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Changelog.md

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v0.1.10

!Breaking Changes!

View the migration guide here

  • Removed 'focus' field as it had zero effect
  • Renamed 'CustomGamepadSettings' to 'CameraGamepadSettings' for standardization
  • Moved 'CameraGamepadSettings', 'Offset' & 'Zoom' to 'Camera' module.

New Features

  • Third Person Controller
    • A new component that will add basic controls to the ThirdPersonCameraTarget.
    • WASD movement controls
    • Sprint Key/Button
    • Customizable layout
    • As always, full Gamepad support!

v0.1.9

v0.1.8

  • Updated Bevy to latest version 0.12.1
  • Updated Bevy dependency to disable bevy default features and add full feature set shenjiangqiu

v0.1.7

  • Updated Bevy to latest version 0.12.0

v0.1.6

  • Updated Bevy to latest version 0.11.3

Bug Fixes

  • Added an additional zoom condition so that zooming does not occur when the cursor lock is enabled - Matthewwyndham

v0.1.5

New Features

  • Conditional Orbit - SGoerzen
    • Orbiting can now be activated using a custom mouse button
    • Default is off, so orbiting will work like normal

v0.1.4

!Breaking Changes!

  • Renamed enable_cursor_lock_toggle to cursor_lock_toggle_enabled for standardization
  • Renamed lock_cursor to cursor_lock_active for standardization
  • Changed type of aim_button from Some(MouseButton) to MouseButton for simplicity
  • Changed type of offset_toggle_key from Some(KeyCode) to KeyCode for simplicity
  • Changed type of CustomGamepadSettings.aim_button from Some(GamepadButton) to GamepadButton for simplicity
  • Changed type of CustomGamepadSettings.zoom_in_button from Some(GamepadButton) to GamepadButton for simplicity
  • Changed type of CustomGamepadSettings.zoom_out_button from Some(GamepadButton) to GamepadButton for simplicity

Minor Changes

  • Added cursor_lock_toggle_enabled, & offset_toggle_enabled to easily be able to turn on/off features

v0.1.3

!Breaking Changes!

  • Zoom has been switched from type (f32, f32) to a custom type Zoom.

Minor Changes

  • Added offset_enabled to easily control if offset should be applied or not
  • Offset is now disabled by default
  • Conditions have been added to toggle_x_offset. Now that system will only run if offset_enabled is true
  • Added Changelog

New Features

  • Aim
    • off by default
    • rotates the target to face direction he is aiming
    • custom aim zoom and aim speed aim demo

v0.1.2

New Features

  • Offset offset demo

v0.1.1

Initial Release!