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fix(animations): always cleanup players after they have finished internally #13334

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merged 1 commit into from
Dec 9, 2016

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matsko
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@matsko matsko commented Dec 9, 2016

Closes #13333
Closes #13334

cc @kara

const playersByAnimation = this._map.get(element);
if (playersByAnimation) {
const player = playersByAnimation[animationName];
if (targetPlayer && player !== targetPlayer) return;
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use a branch for this if

@matsko
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matsko commented Dec 9, 2016

Reviewed in person with @tbosch

@matsko matsko added pr_state: LGTM action: merge The PR is ready for merge by the caretaker labels Dec 9, 2016
@vicb vicb merged commit f0b0762 into angular:master Dec 9, 2016
vicb pushed a commit that referenced this pull request Dec 15, 2016
@matsko matsko deleted the fix_pending_players branch March 1, 2017 18:49
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Previous animation styles are accidentally collected
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