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We should still support EE authentication into the near future (since that's what Rabbit's primary purpose was.) However, the EERabbitAuth method should either be removed or just used internally when a user supplies the EE game id to the Connection conn = new RabbitAuth().LogOn(); method.
By version 1.0, EERabbitAuth should be removed if this is widely used; otherwise depricate EERabbitAuth and rely on another method.
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