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Investigate average Battle durations #55

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alphakilo11 opened this issue Dec 27, 2022 · 2 comments
Closed

Investigate average Battle durations #55

alphakilo11 opened this issue Dec 27, 2022 · 2 comments
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@alphakilo11
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alphakilo11 commented Dec 27, 2022

A battle that quickly resultet in 6:0 was not endet prematurely (20221215 ca. 09:30)
10:07:44 although all vehicles from one side are knocked out, 4 of them are still listed as active by the battlelogger

As of Version 1.01 more than 19% of battles end due to timeout (600 s). Cutting the timeout to 190 s would still allow 95% of non-timeout_battles to conclude (this data was collected with 1000 m engagement distance). The average battle time is 197 s. The median lies at 90 s.
Cutting timeout to 190 s would increase the number of battles per time by 77%

@alphakilo11 alphakilo11 self-assigned this Dec 27, 2022
@alphakilo11 alphakilo11 added the question Further information is requested label Dec 27, 2022
@alphakilo11 alphakilo11 mentioned this issue Dec 27, 2022
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@alphakilo11
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My own reporting function suggests to cut the timeout to 140 s iot maximize the number of non-timeout-battles per hour.

@alphakilo11
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140 s seems to be a good value and my own reporting tool will help with future adjustments

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