/
mpd.go
171 lines (140 loc) · 3.39 KB
/
mpd.go
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package mpd
import (
"code.google.com/p/gompd/mpd"
"container/list"
"errors"
"github.com/amrhassan/psmpc/logging"
"github.com/amrhassan/psmpc/mpdinfo"
"strconv"
"strings"
)
var logger = logging.New("mpd")
type Player struct {
hostname string
port uint
changeHandlers *list.List
}
type ChangeHandler func()
var playerNotConnectedError = errors.New("This player is not connected")
// Returns a Player instance to a server at localhost:6600.
func NewPlayer() *Player {
// TODO: Read hostname and port from environment vars MPD_HOST and MPD_PORT
hostname := "localhost"
port := uint(6600)
return &Player{
hostname: hostname,
port: port,
changeHandlers: list.New(),
}
}
func (this *Player) establishConnection() (*mpd.Client, error) {
client, err := mpd.Dial("tcp", "localhost:6600")
if err != nil {
return nil, err
}
return client, nil
}
// Connects to the MPD server.
func (this *Player) Connect() error {
watcher, err := mpd.NewWatcher("tcp", "localhost:6600", "")
if err != nil {
return err
}
go func() {
for event := range watcher.Event {
logger.Debug("Got MPD event:", event)
for e := this.changeHandlers.Front(); e != nil; e = e.Next() {
logger.Debug("Notifying change handler:", e.Value)
e.Value.(ChangeHandler)()
}
}
}()
return nil
}
/*
* Returns nil if no current song is playing
*/
func (this *Player) GetCurrentSong() (*mpdinfo.CurrentSong, error) {
client, err := this.establishConnection()
defer client.Close()
if err != nil {
return nil, err
}
current_song, err := client.CurrentSong()
if err != nil {
return nil, err
}
if current_song["Title"] == "" { // Unacceptable
return nil, nil
}
return &mpdinfo.CurrentSong{
Title: current_song["Title"],
Artist: current_song["Artist"],
Album: current_song["Album"],
}, nil
}
func (this *Player) PlayPause() error {
client, err := this.establishConnection()
defer client.Close()
if err != nil {
return err
}
current_status, err := this.GetStatus()
if err != nil {
return err
}
if current_status.State == mpdinfo.STATE_PLAYING {
return client.Pause(true)
} else {
return client.Pause(false)
}
}
func (this *Player) GetStatus() (*mpdinfo.Status, error) {
client, err := this.establishConnection()
defer client.Close()
if err != nil {
return nil, err
}
status, err := client.Status()
if err != nil {
return nil, err
}
songProgress := 0.0
if status["time"] != "" {
time := strings.Split(status["time"], ":")
elapsed, err := strconv.ParseFloat(time[0], 32)
if err != nil {
logger.Warn("Failed to parse the value of the elapsed song time: %s", time[0])
elapsed = 0.0
}
totalTime, err := strconv.ParseFloat(time[1], 32)
if err != nil {
logger.Warn("Failed to parse the value of the total song length: %s", time[1])
totalTime = 1.0
}
songProgress = elapsed / totalTime
}
return &mpdinfo.Status{
State: mpdinfo.State(status["state"]),
SongProgress: songProgress,
}, nil
}
func (this *Player) Next() error {
client, err := this.establishConnection()
defer client.Close()
if err != nil {
return err
}
return client.Next()
}
func (this *Player) Previous() error {
client, err := this.establishConnection()
defer client.Close()
if err != nil {
return err
}
return client.Previous()
}
func (this *Player) RegisterChangeHandler(changeHandler ChangeHandler) {
this.changeHandlers.PushFront(changeHandler)
}