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The data structure used in Alembic for storing colors seems to be ignored by the Maya AlembicImporter.
But this layout is also well recognized in Nuke.
So how to get compatibility with both?
The text was updated successfully, but these errors were encountered:
The data structure used in Alembic for storing colors seems to be ignored by the Maya AlembicImporter.
But this layout is also well recognized in Nuke.
So how to get compatibility with both?
The text was updated successfully, but these errors were encountered: