New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Problem with tweak scale mod #4
Comments
I don't know what's going on there, but you have A LOT of exceptions telling that Assembly Loader cannot load many different mods. And none of them point to the ALG; nor can it affect assembly loading process in any way. |
No, I tried tweak scale with a new instance of ksp, it worked, added your mod and it didn't work, for some reason, it looks like tweak scale does something in the loading screen or the game instance launch screen that your mod is bypassing it? maybe talk to developer of tweak scale about this? or if you need, i can use that pure instance to get a cleaner output log for you |
Yea, cleaner output log would be great. |
OK, take a look at this image, this is the folder, as you see i just added a simple module manager patch to tweak the module for tweak scale on orbital survey |
Not sure what fails here but it should fail more gracefully. I'll also have a look.
@Jiraiyah do you need your custom patch to make it fail? If it is the one from the TweakScale thread, I just noticed that |
not really, even without the patch it fails |
the only reason i had that % in front of scale type was that i was not sure if it would work without it or not, i am not that familiar with patching with module manager myself. but even without my patch it is still broken |
This may be fixed in 996caf4. |
still didn't check it, but interesting, Awake() would be called as soon as the scripts are being loaded to the game, yah, that may have fixed it ;) will give it a try and tell you the result later |
confirmed the fix on tweak scale, thanks sir |
Hi
I found that tweak scale mod was not working and I narrowed down the problem and found that when your mod is outside of game data folder, tweak scale behaves, as soon as i add your mod back, it stops working, is this a known issue or new?
here is the link for original problem in tweak scale forum post :
http://forum.kerbalspaceprogram.com/index.php?/topic/99956-wip-tweakscale-development-thread/&do=findComment&comment=2783637
and here is the output log just in case it would help :
https://www.dropbox.com/s/r9a9l91ktxxcbmb/output_log.zip?dl=0
The text was updated successfully, but these errors were encountered: