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index.js
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index.js
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document.getElementById("chords").style.display = "none";
document.getElementById("set").style.display = "none";
var opt;
var buttonInnerHTML;
document.querySelectorAll(".btn")[0].addEventListener("click", function() {
opt = "guitar";
document.getElementById("chords").style.display = "block";
document.getElementById("set").style.display = "none";
});
document.querySelectorAll(".btn")[1].addEventListener("click", function() {
opt = "drum";
document.getElementById("chords").style.display = "none";
document.getElementById("set").style.display = "block";
});
var numberOfDrumButtons = document.querySelectorAll(".drum").length;
for (var i = 0; i < numberOfDrumButtons; i++) {
document.querySelectorAll(".drum")[i].addEventListener("click", function() {
buttonInnerHTML = this.innerHTML;
makeSoundDrum(buttonInnerHTML,0);
buttonAnimationDrum(buttonInnerHTML);
});
}
var numberOfGuitarButtons = document.querySelectorAll(".guitar").length;
for (var i = 0; i < numberOfGuitarButtons; i++) {
document.querySelectorAll(".guitar")[i].addEventListener("click", function() {
buttonInnerHTML = this.innerHTML;
buttonAnimationGuitar(buttonInnerHTML);
makeSoundGuitar(buttonInnerHTML);
});
}
document.addEventListener("keypress", function abc(event) {
if(opt=="drum")
{
makeSoundDrum(event.key,0);
buttonAnimationDrum(event.key);
}
if(opt=="guitar")
{
buttonAnimationGuitar(event.key);
makeSoundGuitar(event.key);
}
});
function makeSoundDrum(key, i) {
setTimeout(function(){
switch (key) {
case "w":
var tom1 = new Audio("sounds/tom-1.mp3");
tom1.play();
break;
case "a":
var tom2 = new Audio("sounds/tom-2.mp3");
tom2.play();
break;
case "s":
var tom3 = new Audio('sounds/tom-3.mp3');
tom3.play();
break;
case "d":
var tom4 = new Audio('sounds/tom-4.mp3');
tom4.play();
break;
case "j":
var snare = new Audio('sounds/snare.mp3');
snare.play();
break;
case "k":
var crash = new Audio('sounds/crash.mp3');
crash.play();
break;
case "l":
var kick = new Audio('sounds/kick-bass.mp3');
kick.play();
break;
default:
console.log(key);
}
},i);
}
function makeSoundGuitar(key) {
setTimeout(function(){
switch (key) {
case "w":
var Amajor = new Audio("sounds/Amajor.wav");
Amajor.play();
break;
case "a":
var Aminor = new Audio("sounds/Aminor.wav");
Aminor.play();
break;
case "s":
var Cmajor = new Audio('sounds/Cmajor.mp3');
Cmajor.play();
break;
case "d":
var Dmajor = new Audio('sounds/Dmajor.mp3');
Dmajor.play();
break;
case "j":
var Emajor = new Audio('sounds/Emajor.mp3');
Emajor.play();
break;
case "k":
var Eminor = new Audio('sounds/Eminor.wav');
Eminor.play();
break;
case "l":
var Gmajor = new Audio('sounds/Gmajor.wav');
Gmajor.play();
break;
case "i":
var Fmajor = new Audio('sounds/Fmajor.wav');
Fmajor.play();
break;
default:
console.log(key);
}
},i);
}
function buttonAnimationGuitar(currentKey) {
var activeButton = document.querySelector("." + currentKey + "g");
activeButton.classList.add("pressed");
setTimeout(function() {
activeButton.classList.remove("pressed");
}, 100);
}
function buttonAnimationDrum(currentKey) {
var activeButton = document.querySelector("." + currentKey + "d");
activeButton.classList.add("pressed");
setTimeout(function() {
activeButton.classList.remove("pressed");
}, 100);
}
var myForm = document.getElementById('form1');
myForm.onsubmit = function () {
var delayTime = document.getElementById('delayTime').value;
var string = document.getElementById('str').value;
console.log(string);
for(i=0; i<string.length; i++)
{ setTimeout(function(){},2000);
console.log('hello3');
var j = string.slice(i,i+1);
var del = 2000*i*i*i*i;
if(opt==="drum")
{
setTimeout(makeSoundDrum(j,delayTime*i), del);
}
else if (opt==="guitar")
{
setTimeout(makeSoundGuitar(j,delayTime*i), del);
}
else {
alert("Choose Guitar or Drum first");
}
}
console.log('hello4');
return false;
};