-
Notifications
You must be signed in to change notification settings - Fork 13
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Inconsistent backdrops #71
Comments
Thanks for noticing this @MolassesLover ! 👍 Blender and UPBGE backdrops are more noticeable because the offset and darkness of the backdrop shadows are more important compare to the other. It is also good to know that in fact merged and separate are usually the same, when optimizing the icons, Inkscape will just group some shape such as the background and the backdrop shadow to spare some text and have lighter .svg. They can be separated with ctrl + g when selected |
My bad, I'll use the outline view now, and keep an eye on the objects/layers. Also, how do you plan on making the script? |
Should be fixed now !! 👍 I do not think I missed any of the icons nor made mistake, but we will see with time and uses. This is basically what I came up with:
|
That's amazing work, thank you so much! It's fixed but now the issue arises that all of the backdrop shadows are Do you think the shadows should be black? Or should they be kept as they are now? |
I will try putting them in a classic black to see how it looks 😉 |
I created a new branch where i modified all the backdrop shadows with a full black. Could you try this dev branch ? My desktop does not have a full background with nord color so I don't have the issue... 😛 Thanks |
That is better, but you are right, the shadow is too strong in opacity. I will try 15% as you suggest! |
Awesome, thank you so much! |
Still in the black_shadows branch, I updated the opacity to 15%. Could you give it a try ? Thanks |
About
Throughout all icons there are two types of backdrop shadows:
1. Merged
2. Separate
The Issue
The first is incredibly hard to notice, since the backdrop is extremely subtle. It would arguably be only realistically visible with an OLED or QLED display. Because of this I have inadvertently contributed a ton of icons that do probably not utilise the appropriate backdrop settings, and have maybe even have two layers of backdrops.
You can see here that the Blender, and UPBGE icons have a much darker backdrop shadow, relative to other icons. Some icons like the clock icons don't have a noticeable backdrop at all.
The Fix
The best way to fix this is to standardise a way of using backdrop shadows. I think keeping the backdrop separate would be the best, as it allows for easier alteration of gradients.
Maybe we can have a branch specifically to overhaul the backdrop shadows? This could be a massive issue in the long-term.
Sorry if I missed anything, I still don't have too much experience with
.svg
files.The text was updated successfully, but these errors were encountered: