- Unity
2018.2.16f12018.2.16f12018.2.17f1 - Visual Studio Code or Visual Studio
- Git CLI or Github Desktop
- First, go to the project page and see if someone has already proposed the same thing.
- Fork this repository with the "fork" button.
- Clone your new fork repository on your PC.
- First, make sure to be up to date with the upstream repository, with
git status
,git pull
or on Github Desktop with Cmd/Ctrl + Shift + U. More info here. - Then, supposing you are on the branch 'master', create a new branch from your current state of master with
git checkout -b name-of-new-branch
, replacing name-of-new-branch with a meaningful name. - When you're done, add the changes with
git add *
followed bygit commit -m "Describe here the changes you've done"
or by writing a summary in Github Desktop. - Then push the changes with
git push
or with the push button. (Git may say something about creating a new branch of the remote server). - When your contribution is complete, go to Github.com and make a Pull Request.
Files should be named with CamelCase
notation, like this VeryCoolFile.ext
.
See the README files in the respective folders to know more about naming standards.