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[request] Don't save as .mg files #761

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NorthernXY opened this issue Jan 17, 2020 · 3 comments
Closed

[request] Don't save as .mg files #761

NorthernXY opened this issue Jan 17, 2020 · 3 comments

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@NorthernXY
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I came here from a tutorial that saved as .ojb files. Now it's using .mg files, which I can only find Meshroom uses. Why go from supported to unsupported?

@NorthernXY NorthernXY added the feature request feature request from the community label Jan 17, 2020
@simogasp simogasp added type:question and removed feature request feature request from the community labels Jan 17, 2020
@simogasp
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The mg file has been always the project file of Meshroom where all the parameters and the pipeline graph are saved.

The obj are generated by the Texturing and/or the Publish nodes, just right click on the node, Open Folder and there they are.

@NorthernXY
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Much obliged, been trying to get a 3D map for a week to design a castle on. I'm very new to graphic design and quite often steps are skipped or one add-on for Blender leads to another add-on I need, and so forth.

@simogasp
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No problem ;-)
feel free to close the issue if that answers your question.

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