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dlcmanager.cpp
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dlcmanager.cpp
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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "backends/dlc/dlcmanager.h"
#include "backends/dlc/playstore/playstore.h"
namespace Common {
DECLARE_SINGLETON(DLC::DLCManager);
}
namespace DLC {
DLCManager::DLCManager() {
// if --playstore flag
_store = new DLC::PlayStore::PlayStore();
}
void DLCManager::init() {
}
void DLCManager::initDownload() {
_store->requestDownload();
// handle errors
}
bool DLCManager::getFeatureState(DLC::Feature f) {
return false;
}
} // End of namespace DLC