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Previously working Motions still not working well on new #158
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Thank you for the files. Will look into them. |
Issue with "center offset" is fixed in 1.1.3 With "Baddest" I'm thinking it's probably the stage and lighting setup that obscure many details of the motion which made it feel better than it is... |
Ah I understand ! I felt like it's smoother on feet contact but it's still user made anyway ! |
Hi ! |
For the model I test it with, the best value for center offset is 0.36. Depends on the model, you might need a lightly different value. If you move the timeline to 00:47, the actor will appear above ground, you can then adjust the center offset value until the actor's feet touch ground. That should be the best value for the model. |
Let me know if you still couldn't get it to work. |
Oh ok it works ! |
Hi !
Thanks for the great updates as always. Can't wait to see some fixes done this month if any ...
So, meanwhile I was trying to test out these motions since you were kinda saying it was fixed, if it isn't a misunderstanding.
The black mamba one is something I mentionned before :
-It was perfectly working in old versions, IF WE UNCHECK the center offset.
-Now, it's broken when it's unchecked, and kinda little bit better when we Check the center offset + put it to minimum(-20)
-So, I don't know what happened in terms of programming, but my suggestion would be to get rid of the limit for offset ? like until -50 or something ..
Second motion is something I never sent you, different creator, recently got it. But it just look bad I guess, the video shows that it could look better : https://www.youtube.com/watch?v=nGiu-dEyads
Here are the files, Thanks in advance and keep on the great work !!
https://we.tl/t-V8uXMnqcvX
(please don't change too much the pipeline of the materials and stuff it's working great now and I'm re-setting all my models T.T)
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