The waves doesn't match the sound? #6
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Seems okay, but I have 2 questions so far:
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My test file is 7.5 MB and yeah my app got the permission for WRITE_EXTERNAL_STORAGE, does it need more permissions for process? |
Couple of screenshots for better understanding, http://www.ucanhollandali.com/thedifference.jpg edit: updated link |
I guess you're pointing towards the difference of the wave produced by this library and the proper one from SoundCloud, there's already an issue about it. (Yeah, I haven't read the title of the issue) As a solution I offered there to use another library which supports different music formats and was written by someone smarter than me, so consider using it P. S. Right now I don't have that much time to add the support of all the popular music formats (like mp3, which has headers and some another compression-related crap inside it), sorry for that |
Oh okay, thanks for the your time by the way your library is grea |
Thanks, I'll try to improve it some time |
I'm getting bytes with this style;
`byte[] soundBytes = null;
Is it the problem?
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