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(Linux) SCALE_2X not working #355

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tonurics opened this issue Apr 12, 2024 · 6 comments
Closed

(Linux) SCALE_2X not working #355

tonurics opened this issue Apr 12, 2024 · 6 comments

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@tonurics
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tonurics commented Apr 12, 2024

RE: #306

The scaling option appears to only work on the first loading screen, afterwards everything is rendered at the native resolution. I also noted that the console debug log indicates that movies are not being scaled:

INFO: Playing at (640, 480)
INFO: not scaled

The option is working correctly in the current Fallout 1 CE build.

@tonurics
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I created a new build based on the current repo: the SCALE_2X problem appears to be fixed.

However, that build is not able to create save games.

@jddh
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jddh commented Apr 20, 2024

Also not working on macOS release 1.2.

@alexbatalov
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Fixed in v1.3.

@MoOx
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MoOx commented Apr 29, 2024

@alexbatalov I am trying to use this config on macOS with latest release and it seems SCALE_2X is ignored. Any idea why ?

[MAIN]
SCR_WIDTH=1280
SCR_HEIGHT=720
SCALE_2X=2
WINDOWED=1
WINDOWED_FULLSCREEN=1

I also tried without WINDOW* but scale_2x doesn't seems to work.

Note: I am using a MacBook Pro (closed) with a Studio display.

@tonurics
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@MoOx
I've found that you need to set your width and height to a size able to contain the SCALE_2X output. So in your case the height is too low: (640, 480) x 2 = (1280, 960)

@MoOx
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MoOx commented Apr 29, 2024

@tonurics thanks, that helped !

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