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iomap.h
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iomap.h
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////////////////////////////////////////////////////////////////////////
// OpenTibia - an opensource roleplaying game
////////////////////////////////////////////////////////////////////////
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
////////////////////////////////////////////////////////////////////////
#ifndef __IOMAP__
#define __IOMAP__
#include "status.h"
#include "map.h"
#include "house.h"
#include "spawn.h"
#include "item.h"
enum OTBM_AttrTypes_t
{
OTBM_ATTR_DESCRIPTION = 1,
OTBM_ATTR_EXT_FILE = 2,
OTBM_ATTR_TILE_FLAGS = 3,
OTBM_ATTR_ACTION_ID = 4,
OTBM_ATTR_UNIQUE_ID = 5,
OTBM_ATTR_TEXT = 6,
OTBM_ATTR_DESC = 7,
OTBM_ATTR_TELE_DEST = 8,
OTBM_ATTR_ITEM = 9,
OTBM_ATTR_DEPOT_ID = 10,
OTBM_ATTR_EXT_SPAWN_FILE = 11,
OTBM_ATTR_RUNE_CHARGES = 12,
OTBM_ATTR_EXT_HOUSE_FILE = 13,
OTBM_ATTR_HOUSEDOORID = 14,
OTBM_ATTR_COUNT = 15,
OTBM_ATTR_DURATION = 16,
OTBM_ATTR_DECAYING_STATE = 17,
OTBM_ATTR_WRITTENDATE = 18,
OTBM_ATTR_WRITTENBY = 19,
OTBM_ATTR_SLEEPERGUID = 20,
OTBM_ATTR_SLEEPSTART = 21,
OTBM_ATTR_CHARGES = 22,
OTBM_ATTR_CONTAINER_ITEMS = 23,
OTBM_ATTR_ATTRIBUTE_MAP = 128
};
enum OTBM_NodeTypes_t
{
OTBM_ROOTV2 = 1,
OTBM_MAP_DATA = 2,
OTBM_ITEM_DEF = 3,
OTBM_TILE_AREA = 4,
OTBM_TILE = 5,
OTBM_ITEM = 6,
OTBM_TILE_SQUARE = 7,
OTBM_TILE_REF = 8,
OTBM_SPAWNS = 9,
OTBM_SPAWN_AREA = 10,
OTBM_MONSTER = 11,
OTBM_TOWNS = 12,
OTBM_TOWN = 13,
OTBM_HOUSETILE = 14,
OTBM_WAYPOINTS = 15,
OTBM_WAYPOINT = 16
};
#pragma pack(1)
struct OTBM_root_header
{
uint32_t version;
uint16_t width, height;
uint32_t majorVersionItems, minorVersionItems;
};
struct OTBM_Destination_coords
{
uint16_t _x, _y;
uint8_t _z;
};
struct OTBM_Tile_coords
{
uint8_t _x, _y;
};
struct OTBM_HouseTile_coords
{
uint8_t _x, _y;
uint32_t _houseid;
};
#pragma pack()
class IOMap
{
static Tile* createTile(Item*& ground, Item* item, uint16_t px, uint16_t py, uint16_t pz);
public:
IOMap() {}
virtual ~IOMap() {}
bool loadMap(Map* map, const std::string& identifier);
/* Load the spawns
* \param map pointer to the Map class
* \returns Returns true if the spawns were loaded successfully
*/
bool loadSpawns(Map* map)
{
if(map->spawnfile.empty())
{
//OTBM file doesn't tell us about the spawnfile,
//lets guess it is mapname-spawn.xml.
map->spawnfile = Status::getInstance()->getMapName();
map->spawnfile += "-spawn.xml";
}
return Spawns::getInstance()->loadFromXml(map->spawnfile);
}
/* Load the houses (not house tile-data)
* \param map pointer to the Map class
* \returns Returns true if the houses were loaded successfully
*/
bool loadHouses(Map* map)
{
if(map->housefile.empty())
{
//OTBM file doesn't tell us about the housefile,
//lets guess it is mapname-house.xml.
map->housefile = Status::getInstance()->getMapName();
map->housefile += "-house.xml";
}
return Houses::getInstance()->loadFromXml(map->housefile);
}
const std::string& getLastErrorString() const {return errorString;}
void setLastErrorString(const std::string& _errorString) {errorString = _errorString;}
protected:
std::string errorString;
};
#endif