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spline.h
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spline.h
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/***************************************************************************
spline.h - description
-------------------
begin : Thu Sep 7 2000
copyright : (C) 2000 by Anthony Liekens
email : mooby@alife.org
***************************************************************************/
/***************************************************************************
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
* *
***************************************************************************/
#ifndef SPLINE_H
#define SPLINE_H
#include <vector>
#include "object.h"
#include "splinecoordinate.h"
/**This class handles spline objects. This class is derived from {@link Object Object}.
*@author Anthony Liekens
*/
class Spline : public Object, public std::vector<SplineCoordinate*> {
public:
enum SubTypes {Opened, Closed};
private:
SubTypes subType;
public:
Spline();
Spline(SplineCoordinate *, SplineCoordinate *);
~Spline();
void setSubType (SubTypes subType) { this->subType = subType; }
SubTypes getSubType () { return subType; }
void write(std::ostream &stream) const;
};
inline std::ostream &operator<<(std::ostream &stream, const Spline & s) {
s.write(stream);
return stream;
}
#endif