/
health_time_holder.go
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/
health_time_holder.go
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/*
* Copyright (c) 2023 Alibaba Group Holding Ltd.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package utils
import (
"sync"
"time"
)
var (
htOnce sync.Once
timeHolder *healthTimeHolder
)
type healthTimeHolder struct {
// latestServerHeartbeatTime is the last successful heartbeat detection time of the server
latestServerHeartbeatTime int64
}
func GetHealthTimeHolder() *healthTimeHolder {
htOnce.Do(func() {
timeHolder = newHealthTimeHolder()
})
return timeHolder
}
func newHealthTimeHolder() *healthTimeHolder {
return &healthTimeHolder{
latestServerHeartbeatTime: time.Now().UnixMilli(),
}
}
// ResetServerHeartbeatTime reset the last heartbeat detection with server success time
func (h *healthTimeHolder) ResetServerHeartbeatTime() {
h.latestServerHeartbeatTime = time.Now().UnixMilli()
}
// GetServerHeartbeatMsInterval is the interval between the last successful heartbeat detection on the server and now
func (h *healthTimeHolder) GetServerHeartbeatMsInterval() int64 {
return time.Now().UnixMilli() - h.latestServerHeartbeatTime
}
// IsServerHeartbeatHealthTimeout check if the time since the last successful heartbeat detection of the server is greater than the given interval time
func (h *healthTimeHolder) IsServerHeartbeatHealthTimeout(seconds int64) bool {
return (time.Now().UnixMilli() - h.latestServerHeartbeatTime) > seconds*1000
}