This repository has been archived by the owner on Nov 9, 2021. It is now read-only.
-
Notifications
You must be signed in to change notification settings - Fork 41
/
VotingUI.cs
200 lines (156 loc) · 7.1 KB
/
VotingUI.cs
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
using BeatSaverDownloader.PluginUI.ViewControllers;
using SimpleJSON;
using System;
using System.Collections;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using TMPro;
using UnityEngine;
using UnityEngine.Networking;
using UnityEngine.UI;
namespace BeatSaverDownloader.PluginUI
{
class VotingUI : MonoBehaviour
{
private Logger log = new Logger("BeatSaverDownloader");
public event Action<string> continuePressed;
Button upvoteButton;
Button downvoteButton;
TextMeshProUGUI ratingText;
Song votingSong;
//BeastSaberReviewViewController reviewViewController;
private string levelId;
private bool firstVote;
public IEnumerator WaitForResults()
{
log.Log("Waiting for results view controller");
yield return new WaitUntil(delegate () { return Resources.FindObjectsOfTypeAll<ResultsViewController>().Any(); });
log.Log("Found results view controller!");
ResultsViewController results = Resources.FindObjectsOfTypeAll<ResultsViewController>().FirstOrDefault();
if(results == null)
{
yield break;
}
levelId = results.difficultyLevel.level.levelID;
results.continueButtonPressedEvent += Results_resultsViewControllerDidPressContinueButtonEvent;
log.Log($"Player ID: {PluginUI.playerId}");
log.Log($"Level ID: {levelId}");
if (levelId.Length > 32)
{
//reviewViewController = BeatSaberUI.CreateViewController<BeastSaberReviewViewController>(); // NOT FINISHED
//results.screen.screenSystem.leftScreen.SetRootViewController(reviewViewController);
#region BeatSaver Integration UI
ratingText = BeatSaberUI.CreateText(results.rectTransform, "LOADING...", new Vector2(51.5f, -40f));
ratingText.rectTransform.sizeDelta = new Vector2(100f, 10f);
ratingText.alignment = TextAlignmentOptions.Center;
ratingText.fontSize = 7f;
upvoteButton = BeatSaberUI.CreateUIButton(results.rectTransform, "ApplyButton");
BeatSaberUI.SetButtonText(upvoteButton, "+");
BeatSaberUI.SetButtonTextSize(upvoteButton, 7f);
(upvoteButton.transform as RectTransform).anchoredPosition = new Vector2(40f, 45f);
upvoteButton.interactable = false;
upvoteButton.onClick.RemoveAllListeners();
upvoteButton.onClick.AddListener(delegate ()
{
StartCoroutine(VoteForSong(true));
});
downvoteButton = BeatSaberUI.CreateUIButton(results.rectTransform, "ApplyButton");
BeatSaberUI.SetButtonText(downvoteButton, "-");
BeatSaberUI.SetButtonTextSize(downvoteButton, 7f);
(downvoteButton.transform as RectTransform).anchoredPosition = new Vector2(40f, 26f);
downvoteButton.interactable = false;
downvoteButton.onClick.RemoveAllListeners();
downvoteButton.onClick.AddListener(delegate ()
{
StartCoroutine(VoteForSong(false));
});
#endregion
UnityWebRequest www = UnityWebRequest.Get($"{PluginConfig.beatsaverURL}/api/songs/search/hash/{levelId.Substring(0, 32)}");
yield return www.SendWebRequest();
if (www.isNetworkError || www.isHttpError)
{
log.Error(www.error);
TextMeshProUGUI _errorText = BeatSaberUI.CreateText(results.rectTransform, www.error, new Vector2(40f, -30f));
_errorText.alignment = TextAlignmentOptions.Center;
Destroy(_errorText.gameObject, 2f);
}
else
{
try
{
firstVote = true;
JSONNode node = JSON.Parse(www.downloadHandler.text);
votingSong = Song.FromSearchNode(node["songs"][0]);
ratingText.text = (int.Parse(votingSong.upvotes) - int.Parse(votingSong.downvotes)).ToString();
if (!string.IsNullOrEmpty(PluginConfig.apiAccessToken) && PluginConfig.apiAccessToken != PluginConfig.apiTokenPlaceholder)
{
upvoteButton.interactable = true;
downvoteButton.interactable = true;
}
else
{
log.Warning("No API Access Token!");
}
}
catch (Exception e)
{
log.Exception("EXCEPTION(GET SONG RATING): " + e);
}
}
}
}
private void Results_resultsViewControllerDidPressContinueButtonEvent(ResultsViewController obj)
{
continuePressed.Invoke(levelId);
}
IEnumerator VoteForSong(bool upvote)
{
log.Log($"Voting...");
upvoteButton.interactable = false;
downvoteButton.interactable = false;
UnityWebRequest voteWWW = UnityWebRequest.Get($"{PluginConfig.beatsaverURL}/api/songs/vote/{votingSong.id}/{(upvote ? 1 : 0)}/{PluginConfig.apiAccessToken}");
voteWWW.timeout = 30;
yield return voteWWW.SendWebRequest();
if (voteWWW.isNetworkError || voteWWW.isHttpError)
{
log.Error(voteWWW.error);
ratingText.text = voteWWW.error;
}
else
{
if (!firstVote)
{
yield return new WaitForSecondsRealtime(3f);
}
firstVote = false;
upvoteButton.interactable = true;
downvoteButton.interactable = true;
switch (voteWWW.responseCode)
{
case 200:
{
JSONNode node = JSON.Parse(voteWWW.downloadHandler.text);
ratingText.text = (int.Parse(node["upVotes"]) - int.Parse(node["downVotes"])).ToString();
}; break;
case 403:
{
ratingText.text = "Read-only token";
}; break;
case 401:
{
ratingText.text = "Token not found";
}; break;
case 400:
{
ratingText.text = "Bad token";
};break;
default:
{
ratingText.text = "Error "+voteWWW.responseCode;
}; break;
}
}
}
}
}