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modify the Soil definition like this (I'm still unable to make the specific Soil --> Soil from Snacks! mod have UsefulVolumeRatio = 0.95, please help me out there)
TANKTYPE
{
name=SoilUsefulVolumeRatio=1TankCostPerSurface=2PossibleResources=Ore0.185; //cfd
}
@TANKTYPE[Soil]:NEEDS[KolonyTools] //cfd
{ @PossibleResources ^= :$: Dirt1; Mulch1; Fertilizer1; ExoticMinerals1; MetallicOre1; Substrate1; Minerals1; Polymers1; Hydrates1; Gypsum1; Silicates1; Silicon1; Organics1; RefinedExotics1;: }
@TANKTYPE[Soil]:NEEDS[WarpPlugin]
{ @PossibleResources ^= :$: Alumina1;: } //cfd
@TANKTYPE[Soil]:NEEDS[Launchpad]
{ @PossibleResources ^= :$: MetalOre0.7;: } //cfd// @TANKTYPE[Soil]:NEEDS[Snacks]// { @PossibleResources ^= :$: Soil 1;: }// unsure how to implent the UsefulVolumeRatio = 0.95 Soil has same values as Snacks
TANKTYPE:NEEDS[Snacks]
{
name=SoilUsefulVolumeRatio=0.95// has same values as Snacks - arbPossibleResources=Soil1;
}
As proposed here Snacks might be cool to have in CC
Either adding a simple new category "SnacksLS" or one that is rather complex but more reasonable, both will do the job.
first way:
ConfigurableContainers/GameData/ConfigurableContainers/TankTypes.cfg
Line 187 in a2eab81
ConfigurableContainers/GameData/ConfigurableContainers/TankConfigs.cfg
Line 64 in a2eab81
second way:
ConfigurableContainers/GameData/ConfigurableContainers/TankTypes.cfg
Line 173 in a2eab81
ConfigurableContainers/GameData/ConfigurableContainers/TankTypes.cfg
Line 187 in a2eab81
ConfigurableContainers/GameData/ConfigurableContainers/TankConfigs.cfg
Line 64 in a2eab81
ty for your time!
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