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not work in aframe 0.9.2 #1
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Any update for 0.9.2 version? |
Thanks @nfavareto for reporting and @iburguera for following up! Does wrapping the camera with a rig help? Like this:
I noticed the flickering as well, and the rig appears to (mostly) fix this. I'm not sure what the root cause is. May have to do with the 0.9.0 modifications to |
Hi Alvin,
Thanks for your reply. I was able to make the connection but using A-Frame
0.9.2 version show the flickering as well. Here is the camera entity I use
on my scenes:
<a-entity id="preCamara" movement-controls="fly: true; speed: 0.17"
position="0 2 5" rotation="0 0 0">
<a-entity id="camera" camera="" look-controls position="0 0 0"
scale="1 1 1">
<a-cursor fuse="true" fuse-timeout="1500"></a-cursor>
</a-entity>
<a-entity oculus-go-controls laser-controls="hand: left" line="color:
red; opacity: 0.75"></a-entity>
</a-entity>
According to your previous code where should be implemented those entities
in order to not get the flickering? I have tried many ways but none was
working.
Best regards and have a nice day
|
First of all, thank you for the project, it's incredible!
![testeAframe](https://user-images.githubusercontent.com/36651634/59809859-ebe8bb00-92d8-11e9-8483-70bcddde358c.gif)
I was testing with aframe 0.9.2 and I get this type of error, but with 0.7.0 it is normal.
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