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MaterialX Data Libraries

The following is the layout of the definitions and implementations provided as part of the core libraries.

  • genglsl : Support for GLSL code generation
  • genosl : Support for OSL code generation
  • osl : Reference OSL implementations

Standard Library

Physically-Based Shading Library

Support Notes:

  • GLSL language support is for version 4.0 or higher.
  • "default" color management support includes OSL and GLSL implementations for the following non-LUT transforms:
    • lin_rec709, gamma18, gamma22, gamma24, acescg, srgb_texture
  • Basic GLSL lightshader node definitions and implementations are provided for the following light types:
    • point, directional, spot
  • Code generation is not currently supported for:
    • ambientocclusion node for: genosl and genglsl.
    • arrayappend node for: genosl and genglsl.
    • curveadjust node for: genosl and genglsl.
    • displacementshader and volumeshader nodes and associated operations (add, multiply, mix) for: genosl and genglsl.