forked from onlylemi/AndroidTrian_InWinter
/
BaseLayer.java
69 lines (55 loc) · 1.24 KB
/
BaseLayer.java
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package com.onlylemi.game.layer;
import android.content.res.Resources;
import android.graphics.Canvas;
import android.graphics.Paint;
import android.view.KeyEvent;
import android.view.MotionEvent;
import com.onlylemi.game.GameSurface;
/**
* BaseLayer
*
* @author: onlylemi
* @time: 2016-01-24 10:12
*/
public abstract class BaseLayer {
protected GameSurface surface;
protected Resources res;
/**
* 当前surface视图的宽
*/
protected int screenW;
/**
* 当前surface视图的高
*/
protected int screenH;
public BaseLayer(GameSurface surface) {
this.surface = surface;
this.screenW = surface.getWidth();
this.screenH = surface.getHeight();
res = surface.getResources();
}
/**
* 画图
*
* @param canvas 画布
* @param paint 画笔
*/
public abstract void draw(Canvas canvas, Paint paint);
/**
* 逻辑
*/
public abstract void logic();
/**
* 触摸事件
*
* @param event
*/
public abstract void onTouchEvent(MotionEvent event);
/**
* 按键点击事件
*
* @param keyCode
* @param event
*/
public abstract void onKeyDown(int keyCode, KeyEvent event);
}