Skip to content
This repository has been archived by the owner on Apr 15, 2021. It is now read-only.

Latest commit

 

History

History
14 lines (11 loc) · 574 Bytes

README.md

File metadata and controls

14 lines (11 loc) · 574 Bytes

ARCHIVED

What is this?

I wrote this when I was 13, after a YouTuber I liked mentioned he had written a game engine from scratch using Java and OpenGL. I thought that sounded fun so I decided to make my own.

It supports the following features

  • VAOs and VBOs
  • Shaders with uniform values and custom attributes
  • Loading textures from files
  • Getting inputs from keyboard and mouse
  • Rendering to frame buffers
  • Rendering from a cameras perspective

I never actually wrote a game in this but that wasn't the point for me. I did it to learn about graphics and Java.