forked from faryon93/hlswatch
/
state.go
78 lines (57 loc) · 2.22 KB
/
state.go
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package state
// hlswatch - keep track of hls viewer stats
// Copyright (C) 2017 Maximilian Pachl
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
// --------------------------------------------------------------------------------------
// imports
// --------------------------------------------------------------------------------------
import (
"github.com/faryon93/hlswatch/config"
"sync"
)
// --------------------------------------------------------------------------------------
// types
// --------------------------------------------------------------------------------------
type State struct {
Conf *config.Conf
CloseChan chan bool
StreamsMutex sync.Mutex
Streams map[string]*Stream
}
// --------------------------------------------------------------------------------------
// constructors
// --------------------------------------------------------------------------------------
func New() *State {
return &State{
CloseChan: make(chan bool),
Streams: make(map[string]*Stream),
}
}
// --------------------------------------------------------------------------------------
// public members
// --------------------------------------------------------------------------------------
func (s *State) GetStream(name string) (*Stream) {
return s.Streams[name]
}
func (s *State) SetStream(name string, stream *Stream) {
s.StreamsMutex.Lock()
defer s.StreamsMutex.Unlock()
s.Streams[name] = stream
}
func (s *State) RemoveStream(name string) {
s.StreamsMutex.Lock()
defer s.StreamsMutex.Unlock()
delete(s.Streams, name)
}
func (s *State) Shutdown() {
s.CloseChan <- true
}