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Steps to produce: Connect to a server with slow connection or with a high latency to destination. Behavior: Player list dead locks, not allowing any packet receive from any client, causing a freeze without crash. How to Fix: Change concurrency method.
The text was updated successfully, but these errors were encountered:
Steps to produce: Connect to a server with slow connection or with a high latency to destination.
Behavior: Player list dead locks, not allowing any packet receive from any client, causing a freeze without crash.
How to Fix: Change concurrency method.
The text was updated successfully, but these errors were encountered: