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BlockEntityBerryBush (?) NullReferenceException causing repeated client thread crashes #2751

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chisps427 opened this issue May 18, 2023 · 16 comments
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department: code Issues apparently caused by code status: resolved Job's done!

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@chisps427
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Game Version

v1.18.4

Platform

Windows

Modded

Modded

SP/MP

Singleplayer

Description

Updated to 1.18.4 and now I'm getting a repeated client thread crash when approaching a certain place on the map. It takes a few seconds after loading back into the game, but the game crashes without fail with no interaction now that I'm in the location. My world save is effectively softlocked at the moment.

The only mod that I'm using is Plains and Valleys v1.02: https://mods.vintagestory.at/show/mod/4522

The log also appears to reference a memory leak issue on certain textures. The texture id is incrementing by 1 each crash (???) starting at id 48, then 49 and 50.

Crashes at timestamps 7:11:40, 7:13:05, and 7:23:47 in client-main.txt log attached

How to reproduce

  1. I was swimming in a lake towards a far shore and then it crashed, that's pretty much all I did.

Screenshots

No response

Logs

18.5.2023 06:59:03 [Notification] Game Version: v1.18.4 (Stable)
18.5.2023 06:59:03 [Notification] Screens:
18.5.2023 06:59:03 [Notification] 0: {X=0,Y=0,Width=1920,Height=1080}, \\.\DISPLAY1 (primary)
18.5.2023 06:59:03 [Notification] 1: {X=1920,Y=0,Width=1920,Height=1080}, \\.\DISPLAY5 
18.5.2023 06:59:04 [Notification] OpenAL Initialized. Available Mono/Stereo Sources: 255/1
18.5.2023 06:59:04 [Notification] CPU Cores: 4
18.5.2023 06:59:04 [Notification] Available RAM: 16384 MB
18.5.2023 06:59:04 [Notification] Graphics Card Vendor: NVIDIA Corporation
18.5.2023 06:59:04 [Notification] Graphics Card Version: 3.3.0 NVIDIA 516.94
18.5.2023 06:59:04 [Notification] Graphics Card Renderer: NVIDIA GeForce GTX 1080 Ti/PCIe/SSE2
18.5.2023 06:59:04 [Notification] Graphics Card ShadingLanguageVersion: 3.30 NVIDIA via Cg compiler
18.5.2023 06:59:04 [Notification] GL.MaxVertexUniformComponents: 4096
18.5.2023 06:59:04 [Notification] GL.MaxUniformBlockSize: 65536
18.5.2023 06:59:04 [Notification] Cairo Graphics Version: 1.17.3
18.5.2023 06:59:04 [Notification] OpenAL Version: 1.1 ALSOFT 1.16.0
18.5.2023 06:59:04 [Notification] C# Framework: .net Framework 4.0.30319.42000
18.5.2023 06:59:04 [Notification] OpenTK Version: 3.3.2 (A set of fast, low-level C# bindings for OpenGL, OpenGL ES and OpenAL.)
18.5.2023 06:59:04 [Notification] Start discovering assets
18.5.2023 06:59:04 [Notification] Found 22 base assets in category lang
18.5.2023 06:59:04 [Notification] Found 0 base assets in category patches
18.5.2023 06:59:04 [Notification] Found 22 base assets in category config
18.5.2023 06:59:04 [Notification] Found 0 base assets in category worldproperties
18.5.2023 06:59:04 [Notification] Found 46 base assets in category sounds
18.5.2023 06:59:04 [Notification] Found 97 base assets in category shapes
18.5.2023 06:59:04 [Notification] Found 72 base assets in category shaders
18.5.2023 06:59:04 [Notification] Found 16 base assets in category shaderincludes
18.5.2023 06:59:04 [Notification] Found 131 base assets in category textures
18.5.2023 06:59:04 [Notification] Found 4 base assets in category music
18.5.2023 06:59:04 [Notification] Found 0 base assets in category dialog
18.5.2023 06:59:04 [Notification] Found 410 base assets in total
18.5.2023 06:59:04 [Notification] Loading sounds
18.5.2023 06:59:04 [Notification] Sounds loaded
18.5.2023 06:59:05 [Notification] (Re-)loaded frame buffers
18.5.2023 06:59:05 [Notification] Loaded Shaderprogramm for render pass .
18.5.2023 06:59:05 [Notification] Window was resized to 1920 1080, rebuilding framebuffers...
18.5.2023 06:59:05 [Notification] (Re-)loaded frame buffers
18.5.2023 06:59:05 [Notification] Begin loading shaders
18.5.2023 06:59:05 [Notification] Load shaders now
18.5.2023 06:59:05 [Notification] Loading shaders...
18.5.2023 06:59:05 [Notification] Loaded Shaderprogramm for render pass standard.
18.5.2023 06:59:05 [Notification] Loaded Shaderprogramm for render pass particlescube.
18.5.2023 06:59:05 [Notification] Loaded Shaderprogramm for render pass particlesquad.
18.5.2023 06:59:05 [Notification] Loaded Shaderprogramm for render pass sky.
18.5.2023 06:59:05 [Notification] Loaded Shaderprogramm for render pass nightsky.
18.5.2023 06:59:05 [Notification] Loaded Shaderprogramm for render pass woittest.
18.5.2023 06:59:05 [Notification] Loaded Shaderprogramm for render pass transparentcompose.
18.5.2023 06:59:05 [Notification] Loaded Shaderprogramm for render pass debugdepthbuffer.
18.5.2023 06:59:05 [Notification] Loaded Shaderprogramm for render pass helditem.
18.5.2023 06:59:05 [Notification] Loaded Shaderprogramm for render pass chunkopaque.
18.5.2023 06:59:05 [Notification] Loaded Shaderprogramm for render pass chunkliquid.
18.5.2023 06:59:05 [Notification] Loaded Shaderprogramm for render pass decals.
18.5.2023 06:59:05 [Notification] Loaded Shaderprogramm for render pass final.
18.5.2023 06:59:05 [Notification] Loaded Shaderprogramm for render pass gui.
18.5.2023 06:59:05 [Notification] Loaded Shaderprogramm for render pass blur.
18.5.2023 06:59:05 [Notification] Loaded Shaderprogramm for render pass chunktransparent.
18.5.2023 06:59:05 [Notification] Loaded Shaderprogramm for render pass findbright.
18.5.2023 06:59:05 [Notification] Loaded Shaderprogramm for render pass chunktopsoil.
18.5.2023 06:59:05 [Notification] Loaded Shaderprogramm for render pass godrays.
18.5.2023 06:59:05 [Notification] Loaded Shaderprogramm for render pass autocamera.
18.5.2023 06:59:05 [Notification] Loaded Shaderprogramm for render pass blockhighlights.
18.5.2023 06:59:05 [Notification] Loaded Shaderprogramm for render pass wireframe.
18.5.2023 06:59:05 [Notification] Loaded Shaderprogramm for render pass entityanimated.
18.5.2023 06:59:05 [Notification] Loaded Shaderprogramm for render pass luma.
18.5.2023 06:59:05 [Notification] Loaded Shaderprogramm for render pass blit.
18.5.2023 06:59:05 [Notification] Loaded Shaderprogramm for render pass particlesquad2d.
18.5.2023 06:59:05 [Notification] Loaded Shaderprogramm for render pass shadowmapentityanimated.
18.5.2023 06:59:05 [Notification] Loaded Shaderprogramm for render pass shadowmapgeneric.
18.5.2023 06:59:05 [Notification] Loaded Shaderprogramm for render pass texture2texture.
18.5.2023 06:59:05 [Notification] Loaded Shaderprogramm for render pass celestialobject.
18.5.2023 06:59:05 [Notification] Loaded Shaderprogramm for render pass guitopsoil.
18.5.2023 06:59:05 [Notification] Loaded Shaderprogramm for render pass colorgrade.
18.5.2023 06:59:05 [Notification] Loaded Shaderprogramm for render pass guigear.
18.5.2023 06:59:05 [Notification] Loaded Shaderprogramm for render pass ssao.
18.5.2023 06:59:05 [Notification] Loaded Shaderprogramm for render pass bilateralblur.
18.5.2023 06:59:05 [Notification] Cached session key is valid, validating with server
18.5.2023 06:59:06 [Notification] Server validation response: Good
18.5.2023 06:59:06 [Notification] Will search the following paths for mods:
18.5.2023 06:59:06 [Notification]     D:\Vintagestory\Mods
18.5.2023 06:59:06 [Notification]     C:\Users\noahb\AppData\Roaming\VintagestoryData\Mods
18.5.2023 06:59:47 [Notification] Initialized GUI Manager
18.5.2023 06:59:48 [Notification] Initialized Server Connection
18.5.2023 06:59:48 [Notification] Server args parsed
18.5.2023 06:59:48 [Notification] Server main instantiated
18.5.2023 06:59:58 [Notification] Processed server identification
18.5.2023 06:59:58 [Notification] Map initialized
18.5.2023 06:59:58 [Notification] Received server assets
18.5.2023 06:59:58 [Notification] Loading and pre-starting client side mods...
18.5.2023 06:59:58 [Notification] Will search the following paths for mods:
18.5.2023 06:59:58 [Notification]     D:\Vintagestory\Mods
18.5.2023 06:59:58 [Notification]     C:\Users\noahb\AppData\Roaming\VintagestoryData\Mods
18.5.2023 06:59:58 [Notification] Found 4 mods (0 disabled)
18.5.2023 06:59:58 [Notification] Mods, sorted by dependency: TA_plainsandvalleys, game, creative, survival
18.5.2023 06:59:58 [Notification] Instantiated 101 mod systems from 4 enabled mods
18.5.2023 06:59:58 [Notification] Done loading and pre-starting client side mods.
18.5.2023 06:59:58 [Notification] External Origins in load order: modorigin@D:\Vintagestory\assets\creative\, modorigin@D:\Vintagestory\assets\survival\, mod@Plainsandvalleys-v1.02.zip
18.5.2023 06:59:58 [Notification] Found 0 external assets in category lang
18.5.2023 06:59:58 [Notification] Found 9 external assets in category patches
18.5.2023 06:59:58 [Notification] Found 54 external assets in category config
18.5.2023 06:59:58 [Notification] Found 25 external assets in category worldproperties
18.5.2023 06:59:58 [Notification] Found 348 external assets in category sounds
18.5.2023 06:59:58 [Notification] Found 3179 external assets in category shapes
18.5.2023 06:59:58 [Notification] Found 13 external assets in category shaders
18.5.2023 06:59:58 [Notification] Found 0 external assets in category shaderincludes
18.5.2023 06:59:58 [Notification] Found 5243 external assets in category textures
18.5.2023 06:59:58 [Notification] Found 67 external assets in category music
18.5.2023 06:59:58 [Notification] Found 18 external assets in category dialog
18.5.2023 06:59:58 [Notification] Found 0 external assets in category compatibility
18.5.2023 06:59:59 [Notification] Reloaded lang file now with mod assets
18.5.2023 06:59:59 [Notification] Compatibility lib: 0 assets added, 0 assets replaced.
18.5.2023 06:59:59 [Notification] JsonPatch Loader: 13 patches total, successfully applied 6 patches, unmet conditions on 18 patches, no issues
18.5.2023 06:59:59 [Notification] Received 3040 item types from server
18.5.2023 06:59:59 [Notification] Loaded 9252 block types from server
18.5.2023 06:59:59 [Notification] Reloaded sounds, now with mod assets
18.5.2023 07:00:01 [Notification] Composed 1 4096x4096 entities texture atlases from 384 textures
18.5.2023 07:00:05 [Notification] Collected 1802 shapes to tesselate.
18.5.2023 07:00:06 [Notification] Composed 1 4096x4096 items texture atlases from 1593 textures
18.5.2023 07:00:07 [Notification] Server launched
18.5.2023 07:00:15 [Notification] Composed 1 4096x4096 blocks texture atlases from 4310 textures
18.5.2023 07:00:16 [Notification] Server assets loaded
18.5.2023 07:00:17 [Notification] Blocks tesselated
18.5.2023 07:00:17 [Notification] Loaded Shaderprogramm for render pass anvilworkitem.
18.5.2023 07:00:17 [Notification] Loaded Shaderprogramm for render pass lines.
18.5.2023 07:00:17 [Notification] Loaded Shaderprogramm for render pass aurora.
18.5.2023 07:00:17 [Notification] Loaded Shaderprogramm for render pass rift.
18.5.2023 07:00:17 [Notification] Loaded Shaderprogramm for render pass machinegear.
18.5.2023 07:00:17 [Notification] Loaded Shaderprogramm for render pass sleepoverlay.
18.5.2023 07:00:17 [Notification] Started 64 systems on Client:
18.5.2023 07:00:17 [Notification]     Mod 'VSEssentials.dll' (game):
18.5.2023 07:00:17 [Notification]         Vintagestory.ServerMods.Core
18.5.2023 07:00:17 [Notification]         Vintagestory.GameContent.EntityPartitioning
18.5.2023 07:00:17 [Notification]         Vintagestory.GameContent.ErrorReporter
18.5.2023 07:00:17 [Notification]         Vintagestory.ServerMods.ModCompatiblityUtil
18.5.2023 07:00:17 [Notification]         Vintagestory.ServerMods.NoObf.ModJsonPatchLoader
18.5.2023 07:00:17 [Notification]         Vintagestory.GameContent.ModSystemDormancyStateChecker
18.5.2023 07:00:17 [Notification]         Vintagestory.GameContent.ModSystemItemRendererOptimizer
18.5.2023 07:00:17 [Notification]         Vintagestory.GameContent.FallingBlockParticlesModSystem
18.5.2023 07:00:17 [Notification]         Vintagestory.GameContent.CharacterExtraDialogs
18.5.2023 07:00:17 [Notification]         Vintagestory.GameContent.EntityNameTagRendererRegistry
18.5.2023 07:00:17 [Notification]         Vintagestory.GameContent.POIRegistry
18.5.2023 07:00:17 [Notification]         Vintagestory.GameContent.RoomRegistry
18.5.2023 07:00:17 [Notification]         Vintagestory.GameContent.WeatherSystemCommands
18.5.2023 07:00:17 [Notification]         Vintagestory.GameContent.WeatherSystemClient
18.5.2023 07:00:17 [Notification]         Vintagestory.GameContent.WorldMapManager
18.5.2023 07:00:17 [Notification]         Vintagestory.ServerMods.LoadColorMaps
18.5.2023 07:00:17 [Notification]         Vintagestory.GameContent.ClothManager
18.5.2023 07:00:17 [Notification]     Mod 'VSSurvivalMod.dll' (survival):
18.5.2023 07:00:17 [Notification]         Vintagestory.GameContent.ModSystemControlPoints
18.5.2023 07:00:17 [Notification]         Vintagestory.GameContent.SurvivalCoreSystem
18.5.2023 07:00:17 [Notification]         Vintagestory.Client.NoObf.ModSystemBossHealthBars
18.5.2023 07:00:17 [Notification]         Vintagestory.ServerMods.ModSystemDetailModeSync
18.5.2023 07:00:17 [Notification]         Vintagestory.ServerMods.ModSystemTiledDungeonGenerator
18.5.2023 07:00:17 [Notification]         Vintagestory.ServerMods.GenFromHeightmap
18.5.2023 07:00:17 [Notification]         Vintagestory.ServerMods.GenMaps
18.5.2023 07:00:17 [Notification]         Vintagestory.ServerMods.DebugSystem
18.5.2023 07:00:17 [Notification]         Vintagestory.ServerMods.UpgradeTasks
18.5.2023 07:00:17 [Notification]         Vintagestory.GameContent.ModSystemNightVision
18.5.2023 07:00:17 [Notification]         Vintagestory.GameContent.ModSystemMeasuringRope
18.5.2023 07:00:17 [Notification]         Vintagestory.GameContent.Core
18.5.2023 07:00:17 [Notification]         Vintagestory.GameContent.ModSystemBoatingSound
18.5.2023 07:00:17 [Notification]         Vintagestory.GameContent.ModSystemSupportBeamPlacer
18.5.2023 07:00:17 [Notification]         Vintagestory.GameContent.ScreenshakeToClientModSystem
18.5.2023 07:00:17 [Notification]         Vintagestory.GameContent.ModSystemCatchCreature
18.5.2023 07:00:17 [Notification]         Vintagestory.GameContent.ModSystemGliding
18.5.2023 07:00:17 [Notification]         Vintagestory.GameContent.MyceliumSystem
18.5.2023 07:00:17 [Notification]         Vintagestory.GameContent.ModSystemAuction
18.5.2023 07:00:17 [Notification]         Vintagestory.GameContent.DialogueSystem
18.5.2023 07:00:17 [Notification]         Vintagestory.GameContent.ModSystemHandbook
18.5.2023 07:00:17 [Notification]         Vintagestory.GameContent.ModSystemTutorial
18.5.2023 07:00:17 [Notification]         Vintagestory.GameContent.LiquidItemStackRenderer
18.5.2023 07:00:17 [Notification]         Vintagestory.GameContent.ModSystemStructureLocator
18.5.2023 07:00:17 [Notification]         Vintagestory.GameContent.CharacterSystem
18.5.2023 07:00:17 [Notification]         Vintagestory.GameContent.FruitingSystem
18.5.2023 07:00:17 [Notification]         Vintagestory.GameContent.ModSystemRifts
18.5.2023 07:00:17 [Notification]         Vintagestory.GameContent.ModSystemRiftWeather
18.5.2023 07:00:17 [Notification]         Vintagestory.GameContent.ModTemperature
18.5.2023 07:00:17 [Notification]         Vintagestory.GameContent.ResoArchivesSpawnConditions
18.5.2023 07:00:17 [Notification]         Vintagestory.GameContent.SystemTemporalStability
18.5.2023 07:00:17 [Notification]         Vintagestory.GameContent.MealMeshCache
18.5.2023 07:00:17 [Notification]         Vintagestory.GameContent.ModSystemWearableStats
18.5.2023 07:00:17 [Notification]         Vintagestory.GameContent.ModSystemBlockReinforcement
18.5.2023 07:00:17 [Notification]         Vintagestory.GameContent.MicroBlockModelCache
18.5.2023 07:00:17 [Notification]         Vintagestory.GameContent.TemporalStabilityEffects
18.5.2023 07:00:17 [Notification]         Vintagestory.GameContent.ModJournal
18.5.2023 07:00:17 [Notification]         Vintagestory.GameContent.ModLootRandomizer
18.5.2023 07:00:17 [Notification]         Vintagestory.GameContent.ModSleeping
18.5.2023 07:00:17 [Notification]         Vintagestory.GameContent.TeleporterManager
18.5.2023 07:00:17 [Notification]         Vintagestory.GameContent.ModSystemEditableBook
18.5.2023 07:00:17 [Notification]         Vintagestory.GameContent.Mechanics.MechanicalPowerMod
18.5.2023 07:00:17 [Notification]         Vintagestory.GameContent.TradeHandbookInfo
18.5.2023 07:00:17 [Notification]         Vintagestory.GameContent.RecipeRegistrySystem
18.5.2023 07:00:17 [Notification]         Vintagestory.GameContent.TraderOutfits
18.5.2023 07:00:17 [Notification]     Mod 'VSCreativeMod.dll' (creative):
18.5.2023 07:00:17 [Notification]         Vintagestory.ServerMods.Core
18.5.2023 07:00:17 [Notification]         Vintagestory.ServerMods.WorldEdit.WorldEdit
18.5.2023 07:00:17 [Notification] Loading shaders...
18.5.2023 07:00:17 [Notification] Loaded Shaderprogramm for render pass standard.
18.5.2023 07:00:17 [Notification] Loaded Shaderprogramm for render pass particlescube.
18.5.2023 07:00:17 [Notification] Loaded Shaderprogramm for render pass particlesquad.
18.5.2023 07:00:17 [Notification] Loaded Shaderprogramm for render pass sky.
18.5.2023 07:00:17 [Notification] Loaded Shaderprogramm for render pass nightsky.
18.5.2023 07:00:17 [Notification] Loaded Shaderprogramm for render pass woittest.
18.5.2023 07:00:17 [Notification] Loaded Shaderprogramm for render pass transparentcompose.
18.5.2023 07:00:17 [Notification] Loaded Shaderprogramm for render pass debugdepthbuffer.
18.5.2023 07:00:17 [Notification] Loaded Shaderprogramm for render pass helditem.
18.5.2023 07:00:17 [Notification] Loaded Shaderprogramm for render pass chunkopaque.
18.5.2023 07:00:17 [Notification] Loaded Shaderprogramm for render pass chunkliquid.
18.5.2023 07:00:17 [Notification] Loaded Shaderprogramm for render pass decals.
18.5.2023 07:00:17 [Notification] Loaded Shaderprogramm for render pass final.
18.5.2023 07:00:17 [Notification] Loaded Shaderprogramm for render pass gui.
18.5.2023 07:00:17 [Notification] Loaded Shaderprogramm for render pass blur.
18.5.2023 07:00:17 [Notification] Loaded Shaderprogramm for render pass chunktransparent.
18.5.2023 07:00:17 [Notification] Loaded Shaderprogramm for render pass findbright.
18.5.2023 07:00:17 [Notification] Loaded Shaderprogramm for render pass chunktopsoil.
18.5.2023 07:00:17 [Notification] Loaded Shaderprogramm for render pass godrays.
18.5.2023 07:00:17 [Notification] Loaded Shaderprogramm for render pass autocamera.
18.5.2023 07:00:17 [Notification] Loaded Shaderprogramm for render pass blockhighlights.
18.5.2023 07:00:17 [Notification] Loaded Shaderprogramm for render pass wireframe.
18.5.2023 07:00:17 [Notification] Loaded Shaderprogramm for render pass entityanimated.
18.5.2023 07:00:17 [Notification] Loaded Shaderprogramm for render pass luma.
18.5.2023 07:00:17 [Notification] Loaded Shaderprogramm for render pass blit.
18.5.2023 07:00:17 [Notification] Loaded Shaderprogramm for render pass particlesquad2d.
18.5.2023 07:00:17 [Notification] Loaded Shaderprogramm for render pass shadowmapentityanimated.
18.5.2023 07:00:17 [Notification] Loaded Shaderprogramm for render pass shadowmapgeneric.
18.5.2023 07:00:17 [Notification] Loaded Shaderprogramm for render pass texture2texture.
18.5.2023 07:00:17 [Notification] Loaded Shaderprogramm for render pass celestialobject.
18.5.2023 07:00:17 [Notification] Loaded Shaderprogramm for render pass guitopsoil.
18.5.2023 07:00:17 [Notification] Loaded Shaderprogramm for render pass colorgrade.
18.5.2023 07:00:17 [Notification] Loaded Shaderprogramm for render pass guigear.
18.5.2023 07:00:17 [Notification] Loaded Shaderprogramm for render pass ssao.
18.5.2023 07:00:17 [Notification] Loaded Shaderprogramm for render pass bilateralblur.
18.5.2023 07:00:17 [Notification] Loaded Shaderprogramm for render pass anvilworkitem.
18.5.2023 07:00:17 [Notification] Loaded Shaderprogramm for render pass lines.
18.5.2023 07:00:17 [Notification] Loaded Shaderprogramm for render pass aurora.
18.5.2023 07:00:17 [Notification] Loaded Shaderprogramm for render pass rift.
18.5.2023 07:00:17 [Notification] Loaded Shaderprogramm for render pass machinegear.
18.5.2023 07:00:17 [Notification] Loaded Shaderprogramm for render pass sleepoverlay.
18.5.2023 07:00:17 [Notification] Reloaded shaders now with mod assets
18.5.2023 07:00:17 [Notification] Received level init
18.5.2023 07:00:17 [Notification] Loaded Shaderprogramm for render pass instanced.
18.5.2023 07:00:17 [Notification] Loading world map cache db...
18.5.2023 07:00:17 [Notification] Initialized Music Engine
18.5.2023 07:00:17 [Notification] Texture size is 32 so decal atlas size of 128x128 should suffice
18.5.2023 07:00:19 [Notification] Received level finalize
18.5.2023 07:00:19 [Notification] Loaded Shaderprogramm for render pass clouds.
18.5.2023 07:00:20 [Notification] ===============================================================
18.5.2023 07:00:20 [Notification] (^_^) No issues captured during startup
18.5.2023 07:00:20 [Notification] ===============================================================
18.5.2023 07:00:30 [Notification] Track music/summer-day.ogg now started
18.5.2023 07:00:36 [Notification] Finished fully loading sounds (async)
18.5.2023 07:00:48 [Notification] Wow, client daytime drifted off significantly from server daytime (17.2 mins)
18.5.2023 07:02:33 [Notification] Current track music/summer-day.ogg got replaced by a higher priority one (Cave Mix ()). Fading out.
18.5.2023 07:02:33 [Notification] Track Cave Mix () now started
18.5.2023 07:04:54 [Notification] Track music/theinvention.ogg now started
18.5.2023 07:04:54 [Warning] Music File not found: game:music/theinvention.ogg
18.5.2023 07:08:01 [Error] The dialog GuiDialogBlockEntityRecipeSelector requested focus, but was not added yet. Missing call to api.Gui.RegisterDialog()
18.5.2023 07:08:10 [Error] The dialog GuiDialogBlockEntityRecipeSelector requested focus, but was not added yet. Missing call to api.Gui.RegisterDialog()
18.5.2023 07:09:35 [Notification] Track music/building.ogg now started
18.5.2023 07:11:40 [Fatal] Caught unhandled exception in thread 'networkproc'. Exiting game.
18.5.2023 07:11:40 [Fatal] System.NullReferenceException: Object reference not set to an instance of an object.
   at Vintagestory.GameContent.BlockEntityBerryBush.UpdateTransitionsFromBlock() in C:\Users\Tyron\Documents\vintagestory\game\VSSurvivalMod\BlockEntity\BEBerryBush.cs:line 193
   at Vintagestory.Client.NoObf.ClientChunk.PreLoadBlockEntitiesFromPacket(Packet_BlockEntity[] blockEntities, Int32 blockEntitiesCount, ClientMain game) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Client\Model\ClientChunk.cs:line 333
   at Vintagestory.Client.NoObf.ClientWorldMap.LoadChunkFromPacket(Packet_ServerChunk p) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Client\ClientWorldMap.cs:line 643
   at Vintagestory.Client.NoObf.SystemNetworkProcess.ProcessInBackground(Packet_Server packet) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Client\Systems\NetworkProcess.cs:line 222
   at Vintagestory.Client.NoObf.SystemNetworkProcess.TryReadPacket(Byte[] data, Int32 dataLength) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Client\Systems\NetworkProcess.cs:line 159
   at Vintagestory.Client.NoObf.SystemNetworkProcess.NetworkProcess() in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Client\Systems\NetworkProcess.cs:line 133
   at Vintagestory.Client.NoObf.ClientThread.Update() in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Client\ClientThread.cs:line 86
   at Vintagestory.Client.NoObf.ClientThread.Process() in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Client\ClientThread.cs:line 34
18.5.2023 07:11:44 [Notification] Current track music/building.ogg got replaced by a higher priority one (Cave Mix ()). Fading out.
18.5.2023 07:11:44 [Notification] Track Cave Mix () now started
18.5.2023 07:11:46 [Notification] Destroying game session, waiting up to 200ms for client threads to exit
18.5.2023 07:11:48 [Notification] Stopping single player server
18.5.2023 07:11:48 [Notification] Exiting current game to main menu, reason: client thread crash
18.5.2023 07:11:54 [Notification] Initialized GUI Manager
18.5.2023 07:11:54 [Notification] Initialized Server Connection
18.5.2023 07:11:54 [Notification] Server args parsed
18.5.2023 07:11:54 [Notification] Server main instantiated
18.5.2023 07:11:56 [Warning] Texture with texture id 48 is leaking memory, missing call to Dispose. Set env var TEXTURE_DEBUG_DISPOSE to get allocation trace.
18.5.2023 07:11:59 [Notification] Processed server identification
18.5.2023 07:11:59 [Notification] Map initialized
18.5.2023 07:11:59 [Notification] Received server assets
18.5.2023 07:11:59 [Notification] Loading and pre-starting client side mods...
18.5.2023 07:11:59 [Notification] Will search the following paths for mods:
18.5.2023 07:11:59 [Notification]     D:\Vintagestory\Mods
18.5.2023 07:11:59 [Notification]     C:\Users\noahb\AppData\Roaming\VintagestoryData\Mods
18.5.2023 07:11:59 [Notification] Found 4 mods (0 disabled)
18.5.2023 07:11:59 [Notification] Mods, sorted by dependency: TA_plainsandvalleys, game, creative, survival
18.5.2023 07:11:59 [Notification] Instantiated 101 mod systems from 4 enabled mods
18.5.2023 07:11:59 [Notification] Done loading and pre-starting client side mods.
18.5.2023 07:11:59 [Notification] External Origins in load order: modorigin@D:\Vintagestory\assets\creative\, modorigin@D:\Vintagestory\assets\survival\, mod@Plainsandvalleys-v1.02.zip
18.5.2023 07:11:59 [Notification] Found 0 external assets in category lang
18.5.2023 07:11:59 [Notification] Found 9 external assets in category patches
18.5.2023 07:11:59 [Notification] Found 54 external assets in category config
18.5.2023 07:11:59 [Notification] Found 25 external assets in category worldproperties
18.5.2023 07:11:59 [Notification] Found 348 external assets in category sounds
18.5.2023 07:11:59 [Notification] Found 3179 external assets in category shapes
18.5.2023 07:11:59 [Notification] Found 13 external assets in category shaders
18.5.2023 07:11:59 [Notification] Found 0 external assets in category shaderincludes
18.5.2023 07:12:00 [Notification] Found 5243 external assets in category textures
18.5.2023 07:12:00 [Notification] Found 67 external assets in category music
18.5.2023 07:12:00 [Notification] Found 18 external assets in category dialog
18.5.2023 07:12:00 [Notification] Found 0 external assets in category compatibility
18.5.2023 07:12:00 [Notification] Reloaded lang file now with mod assets
18.5.2023 07:12:00 [Notification] Compatibility lib: 0 assets added, 0 assets replaced.
18.5.2023 07:12:00 [Notification] JsonPatch Loader: 13 patches total, successfully applied 6 patches, unmet conditions on 18 patches, no issues
18.5.2023 07:12:00 [Notification] Reloaded sounds, now with mod assets
18.5.2023 07:12:00 [Notification] Received 3040 item types from server
18.5.2023 07:12:00 [Notification] Loaded 9252 block types from server
18.5.2023 07:12:01 [Notification] Composed 1 4096x4096 entities texture atlases from 384 textures
18.5.2023 07:12:02 [Notification] Collected 1802 shapes to tesselate.
18.5.2023 07:12:02 [Notification] Composed 1 4096x4096 items texture atlases from 1593 textures
18.5.2023 07:12:03 [Notification] Server launched
18.5.2023 07:12:03 [Notification] Composed 1 4096x4096 blocks texture atlases from 4310 textures
18.5.2023 07:12:04 [Notification] Server assets loaded
18.5.2023 07:12:04 [Notification] Loaded Shaderprogramm for render pass anvilworkitem.
18.5.2023 07:12:04 [Notification] Loaded Shaderprogramm for render pass lines.
18.5.2023 07:12:04 [Notification] Loaded Shaderprogramm for render pass aurora.
18.5.2023 07:12:04 [Notification] Loaded Shaderprogramm for render pass rift.
18.5.2023 07:12:04 [Notification] Loaded Shaderprogramm for render pass machinegear.
18.5.2023 07:12:04 [Notification] Loaded Shaderprogramm for render pass sleepoverlay.
18.5.2023 07:12:04 [Notification] Started 64 systems on Client:
18.5.2023 07:12:04 [Notification]     Mod 'VSEssentials.dll' (game):
18.5.2023 07:12:04 [Notification]         Vintagestory.ServerMods.Core
18.5.2023 07:12:04 [Notification]         Vintagestory.GameContent.EntityPartitioning
18.5.2023 07:12:04 [Notification]         Vintagestory.GameContent.ErrorReporter
18.5.2023 07:12:04 [Notification]         Vintagestory.ServerMods.ModCompatiblityUtil
18.5.2023 07:12:04 [Notification]         Vintagestory.ServerMods.NoObf.ModJsonPatchLoader
18.5.2023 07:12:04 [Notification]         Vintagestory.GameContent.ModSystemDormancyStateChecker
18.5.2023 07:12:04 [Notification]         Vintagestory.GameContent.ModSystemItemRendererOptimizer
18.5.2023 07:12:04 [Notification]         Vintagestory.GameContent.FallingBlockParticlesModSystem
18.5.2023 07:12:04 [Notification]         Vintagestory.GameContent.CharacterExtraDialogs
18.5.2023 07:12:04 [Notification]         Vintagestory.GameContent.EntityNameTagRendererRegistry
18.5.2023 07:12:04 [Notification]         Vintagestory.GameContent.POIRegistry
18.5.2023 07:12:04 [Notification]         Vintagestory.GameContent.RoomRegistry
18.5.2023 07:12:04 [Notification]         Vintagestory.GameContent.WeatherSystemCommands
18.5.2023 07:12:04 [Notification]         Vintagestory.GameContent.WeatherSystemClient
18.5.2023 07:12:04 [Notification]         Vintagestory.GameContent.WorldMapManager
18.5.2023 07:12:04 [Notification]         Vintagestory.ServerMods.LoadColorMaps
18.5.2023 07:12:04 [Notification]         Vintagestory.GameContent.ClothManager
18.5.2023 07:12:04 [Notification]     Mod 'VSSurvivalMod.dll' (survival):
18.5.2023 07:12:04 [Notification]         Vintagestory.GameContent.ModSystemControlPoints
18.5.2023 07:12:04 [Notification]         Vintagestory.GameContent.SurvivalCoreSystem
18.5.2023 07:12:04 [Notification]         Vintagestory.Client.NoObf.ModSystemBossHealthBars
18.5.2023 07:12:04 [Notification]         Vintagestory.ServerMods.ModSystemDetailModeSync
18.5.2023 07:12:04 [Notification]         Vintagestory.ServerMods.ModSystemTiledDungeonGenerator
18.5.2023 07:12:04 [Notification]         Vintagestory.ServerMods.GenFromHeightmap
18.5.2023 07:12:04 [Notification]         Vintagestory.ServerMods.GenMaps
18.5.2023 07:12:04 [Notification]         Vintagestory.ServerMods.DebugSystem
18.5.2023 07:12:04 [Notification]         Vintagestory.ServerMods.UpgradeTasks
18.5.2023 07:12:04 [Notification]         Vintagestory.GameContent.ModSystemNightVision
18.5.2023 07:12:04 [Notification]         Vintagestory.GameContent.ModSystemMeasuringRope
18.5.2023 07:12:04 [Notification]         Vintagestory.GameContent.Core
18.5.2023 07:12:04 [Notification]         Vintagestory.GameContent.ModSystemBoatingSound
18.5.2023 07:12:04 [Notification]         Vintagestory.GameContent.ModSystemSupportBeamPlacer
18.5.2023 07:12:04 [Notification]         Vintagestory.GameContent.ScreenshakeToClientModSystem
18.5.2023 07:12:04 [Notification]         Vintagestory.GameContent.ModSystemCatchCreature
18.5.2023 07:12:04 [Notification]         Vintagestory.GameContent.ModSystemGliding
18.5.2023 07:12:04 [Notification]         Vintagestory.GameContent.MyceliumSystem
18.5.2023 07:12:04 [Notification]         Vintagestory.GameContent.ModSystemAuction
18.5.2023 07:12:04 [Notification]         Vintagestory.GameContent.DialogueSystem
18.5.2023 07:12:04 [Notification]         Vintagestory.GameContent.ModSystemHandbook
18.5.2023 07:12:04 [Notification]         Vintagestory.GameContent.ModSystemTutorial
18.5.2023 07:12:04 [Notification]         Vintagestory.GameContent.LiquidItemStackRenderer
18.5.2023 07:12:04 [Notification]         Vintagestory.GameContent.ModSystemStructureLocator
18.5.2023 07:12:04 [Notification]         Vintagestory.GameContent.CharacterSystem
18.5.2023 07:12:04 [Notification]         Vintagestory.GameContent.FruitingSystem
18.5.2023 07:12:04 [Notification]         Vintagestory.GameContent.ModSystemRifts
18.5.2023 07:12:04 [Notification]         Vintagestory.GameContent.ModSystemRiftWeather
18.5.2023 07:12:04 [Notification]         Vintagestory.GameContent.ModTemperature
18.5.2023 07:12:04 [Notification]         Vintagestory.GameContent.ResoArchivesSpawnConditions
18.5.2023 07:12:04 [Notification]         Vintagestory.GameContent.SystemTemporalStability
18.5.2023 07:12:04 [Notification]         Vintagestory.GameContent.MealMeshCache
18.5.2023 07:12:04 [Notification]         Vintagestory.GameContent.ModSystemWearableStats
18.5.2023 07:12:04 [Notification]         Vintagestory.GameContent.ModSystemBlockReinforcement
18.5.2023 07:12:04 [Notification]         Vintagestory.GameContent.MicroBlockModelCache
18.5.2023 07:12:04 [Notification]         Vintagestory.GameContent.TemporalStabilityEffects
18.5.2023 07:12:04 [Notification]         Vintagestory.GameContent.ModJournal
18.5.2023 07:12:04 [Notification]         Vintagestory.GameContent.ModLootRandomizer
18.5.2023 07:12:04 [Notification]         Vintagestory.GameContent.ModSleeping
18.5.2023 07:12:04 [Notification]         Vintagestory.GameContent.TeleporterManager
18.5.2023 07:12:04 [Notification]         Vintagestory.GameContent.ModSystemEditableBook
18.5.2023 07:12:04 [Notification]         Vintagestory.GameContent.Mechanics.MechanicalPowerMod
18.5.2023 07:12:04 [Notification]         Vintagestory.GameContent.TradeHandbookInfo
18.5.2023 07:12:04 [Notification]         Vintagestory.GameContent.RecipeRegistrySystem
18.5.2023 07:12:04 [Notification]         Vintagestory.GameContent.TraderOutfits
18.5.2023 07:12:04 [Notification]     Mod 'VSCreativeMod.dll' (creative):
18.5.2023 07:12:04 [Notification]         Vintagestory.ServerMods.Core
18.5.2023 07:12:04 [Notification]         Vintagestory.ServerMods.WorldEdit.WorldEdit
18.5.2023 07:12:04 [Notification] Loading shaders...
18.5.2023 07:12:04 [Notification] Loaded Shaderprogramm for render pass standard.
18.5.2023 07:12:04 [Notification] Loaded Shaderprogramm for render pass particlescube.
18.5.2023 07:12:04 [Notification] Loaded Shaderprogramm for render pass particlesquad.
18.5.2023 07:12:04 [Notification] Loaded Shaderprogramm for render pass sky.
18.5.2023 07:12:04 [Notification] Loaded Shaderprogramm for render pass nightsky.
18.5.2023 07:12:04 [Notification] Loaded Shaderprogramm for render pass woittest.
18.5.2023 07:12:04 [Notification] Loaded Shaderprogramm for render pass transparentcompose.
18.5.2023 07:12:04 [Notification] Loaded Shaderprogramm for render pass debugdepthbuffer.
18.5.2023 07:12:04 [Notification] Loaded Shaderprogramm for render pass helditem.
18.5.2023 07:12:04 [Notification] Loaded Shaderprogramm for render pass chunkopaque.
18.5.2023 07:12:04 [Notification] Loaded Shaderprogramm for render pass chunkliquid.
18.5.2023 07:12:04 [Notification] Loaded Shaderprogramm for render pass decals.
18.5.2023 07:12:04 [Notification] Loaded Shaderprogramm for render pass final.
18.5.2023 07:12:04 [Notification] Loaded Shaderprogramm for render pass gui.
18.5.2023 07:12:04 [Notification] Loaded Shaderprogramm for render pass blur.
18.5.2023 07:12:04 [Notification] Loaded Shaderprogramm for render pass chunktransparent.
18.5.2023 07:12:04 [Notification] Loaded Shaderprogramm for render pass findbright.
18.5.2023 07:12:04 [Notification] Loaded Shaderprogramm for render pass chunktopsoil.
18.5.2023 07:12:04 [Notification] Loaded Shaderprogramm for render pass godrays.
18.5.2023 07:12:04 [Notification] Loaded Shaderprogramm for render pass autocamera.
18.5.2023 07:12:04 [Notification] Loaded Shaderprogramm for render pass blockhighlights.
18.5.2023 07:12:04 [Notification] Loaded Shaderprogramm for render pass wireframe.
18.5.2023 07:12:04 [Notification] Loaded Shaderprogramm for render pass entityanimated.
18.5.2023 07:12:04 [Notification] Loaded Shaderprogramm for render pass luma.
18.5.2023 07:12:04 [Notification] Loaded Shaderprogramm for render pass blit.
18.5.2023 07:12:04 [Notification] Loaded Shaderprogramm for render pass particlesquad2d.
18.5.2023 07:12:04 [Notification] Loaded Shaderprogramm for render pass shadowmapentityanimated.
18.5.2023 07:12:04 [Notification] Loaded Shaderprogramm for render pass shadowmapgeneric.
18.5.2023 07:12:04 [Notification] Loaded Shaderprogramm for render pass texture2texture.
18.5.2023 07:12:04 [Notification] Loaded Shaderprogramm for render pass celestialobject.
18.5.2023 07:12:04 [Notification] Loaded Shaderprogramm for render pass guitopsoil.
18.5.2023 07:12:04 [Notification] Loaded Shaderprogramm for render pass colorgrade.
18.5.2023 07:12:04 [Notification] Loaded Shaderprogramm for render pass guigear.
18.5.2023 07:12:04 [Notification] Loaded Shaderprogramm for render pass ssao.
18.5.2023 07:12:04 [Notification] Loaded Shaderprogramm for render pass bilateralblur.
18.5.2023 07:12:04 [Notification] Loaded Shaderprogramm for render pass anvilworkitem.
18.5.2023 07:12:04 [Notification] Loaded Shaderprogramm for render pass lines.
18.5.2023 07:12:04 [Notification] Loaded Shaderprogramm for render pass aurora.
18.5.2023 07:12:04 [Notification] Loaded Shaderprogramm for render pass rift.
18.5.2023 07:12:04 [Notification] Loaded Shaderprogramm for render pass machinegear.
18.5.2023 07:12:04 [Notification] Loaded Shaderprogramm for render pass sleepoverlay.
18.5.2023 07:12:04 [Notification] Reloaded shaders now with mod assets
18.5.2023 07:12:04 [Notification] Received level init
18.5.2023 07:12:04 [Notification] Loaded Shaderprogramm for render pass instanced.
18.5.2023 07:12:04 [Notification] Loading world map cache db...
18.5.2023 07:12:04 [Notification] Initialized Music Engine
18.5.2023 07:12:05 [Notification] Texture size is 32 so decal atlas size of 128x128 should suffice
18.5.2023 07:12:05 [Notification] Blocks tesselated
18.5.2023 07:12:05 [Notification] Received level finalize
18.5.2023 07:12:06 [Notification] Loaded Shaderprogramm for render pass clouds.
18.5.2023 07:12:06 [Warning] ===============================================================
18.5.2023 07:12:06 [Warning] (x_x) Captured 1 issues during startup:
18.5.2023 07:12:06 [Warning] Texture with texture id 48 is leaking memory, missing call to Dispose. Set env var TEXTURE_DEBUG_DISPOSE to get allocation trace.
18.5.2023 07:12:06 [Warning] ===============================================================
18.5.2023 07:12:07 [Notification] Track Cave Mix () now started
18.5.2023 07:12:15 [Notification] Client pause state is now on
18.5.2023 07:12:25 [Notification] Finished fully loading sounds (async)
18.5.2023 07:12:57 [Notification] Client pause state is now off
18.5.2023 07:13:05 [Fatal] Caught unhandled exception in thread 'networkproc'. Exiting game.
18.5.2023 07:13:05 [Fatal] System.NullReferenceException: Object reference not set to an instance of an object.
   at Vintagestory.GameContent.BlockEntityBerryBush.UpdateTransitionsFromBlock() in C:\Users\Tyron\Documents\vintagestory\game\VSSurvivalMod\BlockEntity\BEBerryBush.cs:line 193
   at Vintagestory.Client.NoObf.ClientChunk.PreLoadBlockEntitiesFromPacket(Packet_BlockEntity[] blockEntities, Int32 blockEntitiesCount, ClientMain game) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Client\Model\ClientChunk.cs:line 333
   at Vintagestory.Client.NoObf.ClientWorldMap.LoadChunkFromPacket(Packet_ServerChunk p) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Client\ClientWorldMap.cs:line 643
   at Vintagestory.Client.NoObf.SystemNetworkProcess.ProcessInBackground(Packet_Server packet) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Client\Systems\NetworkProcess.cs:line 222
   at Vintagestory.Client.NoObf.SystemNetworkProcess.TryReadPacket(Byte[] data, Int32 dataLength) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Client\Systems\NetworkProcess.cs:line 159
   at Vintagestory.Client.NoObf.SystemNetworkProcess.NetworkProcess() in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Client\Systems\NetworkProcess.cs:line 133
   at Vintagestory.Client.NoObf.ClientThread.Update() in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Client\ClientThread.cs:line 86
   at Vintagestory.Client.NoObf.ClientThread.Process() in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Client\ClientThread.cs:line 34
18.5.2023 07:13:13 [Notification] Destroying game session, waiting up to 200ms for client threads to exit
18.5.2023 07:13:15 [Notification] Stopping single player server
18.5.2023 07:13:16 [Notification] Exiting current game to main menu, reason: client thread crash
18.5.2023 07:13:25 [Warning] Texture with texture id 49 is leaking memory, missing call to Dispose. Set env var TEXTURE_DEBUG_DISPOSE to get allocation trace.
18.5.2023 07:23:30 [Notification] Initialized GUI Manager
18.5.2023 07:23:30 [Notification] Initialized Server Connection
18.5.2023 07:23:30 [Notification] Server args parsed
18.5.2023 07:23:30 [Notification] Server main instantiated
18.5.2023 07:23:36 [Notification] Processed server identification
18.5.2023 07:23:36 [Notification] Map initialized
18.5.2023 07:23:36 [Notification] Received server assets
18.5.2023 07:23:36 [Notification] Loading and pre-starting client side mods...
18.5.2023 07:23:36 [Notification] Will search the following paths for mods:
18.5.2023 07:23:36 [Notification]     D:\Vintagestory\Mods
18.5.2023 07:23:36 [Notification]     C:\Users\noahb\AppData\Roaming\VintagestoryData\Mods
18.5.2023 07:23:36 [Notification] Found 4 mods (0 disabled)
18.5.2023 07:23:36 [Notification] Mods, sorted by dependency: TA_plainsandvalleys, game, creative, survival
18.5.2023 07:23:36 [Notification] Instantiated 101 mod systems from 4 enabled mods
18.5.2023 07:23:36 [Notification] Done loading and pre-starting client side mods.
18.5.2023 07:23:36 [Notification] External Origins in load order: modorigin@D:\Vintagestory\assets\creative\, modorigin@D:\Vintagestory\assets\survival\, mod@Plainsandvalleys-v1.02.zip
18.5.2023 07:23:36 [Notification] Found 0 external assets in category lang
18.5.2023 07:23:36 [Notification] Found 9 external assets in category patches
18.5.2023 07:23:36 [Notification] Found 54 external assets in category config
18.5.2023 07:23:36 [Notification] Found 25 external assets in category worldproperties
18.5.2023 07:23:36 [Notification] Found 348 external assets in category sounds
18.5.2023 07:23:36 [Notification] Found 3179 external assets in category shapes
18.5.2023 07:23:36 [Notification] Found 13 external assets in category shaders
18.5.2023 07:23:36 [Notification] Found 0 external assets in category shaderincludes
18.5.2023 07:23:36 [Notification] Found 5243 external assets in category textures
18.5.2023 07:23:36 [Notification] Found 67 external assets in category music
18.5.2023 07:23:36 [Notification] Found 18 external assets in category dialog
18.5.2023 07:23:36 [Notification] Found 0 external assets in category compatibility
18.5.2023 07:23:36 [Notification] Reloaded lang file now with mod assets
18.5.2023 07:23:36 [Notification] Compatibility lib: 0 assets added, 0 assets replaced.
18.5.2023 07:23:36 [Notification] JsonPatch Loader: 13 patches total, successfully applied 6 patches, unmet conditions on 18 patches, no issues
18.5.2023 07:23:37 [Notification] Received 3040 item types from server
18.5.2023 07:23:37 [Notification] Loaded 9252 block types from server
18.5.2023 07:23:37 [Notification] Reloaded sounds, now with mod assets
18.5.2023 07:23:37 [Notification] Composed 1 4096x4096 entities texture atlases from 384 textures
18.5.2023 07:23:38 [Notification] Collected 1802 shapes to tesselate.
18.5.2023 07:23:38 [Notification] Composed 1 4096x4096 items texture atlases from 1593 textures
18.5.2023 07:23:38 [Notification] Server launched
18.5.2023 07:23:39 [Notification] Composed 1 4096x4096 blocks texture atlases from 4310 textures
18.5.2023 07:23:40 [Notification] Server assets loaded
18.5.2023 07:23:40 [Notification] Loaded Shaderprogramm for render pass anvilworkitem.
18.5.2023 07:23:40 [Notification] Loaded Shaderprogramm for render pass lines.
18.5.2023 07:23:40 [Notification] Loaded Shaderprogramm for render pass aurora.
18.5.2023 07:23:40 [Notification] Loaded Shaderprogramm for render pass rift.
18.5.2023 07:23:40 [Notification] Loaded Shaderprogramm for render pass machinegear.
18.5.2023 07:23:40 [Notification] Loaded Shaderprogramm for render pass sleepoverlay.
18.5.2023 07:23:40 [Notification] Started 64 systems on Client:
18.5.2023 07:23:40 [Notification]     Mod 'VSEssentials.dll' (game):
18.5.2023 07:23:40 [Notification]         Vintagestory.ServerMods.Core
18.5.2023 07:23:40 [Notification]         Vintagestory.GameContent.EntityPartitioning
18.5.2023 07:23:40 [Notification]         Vintagestory.GameContent.ErrorReporter
18.5.2023 07:23:40 [Notification]         Vintagestory.ServerMods.ModCompatiblityUtil
18.5.2023 07:23:40 [Notification]         Vintagestory.ServerMods.NoObf.ModJsonPatchLoader
18.5.2023 07:23:40 [Notification]         Vintagestory.GameContent.ModSystemDormancyStateChecker
18.5.2023 07:23:40 [Notification]         Vintagestory.GameContent.ModSystemItemRendererOptimizer
18.5.2023 07:23:40 [Notification]         Vintagestory.GameContent.FallingBlockParticlesModSystem
18.5.2023 07:23:40 [Notification]         Vintagestory.GameContent.CharacterExtraDialogs
18.5.2023 07:23:40 [Notification]         Vintagestory.GameContent.EntityNameTagRendererRegistry
18.5.2023 07:23:40 [Notification]         Vintagestory.GameContent.POIRegistry
18.5.2023 07:23:40 [Notification]         Vintagestory.GameContent.RoomRegistry
18.5.2023 07:23:40 [Notification]         Vintagestory.GameContent.WeatherSystemCommands
18.5.2023 07:23:40 [Notification]         Vintagestory.GameContent.WeatherSystemClient
18.5.2023 07:23:40 [Notification]         Vintagestory.GameContent.WorldMapManager
18.5.2023 07:23:40 [Notification]         Vintagestory.ServerMods.LoadColorMaps
18.5.2023 07:23:40 [Notification]         Vintagestory.GameContent.ClothManager
18.5.2023 07:23:40 [Notification]     Mod 'VSSurvivalMod.dll' (survival):
18.5.2023 07:23:40 [Notification]         Vintagestory.GameContent.ModSystemControlPoints
18.5.2023 07:23:40 [Notification]         Vintagestory.GameContent.SurvivalCoreSystem
18.5.2023 07:23:40 [Notification]         Vintagestory.Client.NoObf.ModSystemBossHealthBars
18.5.2023 07:23:40 [Notification]         Vintagestory.ServerMods.ModSystemDetailModeSync
18.5.2023 07:23:40 [Notification]         Vintagestory.ServerMods.ModSystemTiledDungeonGenerator
18.5.2023 07:23:40 [Notification]         Vintagestory.ServerMods.GenFromHeightmap
18.5.2023 07:23:40 [Notification]         Vintagestory.ServerMods.GenMaps
18.5.2023 07:23:40 [Notification]         Vintagestory.ServerMods.DebugSystem
18.5.2023 07:23:40 [Notification]         Vintagestory.ServerMods.UpgradeTasks
18.5.2023 07:23:40 [Notification]         Vintagestory.GameContent.ModSystemNightVision
18.5.2023 07:23:40 [Notification]         Vintagestory.GameContent.ModSystemMeasuringRope
18.5.2023 07:23:40 [Notification]         Vintagestory.GameContent.Core
18.5.2023 07:23:40 [Notification]         Vintagestory.GameContent.ModSystemBoatingSound
18.5.2023 07:23:40 [Notification]         Vintagestory.GameContent.ModSystemSupportBeamPlacer
18.5.2023 07:23:40 [Notification]         Vintagestory.GameContent.ScreenshakeToClientModSystem
18.5.2023 07:23:40 [Notification]         Vintagestory.GameContent.ModSystemCatchCreature
18.5.2023 07:23:40 [Notification]         Vintagestory.GameContent.ModSystemGliding
18.5.2023 07:23:40 [Notification]         Vintagestory.GameContent.MyceliumSystem
18.5.2023 07:23:40 [Notification]         Vintagestory.GameContent.ModSystemAuction
18.5.2023 07:23:40 [Notification]         Vintagestory.GameContent.DialogueSystem
18.5.2023 07:23:40 [Notification]         Vintagestory.GameContent.ModSystemHandbook
18.5.2023 07:23:40 [Notification]         Vintagestory.GameContent.ModSystemTutorial
18.5.2023 07:23:40 [Notification]         Vintagestory.GameContent.LiquidItemStackRenderer
18.5.2023 07:23:40 [Notification]         Vintagestory.GameContent.ModSystemStructureLocator
18.5.2023 07:23:40 [Notification]         Vintagestory.GameContent.CharacterSystem
18.5.2023 07:23:40 [Notification]         Vintagestory.GameContent.FruitingSystem
18.5.2023 07:23:40 [Notification]         Vintagestory.GameContent.ModSystemRifts
18.5.2023 07:23:40 [Notification]         Vintagestory.GameContent.ModSystemRiftWeather
18.5.2023 07:23:40 [Notification]         Vintagestory.GameContent.ModTemperature
18.5.2023 07:23:40 [Notification]         Vintagestory.GameContent.ResoArchivesSpawnConditions
18.5.2023 07:23:40 [Notification]         Vintagestory.GameContent.SystemTemporalStability
18.5.2023 07:23:40 [Notification]         Vintagestory.GameContent.MealMeshCache
18.5.2023 07:23:40 [Notification]         Vintagestory.GameContent.ModSystemWearableStats
18.5.2023 07:23:40 [Notification]         Vintagestory.GameContent.ModSystemBlockReinforcement
18.5.2023 07:23:40 [Notification]         Vintagestory.GameContent.MicroBlockModelCache
18.5.2023 07:23:40 [Notification]         Vintagestory.GameContent.TemporalStabilityEffects
18.5.2023 07:23:40 [Notification]         Vintagestory.GameContent.ModJournal
18.5.2023 07:23:40 [Notification]         Vintagestory.GameContent.ModLootRandomizer
18.5.2023 07:23:40 [Notification]         Vintagestory.GameContent.ModSleeping
18.5.2023 07:23:40 [Notification]         Vintagestory.GameContent.TeleporterManager
18.5.2023 07:23:40 [Notification]         Vintagestory.GameContent.ModSystemEditableBook
18.5.2023 07:23:40 [Notification]         Vintagestory.GameContent.Mechanics.MechanicalPowerMod
18.5.2023 07:23:40 [Notification]         Vintagestory.GameContent.TradeHandbookInfo
18.5.2023 07:23:40 [Notification]         Vintagestory.GameContent.RecipeRegistrySystem
18.5.2023 07:23:40 [Notification]         Vintagestory.GameContent.TraderOutfits
18.5.2023 07:23:40 [Notification]     Mod 'VSCreativeMod.dll' (creative):
18.5.2023 07:23:40 [Notification]         Vintagestory.ServerMods.Core
18.5.2023 07:23:40 [Notification]         Vintagestory.ServerMods.WorldEdit.WorldEdit
18.5.2023 07:23:40 [Notification] Loading shaders...
18.5.2023 07:23:40 [Notification] Loaded Shaderprogramm for render pass standard.
18.5.2023 07:23:40 [Notification] Loaded Shaderprogramm for render pass particlescube.
18.5.2023 07:23:40 [Notification] Loaded Shaderprogramm for render pass particlesquad.
18.5.2023 07:23:40 [Notification] Loaded Shaderprogramm for render pass sky.
18.5.2023 07:23:40 [Notification] Loaded Shaderprogramm for render pass nightsky.
18.5.2023 07:23:40 [Notification] Loaded Shaderprogramm for render pass woittest.
18.5.2023 07:23:40 [Notification] Loaded Shaderprogramm for render pass transparentcompose.
18.5.2023 07:23:40 [Notification] Loaded Shaderprogramm for render pass debugdepthbuffer.
18.5.2023 07:23:40 [Notification] Loaded Shaderprogramm for render pass helditem.
18.5.2023 07:23:40 [Notification] Loaded Shaderprogramm for render pass chunkopaque.
18.5.2023 07:23:40 [Notification] Loaded Shaderprogramm for render pass chunkliquid.
18.5.2023 07:23:40 [Notification] Loaded Shaderprogramm for render pass decals.
18.5.2023 07:23:40 [Notification] Loaded Shaderprogramm for render pass final.
18.5.2023 07:23:40 [Notification] Loaded Shaderprogramm for render pass gui.
18.5.2023 07:23:40 [Notification] Loaded Shaderprogramm for render pass blur.
18.5.2023 07:23:40 [Notification] Loaded Shaderprogramm for render pass chunktransparent.
18.5.2023 07:23:40 [Notification] Loaded Shaderprogramm for render pass findbright.
18.5.2023 07:23:40 [Notification] Loaded Shaderprogramm for render pass chunktopsoil.
18.5.2023 07:23:40 [Notification] Loaded Shaderprogramm for render pass godrays.
18.5.2023 07:23:40 [Notification] Loaded Shaderprogramm for render pass autocamera.
18.5.2023 07:23:40 [Notification] Loaded Shaderprogramm for render pass blockhighlights.
18.5.2023 07:23:40 [Notification] Loaded Shaderprogramm for render pass wireframe.
18.5.2023 07:23:40 [Notification] Loaded Shaderprogramm for render pass entityanimated.
18.5.2023 07:23:40 [Notification] Loaded Shaderprogramm for render pass luma.
18.5.2023 07:23:40 [Notification] Loaded Shaderprogramm for render pass blit.
18.5.2023 07:23:40 [Notification] Loaded Shaderprogramm for render pass particlesquad2d.
18.5.2023 07:23:40 [Notification] Loaded Shaderprogramm for render pass shadowmapentityanimated.
18.5.2023 07:23:40 [Notification] Loaded Shaderprogramm for render pass shadowmapgeneric.
18.5.2023 07:23:40 [Notification] Loaded Shaderprogramm for render pass texture2texture.
18.5.2023 07:23:40 [Notification] Loaded Shaderprogramm for render pass celestialobject.
18.5.2023 07:23:40 [Notification] Loaded Shaderprogramm for render pass guitopsoil.
18.5.2023 07:23:40 [Notification] Loaded Shaderprogramm for render pass colorgrade.
18.5.2023 07:23:40 [Notification] Loaded Shaderprogramm for render pass guigear.
18.5.2023 07:23:40 [Notification] Loaded Shaderprogramm for render pass ssao.
18.5.2023 07:23:40 [Notification] Loaded Shaderprogramm for render pass bilateralblur.
18.5.2023 07:23:40 [Notification] Loaded Shaderprogramm for render pass anvilworkitem.
18.5.2023 07:23:40 [Notification] Loaded Shaderprogramm for render pass lines.
18.5.2023 07:23:40 [Notification] Loaded Shaderprogramm for render pass aurora.
18.5.2023 07:23:40 [Notification] Loaded Shaderprogramm for render pass rift.
18.5.2023 07:23:40 [Notification] Loaded Shaderprogramm for render pass machinegear.
18.5.2023 07:23:40 [Notification] Loaded Shaderprogramm for render pass sleepoverlay.
18.5.2023 07:23:40 [Notification] Reloaded shaders now with mod assets
18.5.2023 07:23:40 [Notification] Received level init
18.5.2023 07:23:40 [Notification] Loaded Shaderprogramm for render pass instanced.
18.5.2023 07:23:40 [Notification] Loading world map cache db...
18.5.2023 07:23:40 [Notification] Initialized Music Engine
18.5.2023 07:23:41 [Notification] Texture size is 32 so decal atlas size of 128x128 should suffice
18.5.2023 07:23:41 [Notification] Blocks tesselated
18.5.2023 07:23:41 [Notification] Received level finalize
18.5.2023 07:23:42 [Notification] Loaded Shaderprogramm for render pass clouds.
18.5.2023 07:23:42 [Notification] ===============================================================
18.5.2023 07:23:42 [Notification] (^_^) No issues captured during startup
18.5.2023 07:23:42 [Notification] ===============================================================
18.5.2023 07:23:42 [Notification] Track music/mirror.ogg now started
18.5.2023 07:23:47 [Fatal] Caught unhandled exception in thread 'networkproc'. Exiting game.
18.5.2023 07:23:47 [Fatal] System.NullReferenceException: Object reference not set to an instance of an object.
   at Vintagestory.GameContent.BlockEntityBerryBush.UpdateTransitionsFromBlock() in C:\Users\Tyron\Documents\vintagestory\game\VSSurvivalMod\BlockEntity\BEBerryBush.cs:line 193
   at Vintagestory.Client.NoObf.ClientChunk.PreLoadBlockEntitiesFromPacket(Packet_BlockEntity[] blockEntities, Int32 blockEntitiesCount, ClientMain game) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Client\Model\ClientChunk.cs:line 333
   at Vintagestory.Client.NoObf.ClientWorldMap.LoadChunkFromPacket(Packet_ServerChunk p) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Client\ClientWorldMap.cs:line 643
   at Vintagestory.Client.NoObf.SystemNetworkProcess.ProcessInBackground(Packet_Server packet) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Client\Systems\NetworkProcess.cs:line 222
   at Vintagestory.Client.NoObf.SystemNetworkProcess.TryReadPacket(Byte[] data, Int32 dataLength) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Client\Systems\NetworkProcess.cs:line 159
   at Vintagestory.Client.NoObf.SystemNetworkProcess.NetworkProcess() in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Client\Systems\NetworkProcess.cs:line 133
   at Vintagestory.Client.NoObf.ClientThread.Update() in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Client\ClientThread.cs:line 86
   at Vintagestory.Client.NoObf.ClientThread.Process() in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Client\ClientThread.cs:line 34
18.5.2023 07:23:51 [Notification] Destroying game session, waiting up to 200ms for client threads to exit
18.5.2023 07:23:54 [Notification] Stopping single player server
18.5.2023 07:23:54 [Notification] Finished fully loading sounds (async)
18.5.2023 07:23:54 [Notification] Exiting current game to main menu, reason: client thread crash
18.5.2023 07:24:02 [Warning] Texture with texture id 50 is leaking memory, missing call to Dispose. Set env var TEXTURE_DEBUG_DISPOSE to get allocation trace.
@chisps427 chisps427 added the status: new This issue is fresh! label May 18, 2023
@Craluminum2413 Craluminum2413 added the department: code Issues apparently caused by code label May 18, 2023
@radfast
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radfast commented May 18, 2023

Ah, sorry - looks like you have a corrupted berry bush in your save game. For unknown reasons there is a remnant of a bery bush (its block entity, BlockEntityBerryBush) at a position where there is actually no berry bush. The issue was almost certainly already present before 1.18.4, but masked - previously it didn't cause any problems. It's now causing problems.

We will be fixing this as a priority, next build, and the team is working on getting that ready ASAP.

In the meanwhile, if you're playing single player, re-downloading game version 1.18.3 should solve the problem for now. 1.18.3 and 1.18.4 savegames are fully compatible with each other. For mulltiplayer, however, your options will depend on what the server does.

Some other things to try:

  1. At the main menu screen, in Settings, Graphics, turn down your view distance a lot, to something like 96 blocks, maybe even less than that if 96 blocks is still crashing. Now join the game. Don't move. Hopefully no crash. Assuming you didn't crash already, turn around and move away from the direction you were headed, retrace your steps instead. You may need to try 2 or 3 times to figure out which direction to move in, we don't know the coordinates of this corrupted berry bush.

  2. Similar to (1) above, but try a teleport command as soon as you join the game, to teleport yourself far from this spot. e.g. /tp 0 160 0 will normally take you to some point in the air above (or close to) the original spawn. /gm 2 to put yourself into Creative Mode temporarily so you don't die from fall damage.

  3. (Use with caution, may make things worse!) If you're in a part of the map where you didn't build anything anywhere nearby (to be safe I suggest you need to be more than 300-500 blocks away from anything you built) then you may be able to fix the corrupted berry bush by running a /wgen regen 5 command, assuming you can successfully join the game for long enough to run a command. I don't know the correct number there, you might start small like 3, then if that doesn't fix it try 5, then try 7 etc. More than 7 starts to get very slow, you may have to be patient. I don't recommend using numbers much higher than 7, it might take forever or cause other issues. At least one person has said, however, that this didn't help as the newly worldgenned chunks also had a corrupted berry bush.

Hope one of these things helps most people

@LarryThreezor
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This happens to me too, but happens as soon as I load in, so I actually can't play on that world at all.

@WickedSchnitzel
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Just want to make clear that this also happens in brand new 1.18.4 worlds. for me at least.

@radfast
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radfast commented May 18, 2023

We are working on a solution urgently

@P1llusch
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I've got this problem too... my friends playing some 100 blocks away from my plot don't have this problem. please help.

@Kobiashi87
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can confirm berry bush chunks are instantly crashing our base, but seems like the rest of the world is alright

@Craluminum2413 Craluminum2413 added status: confirmed Issue is acknowledged / can be reproduced priority: critical Severely impedes gameplay (crash loops, exploits, ...) and removed status: new This issue is fresh! labels May 18, 2023
@P1llusch
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can confirm berry bush chunks are instantly crashing our base, but seems like the rest of the world is alright

i've placed a lot of berry bushes in my base, does this problem only occur with naturally generated bushes or the ones placed by players?

@LarryThreezor
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I know it can occur with naturally generated berry bushes. I do not know if it also happens with player-placed ones. I'm going to guess whether or not a player places it is probably not directly related to the issue.

@Kobiashi87
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i've placed a lot of berry bushes in my base, does this problem only occur with naturally generated bushes or the ones placed by players?

both, new worlds where naturally generated ones are, and hand placed ones on old worlds are both crashing it

@LarryThreezor
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LarryThreezor commented May 18, 2023

If you're swimming in a part of the map where you didn't build anything anywhere nearby (to be safe I suggest you need to be more than 300-500 blocks away from anything you built) then you may be able to fix the corrupted chunk by running a /wgen regen 5 command, assuming you can successfully join the game for long enough to run a command. I don't know the correct number there, you might start small like 3, then if that doesn't fix it try 5, then try 7 etc. More than 7 starts to get very slow, you may have to be patient. I don't recommend using numbers much higher than 7, it might take forever or cause out of memory issues etc.

Following these instructions on another world where I encountered the error while running around, doing the re-gen, actually caused the client to crash and now I can't load in to that world either. So I'm guessing a corrupted berry bush was generated when running the regen command.

@radfast
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radfast commented May 18, 2023

  1. u didn't crash already, turn around and swim away from land, and just avoid that land area for now. You may need to tr

Following these instructions on another world where I encountered the error while running around, doing the re-gen, actually caused the client to crash and now I can't load in to that world either. So I'm guessing a corrupted berry bush was generated when running the regen command.

uh oh! I'll edit the instructions to say use with caution!

@radfast
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radfast commented May 18, 2023

The team's intention is that we will be putting up a new game version ASAP to fix this - I hope this evening. Until then, if the suggestions 1, 2, 3 above don't already help, I'm afraid it's just a question of being patient, or else trying a different save.

@LarryThreezor
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The team's intention is that we will be putting up a new game version ASAP to fix this - I hope this evening. Until then, if the suggestions 1, 2, 3 above don't already help, I'm afraid it's just a question of being patient, or else trying a different save.

I'm out of spare saves now though! lol. Will just have to wait until it's fixed now.

@radfast
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radfast commented May 18, 2023

If you're playing single player a downgrade to 1.18.3 will fix it for today, I should have said that at the beginning.

@LarryThreezor
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I am, so I'll try that out. Thanks!

@radfast
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radfast commented May 18, 2023

We will have a Vintage Story version 1.18.5 fixing this, in the next few minutes. Look out for an announcement in #news on Discord

@radfast radfast closed this as completed May 18, 2023
@radfast radfast added status: resolved Job's done! and removed status: confirmed Issue is acknowledged / can be reproduced priority: critical Severely impedes gameplay (crash loops, exploits, ...) labels May 18, 2023
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