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pattern.py
104 lines (90 loc) · 2.9 KB
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pattern.py
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import random
def getRand( num, range):
randNums = []
while len(randNums) < num:
rand = random.randrange(0, range)
if (not rand in randNums):
randNums.append(rand)
return randNums
class Pattern:
def __init__(self, numSeqBits, numSymbolBits, numSymbolsPerSet, symbolSet, transitions):
self.numSeqBits = numSeqBits
self.numSymbolBits = numSymbolBits
self.numSymbolsPerSet = numSymbolsPerSet
self.symbolSet = symbolSet
self.transitions = transitions
self.seq = []
def gen(self):
symbolBits, symbolsNotUsed = self.symbolSetTransition(self.symbolSet)
for i in range(0, self.numSeqBits):
if (i % 5 == 0):
symbolBits, symbolsNotUsed = self.symbolSetTransition(symbolsNotUsed)
nextSet = self.symbolTransition(symbolBits)
self.seq.append(nextSet)
symbolBits = nextSet
return self.seq
def fillBits(self):
symbolBits = []
count = 0;
randNums = self.getRand(self.numSymbolsPerSet, len(self.symbolSet));
symbolsToUse = []
symbolsNotUsed = []
for i in range(0, len(self.symbolSet)):
if i in randNums:
symbolsToUse.append(self.symbolSet[i])
else:
symbolsNotUsed.append(self.symbolSet[i])
for i in range(0, self.numSymbolBits):
if (count == len(symbolsToUse)):
count = 0
symbolBits.append(symbolsToUse[count])
count += 1
return (symbolBits, symbolsNotUsed)
def symbolSetTransition(self, symbolsNotUsed):
rand = random.randrange(0, len(self.transitions['symbolSet'][4]))
symbolSetTransition = self.transitions['symbolSet'][4][rand]
return symbolSetTransition.apply(self.symbolSet, symbolsNotUsed, self.numSymbolBits, self.numSymbolsPerSet)
def symbolTransition(self, symbolBits):
rand = random.randrange(0, len(self.transitions['symbol'][1]))
randTransition = self.transitions['symbol'][1][rand]
trasitionedBits = randTransition.apply(symbolBits)
return trasitionedBits
class SymbolTransition:
def __init__(self):
pass
class SymbolSetTransition:
def __init__(self):
pass
class Swap(SymbolTransition):
def __init__(self):
pass
def apply(self, symbolBits):
nextSet = symbolBits.copy()
skipNext = False
for i in range(0, len(nextSet) - 1, 2):
nextSymbol = nextSet[i+1]
nextSet[i+1] = nextSet[i]
nextSet[i] = nextSymbol
return nextSet
class ChangeColorSet(SymbolSetTransition):
def __init__(self):
pass
def apply(self, symbolSet, symbolsNotUsed, numSymbolBits, numSymbolsPerSet):
if (len(symbolsNotUsed) < numSymbolsPerSet):
symbolsNotUsed = symbolSet
count = 0;
randNums = getRand(numSymbolsPerSet, len(symbolsNotUsed));
symbolsToUse = []
newSymbolsNotUsed = []
symbolBits = []
for i in range(0, len(symbolsNotUsed)):
if i in randNums:
symbolsToUse.append(symbolsNotUsed[i])
else:
newSymbolsNotUsed.append(symbolsNotUsed[i])
for i in range(0, numSymbolBits):
if (count == len(symbolsToUse)):
count = 0
symbolBits.append(symbolsToUse[count])
count += 1
return symbolBits, newSymbolsNotUsed