()
end
end
def launch_control()
$current_room = "launch_control"
$current_room_contents = $launch_control_contents
puts "You're in the Launch Control. Through a window above you,
you can see a gleaming space rocket sitting on a launch pad.
A Launch Dome encloses it from the cold of space.
The Launch Control also contains:"
if $launch_control_contents.empty?
puts "Nothing of interest."
else
puts $launch_control_contents
end
prompt; $next_move = gets.chomp()
if $next_move == "down"
$next_move = "nothing"
crew_quarters()
elsif $next_move == "up" and $spacesuit == "on"
$next_move = "nothing"
launch_pad()
elsif $next_move == "up" and $spacesuit != "on"
$next_move = "nothing"
puts "You open the airlock door, releasing the room's atmosphere into space."
death()
elsif $next_move == "right"
$next_move = "nothing"
puts "You can't go that way."
launch_control()
elsif $next_move == "left"
$next_move = "nothing"
mess_hall()
else
room_actions()
end
end
def launch_pad()
$current_room = "launch_pad"
puts "You're on the launch pad. A ladder leads up to the\nhatch of a space rocket."
prompt; $next_move = gets.chomp()
if $next_move == "down"
$next_move = "nothing"
launch_control()
elsif $next_move == "up"
$next_move = "nothing"
rocket()
elsif $next_move == "right"
puts "You can't go that way."
launch_pad()
elsif $next_move == "left"
puts "You can't go that way."
launch_pad()
else
room_actions()
end
end
def rocket()
puts "You enter the rocket and sit down at the controls. Press any button to launch."
prompt; gets.chomp()
if $launch_dome == "open" and $inventory.include? "Rations"
win()
elsif $launch_dome == "open" and ($inventory.include? "Rations" == false)
puts "You blast off into space, but without rations,\nyou slowly die of starvation."
death()
else
puts "The rocket blasts off and crashes into\nthe closed launch dome a split second later."
death()
end
end
# Begin the game
start()