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attrs.xml
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attrs.xml
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<?xml version="1.0" encoding="utf-8"?>
<!-- Copyright (C) 2006 The Android Open Source Project
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
-->
<!-- Formatting note: terminate all comments with a period, to avoid breaking
the documentation output. To suppress comment lines from the documentation
output, insert an eat-comment element after the comment lines.
-->
<resources>
<!-- These are the standard attributes that make up a complete theme. -->
<declare-styleable name="Theme">
<!-- ============== -->
<!-- Generic styles -->
<!-- ============== -->
<eat-comment />
<!-- Default color of foreground imagery. -->
<attr name="colorForeground" format="color" />
<!-- Default color of foreground imagery on an inverted background. -->
<attr name="colorForegroundInverse" format="color" />
<!-- Color that matches (as closely as possible) the window background. -->
<attr name="colorBackground" format="color" />
<!-- This is a hint for a solid color that can be used for caching
rendered views. This will be the color of the background when
there is a solid background color; it will be null when the
background is a texture or translucent. -->
<attr name="colorBackgroundCacheHint" format="color" />
<!-- Default disabled alpha for widgets that set enabled/disabled alpha programmatically. -->
<attr name="disabledAlpha" format="float" />
<!-- Default background dim amount when a menu, dialog, or something similar pops up. -->
<attr name="backgroundDimAmount" format="float" />
<!-- Control whether dimming behind the window is enabled. The default
theme does not set this value, meaning it is based on whether the
window is floating. -->
<attr name="backgroundDimEnabled" format="boolean" />
<!-- =========== -->
<!-- Text styles -->
<!-- =========== -->
<eat-comment />
<!-- Default appearance of text: color, typeface, size, and style. -->
<attr name="textAppearance" format="reference" />
<!-- Default appearance of text against an inverted background:
color, typeface, size, and style. -->
<attr name="textAppearanceInverse" format="reference" />
<!-- The most prominent text color. -->
<attr name="textColorPrimary" format="reference|color" />
<!-- Secondary text color. -->
<attr name="textColorSecondary" format="reference|color" />
<!-- Tertiary text color. -->
<attr name="textColorTertiary" format="reference|color" />
<!-- Primary inverse text color, useful for inverted backgrounds. -->
<attr name="textColorPrimaryInverse" format="reference|color" />
<!-- Secondary inverse text color, useful for inverted backgrounds. -->
<attr name="textColorSecondaryInverse" format="reference|color" />
<!-- Tertiary inverse text color, useful for inverted backgrounds. -->
<attr name="textColorTertiaryInverse" format="reference|color" />
<!-- Inverse hint text color. -->
<attr name="textColorHintInverse" format="reference|color" />
<!-- Bright text color. Only differentiates based on the disabled state. -->
<attr name="textColorPrimaryDisableOnly" format="reference|color" />
<!-- Bright inverse text color. Only differentiates based on the disabled state. -->
<attr name="textColorPrimaryInverseDisableOnly" format="reference|color" />
<!-- Bright text color. This does not differentiate the disabled state. As an example,
buttons use this since they display the disabled state via the background and not the
foreground text color. -->
<attr name="textColorPrimaryNoDisable" format="reference|color" />
<!-- Dim text color. This does not differentiate the disabled state. -->
<attr name="textColorSecondaryNoDisable" format="reference|color" />
<!-- Bright inverse text color. This does not differentiate the disabled state. -->
<attr name="textColorPrimaryInverseNoDisable" format="reference|color" />
<!-- Dim inverse text color. This does not differentiate the disabled state. -->
<attr name="textColorSecondaryInverseNoDisable" format="reference|color" />
<!-- Text color for urls in search suggestions, used by things like global search and the browser. @hide -->
<attr name="textColorSearchUrl" format="reference|color" />
<!-- Search widget more corpus result item background. -->
<attr name="searchWidgetCorpusItemBackground" format="reference|color" />
<!-- Text color, typeface, size, and style for "large" text. Defaults to primary text color. -->
<attr name="textAppearanceLarge" format="reference" />
<!-- Text color, typeface, size, and style for "medium" text. Defaults to primary text color. -->
<attr name="textAppearanceMedium" format="reference" />
<!-- Text color, typeface, size, and style for "small" text. Defaults to secondary text color. -->
<attr name="textAppearanceSmall" format="reference" />
<!-- Text color, typeface, size, and style for "large" inverse text. Defaults to primary inverse text color. -->
<attr name="textAppearanceLargeInverse" format="reference" />
<!-- Text color, typeface, size, and style for "medium" inverse text. Defaults to primary inverse text color. -->
<attr name="textAppearanceMediumInverse" format="reference" />
<!-- Text color, typeface, size, and style for "small" inverse text. Defaults to secondary inverse text color. -->
<attr name="textAppearanceSmallInverse" format="reference" />
<!-- Text color, typeface, size, and style for system search result title. Defaults to primary inverse text color. -->
<attr name="textAppearanceSearchResultTitle" format="reference" />
<!-- Text color, typeface, size, and style for system search result subtitle. Defaults to primary inverse text color. -->
<attr name="textAppearanceSearchResultSubtitle" format="reference" />
<!-- Text color, typeface, size, and style for the text inside of a button. -->
<attr name="textAppearanceButton" format="reference" />
<!-- A styled string, specifying the style to be used for showing
inline candidate text when composing with an input method. The
text itself will be ignored, but the style spans will be applied
to the candidate text as it is edited. -->
<attr name="candidatesTextStyleSpans" format="reference|string" />
<!-- Drawable to use for check marks. -->
<attr name="textCheckMark" format="reference" />
<attr name="textCheckMarkInverse" format="reference" />
<!-- Drawable to use for multiple choice indicators. -->
<attr name="listChoiceIndicatorMultiple" format="reference" />
<!-- Drawable to use for single choice indicators. -->
<attr name="listChoiceIndicatorSingle" format="reference" />
<!-- ============= -->
<!-- Button styles -->
<!-- ============= -->
<eat-comment />
<!-- Normal Button style. -->
<attr name="buttonStyle" format="reference" />
<!-- Small Button style. -->
<attr name="buttonStyleSmall" format="reference" />
<!-- Button style to inset into an EditText. -->
<attr name="buttonStyleInset" format="reference" />
<!-- ToggleButton style. -->
<attr name="buttonStyleToggle" format="reference" />
<!-- ============== -->
<!-- Gallery styles -->
<!-- ============== -->
<eat-comment />
<!-- The preferred background for gallery items. This should be set
as the background of any Views you provide from the Adapter. -->
<attr name="galleryItemBackground" format="reference" />
<!-- =========== -->
<!-- List styles -->
<!-- =========== -->
<eat-comment />
<!-- The preferred list item height. -->
<attr name="listPreferredItemHeight" format="dimension" />
<!-- The drawable for the list divider. -->
<!-- The list item height for search results. @hide -->
<attr name="searchResultListItemHeight" format="dimension" />
<attr name="listDivider" format="reference" />
<!-- TextView style for list separators. -->
<attr name="listSeparatorTextViewStyle" format="reference" />
<!-- The preferred left padding for an expandable list item (for child-specific layouts,
use expandableListPreferredChildPaddingLeft). This takes into account
the indicator that will be shown to next to the item. -->
<attr name="expandableListPreferredItemPaddingLeft" format="dimension" />
<!-- The preferred left padding for an expandable list item that is a child.
If this is not provided, it defaults to the expandableListPreferredItemPaddingLeft. -->
<attr name="expandableListPreferredChildPaddingLeft" format="dimension" />
<!-- The preferred left bound for an expandable list item's indicator. For a child-specific
indicator, use expandableListPreferredChildIndicatorLeft. -->
<attr name="expandableListPreferredItemIndicatorLeft" format="dimension" />
<!-- The preferred right bound for an expandable list item's indicator. For a child-specific
indicator, use expandableListPreferredChildIndicatorRight. -->
<attr name="expandableListPreferredItemIndicatorRight" format="dimension" />
<!-- The preferred left bound for an expandable list child's indicator. -->
<attr name="expandableListPreferredChildIndicatorLeft" format="dimension" />
<!-- The preferred right bound for an expandable list child's indicator. -->
<attr name="expandableListPreferredChildIndicatorRight" format="dimension" />
<!-- ============= -->
<!-- Window styles -->
<!-- ============= -->
<eat-comment />
<!-- Drawable to use as the overall window background. There are a
few special considerations you should use when settings this
drawable:
<ul>
<li> This information will be used to infer the pixel format
for your window's surface. If the drawable has any
non-opaque pixels, your window will be translucent
(32 bpp).
<li> If you want to draw the entire background
yourself, you should set this drawable to some solid
color that closely matches that background (so the
system's preview of your window will match), and
then in code manually set your window's background to
null so it will not be drawn.
</ul> -->
<attr name="windowBackground" format="reference" />
<!-- Drawable to use as a frame around the window. -->
<attr name="windowFrame" format="reference" />
<!-- Flag indicating whether there should be no title on this window. -->
<attr name="windowNoTitle" format="boolean" />
<!-- Flag indicating whether this window should fill the entire screen. -->
<attr name="windowFullscreen" format="boolean" />
<!-- Flag indicating whether this is a floating window. -->
<attr name="windowIsFloating" format="boolean" />
<!-- Flag indicating whether this is a translucent window. -->
<attr name="windowIsTranslucent" format="boolean" />
<!-- Flag indicating that this window's background should be the
user's current wallpaper. -->
<attr name="windowShowWallpaper" format="boolean" />
<!-- This Drawable is overlaid over the foreground of the Window's content area, usually
to place a shadow below the title. -->
<attr name="windowContentOverlay" format="reference" />
<!-- The style resource to use for a window's title bar height. -->
<attr name="windowTitleSize" format="dimension" />
<!-- The style resource to use for a window's title text. -->
<attr name="windowTitleStyle" format="reference" />
<!-- The style resource to use for a window's title area. -->
<attr name="windowTitleBackgroundStyle" format="reference" />
<!-- Reference to a style resource holding
the set of window animations to use, which can be
any of the attributes defined by
{@link android.R.styleable#WindowAnimation}. -->
<attr name="windowAnimationStyle" format="reference" />
<!-- Defines the default soft input state that this window would
like when it is displayed. -->
<attr name="windowSoftInputMode">
<!-- Not specified, use what the system thinks is best. This
is the default. -->
<flag name="stateUnspecified" value="0" />
<!-- Leave the soft input window as-is, in whatever state it
last was. -->
<flag name="stateUnchanged" value="1" />
<!-- Make the soft input area hidden when normally appropriate
(when the user is navigating forward to your window). -->
<flag name="stateHidden" value="2" />
<!-- Always make the soft input area hidden when this window
has input focus. -->
<flag name="stateAlwaysHidden" value="3" />
<!-- Make the soft input area visible when normally appropriate
(when the user is navigating forward to your window). -->
<flag name="stateVisible" value="4" />
<!-- Always make the soft input area visible when this window
has input focus. -->
<flag name="stateAlwaysVisible" value="5" />
<!-- The window resize/pan adjustment has not been specified,
the system will automatically select between resize and pan
modes, depending
on whether the content of the window has any layout views
that can scroll their contents. If there is such a view,
then the window will be resized, with the assumption being
that the resizeable area can be reduced to make room for
the input UI. -->
<flag name="adjustUnspecified" value="0x00" />
<!-- Always resize the window: the content area of the window is
reduced to make room for the soft input area. -->
<flag name="adjustResize" value="0x10" />
<!-- Don't resize the window to make room for the soft input area;
instead pan the contents of the window as focus moves inside
of it so that the user can see what they are typing. This is
generally less desireable than panning because the user may
need to close the input area to get at and interact with
parts of the window. -->
<flag name="adjustPan" value="0x20" />
</attr>
<!-- Flag allowing you to disable the preview animation for a window.
The default value is false; if set to true, the system can never
use the window's theme to show a preview of it before your
actual instance is shown to the user. -->
<attr name="windowDisablePreview" format="boolean" />
<!-- Flag indicating that this window should not be displayed at all.
The default value is false; if set to true, and this window is
the main window of an Activity, then it will never actually
be added to the window manager. This means that your activity
must immediately quit without waiting for user interaction,
because there will be no such interaction coming. -->
<attr name="windowNoDisplay" format="boolean" />
<!-- ============ -->
<!-- Alert Dialog styles -->
<!-- ============ -->
<eat-comment />
<attr name="alertDialogStyle" format="reference" />
<!-- ============ -->
<!-- Panel styles -->
<!-- ============ -->
<eat-comment />
<!-- The background of a panel when it is inset from the left and right edges of the screen. -->
<attr name="panelBackground" format="reference|color" />
<!-- The background of a panel when it extends to the left and right edges of the screen. -->
<attr name="panelFullBackground" format="reference|color" />
<!-- Default color of foreground panel imagery. -->
<attr name="panelColorForeground" format="reference|color" />
<!-- Color that matches (as closely as possible) the panel background. -->
<attr name="panelColorBackground" format="reference|color" />
<!-- Default appearance of panel text. -->
<attr name="panelTextAppearance" format="reference" />
<!-- =================== -->
<!-- Other widget styles -->
<!-- =================== -->
<eat-comment />
<!-- Default AbsListView style. -->
<attr name="absListViewStyle" format="reference" />
<!-- Default AutoCompleteTextView style. -->
<attr name="autoCompleteTextViewStyle" format="reference" />
<!-- Default Checkbox style. -->
<attr name="checkboxStyle" format="reference" />
<!-- Default ListView style for drop downs. -->
<attr name="dropDownListViewStyle" format="reference" />
<!-- Default EditText style. -->
<attr name="editTextStyle" format="reference" />
<!-- Default ExpandableListView style. -->
<attr name="expandableListViewStyle" format="reference" />
<!-- ExpandableListView with white background. -->
<attr name="expandableListViewWhiteStyle" format="reference" />
<!-- Default Gallery style. -->
<attr name="galleryStyle" format="reference" />
<!-- Default GestureOverlayView style. -->
<attr name="gestureOverlayViewStyle" format="reference" />
<!-- Default GridView style. -->
<attr name="gridViewStyle" format="reference" />
<!-- The style resource to use for an ImageButton. -->
<attr name="imageButtonStyle" format="reference" />
<!-- The style resource to use for an ImageButton that is an image well. -->
<attr name="imageWellStyle" format="reference" />
<!-- Default ListView style. -->
<attr name="listViewStyle" format="reference" />
<!-- ListView with white background. -->
<attr name="listViewWhiteStyle" format="reference" />
<!-- Default PopupWindow style. -->
<attr name="popupWindowStyle" format="reference" />
<!-- Default ProgressBar style. This is a medium circular progress bar. -->
<attr name="progressBarStyle" format="reference" />
<!-- Horizontal ProgressBar style. This is a horizontal progress bar. -->
<attr name="progressBarStyleHorizontal" format="reference" />
<!-- Small ProgressBar style. This is a small circular progress bar. -->
<attr name="progressBarStyleSmall" format="reference" />
<!-- Small ProgressBar in title style. This is a small circular progress bar that will be placed in title bars. -->
<attr name="progressBarStyleSmallTitle" format="reference" />
<!-- Large ProgressBar style. This is a large circular progress bar. -->
<attr name="progressBarStyleLarge" format="reference" />
<!-- Inverse ProgressBar style. This is a medium circular progress bar. -->
<attr name="progressBarStyleInverse" format="reference" />
<!-- Small inverse ProgressBar style. This is a small circular progress bar. -->
<attr name="progressBarStyleSmallInverse" format="reference" />
<!-- Large inverse ProgressBar style. This is a large circular progress bar. -->
<attr name="progressBarStyleLargeInverse" format="reference" />
<!-- Default SeekBar style. -->
<attr name="seekBarStyle" format="reference" />
<!-- Default RatingBar style. -->
<attr name="ratingBarStyle" format="reference" />
<!-- Indicator RatingBar style. -->
<attr name="ratingBarStyleIndicator" format="reference" />
<!-- Small indicator RatingBar style. -->
<attr name="ratingBarStyleSmall" format="reference" />
<!-- Default RadioButton style. -->
<attr name="radioButtonStyle" format="reference" />
<!-- Default ScrollView style. -->
<attr name="scrollViewStyle" format="reference" />
<!-- Default HorizontalScrollView style. -->
<attr name="horizontalScrollViewStyle" format="reference" />
<!-- Default Spinner style. -->
<attr name="spinnerStyle" format="reference" />
<!-- Default Star style. -->
<attr name="starStyle" format="reference" />
<!-- Default TabWidget style. -->
<attr name="tabWidgetStyle" format="reference" />
<!-- Default TextView style. -->
<attr name="textViewStyle" format="reference" />
<!-- Default WebTextView style. -->
<attr name="webTextViewStyle" format="reference" />
<!-- Default WebView style. -->
<attr name="webViewStyle" format="reference" />
<!-- Default style for drop down items. -->
<attr name="dropDownItemStyle" format="reference" />
<!-- Default style for spinner drop down items. -->
<attr name="spinnerDropDownItemStyle" format="reference" />
<!-- Default style for drop down hints. -->
<attr name="dropDownHintAppearance" format="reference" />
<!-- Default spinner item style. -->
<attr name="spinnerItemStyle" format="reference" />
<!-- Default MapView style. -->
<attr name="mapViewStyle" format="reference" />
<!-- Default quickcontact badge style. -->
<attr name="quickContactBadgeStyle" format="reference" />
<!-- Default quickcontact badge style with small quickcontact window. -->
<attr name="quickContactBadgeStyleWindowSmall" format="reference" />
<!-- Default quickcontact badge style with medium quickcontact window. -->
<attr name="quickContactBadgeStyleWindowMedium" format="reference" />
<!-- Default quickcontact badge style with large quickcontact window. -->
<attr name="quickContactBadgeStyleWindowLarge" format="reference" />
<!-- Default quickcontact badge style with small quickcontact window. -->
<attr name="quickContactBadgeStyleSmallWindowSmall" format="reference" />
<!-- Default quickcontact badge style with medium quickcontact window. -->
<attr name="quickContactBadgeStyleSmallWindowMedium" format="reference" />
<!-- Default quickcontact badge style with large quickcontact window. -->
<attr name="quickContactBadgeStyleSmallWindowLarge" format="reference" />
<!-- Reference to a style that will be used for the window containing a text
selection anchor. -->
<attr name="textSelectHandleWindowStyle" format="reference" />
<!-- =================== -->
<!-- Preference styles -->
<!-- =================== -->
<eat-comment />
<!-- Default style for PreferenceScreen. -->
<attr name="preferenceScreenStyle" format="reference" />
<!-- Default style for PreferenceCategory. -->
<attr name="preferenceCategoryStyle" format="reference" />
<!-- Default style for Preference. -->
<attr name="preferenceStyle" format="reference" />
<!-- Default style for informational Preference. -->
<attr name="preferenceInformationStyle" format="reference" />
<!-- Default style for CheckBoxPreference. -->
<attr name="checkBoxPreferenceStyle" format="reference" />
<!-- Default style for YesNoPreference. -->
<attr name="yesNoPreferenceStyle" format="reference" />
<!-- Default style for DialogPreference. -->
<attr name="dialogPreferenceStyle" format="reference" />
<!-- Default style for EditTextPreference. -->
<attr name="editTextPreferenceStyle" format="reference" />
<!-- Default style for RingtonePreference. -->
<attr name="ringtonePreferenceStyle" format="reference" />
<!-- The preference layout that has the child/tabbed effect. -->
<attr name="preferenceLayoutChild" format="reference" />
<!-- ============================ -->
<!-- Text selection handle styles -->
<!-- ============================ -->
<eat-comment />
<!-- Reference to a drawable that will be used to display a text selection
anchor on the left side of a selection region. -->
<attr name="textSelectHandleLeft" format="reference" />
<!-- Reference to a drawable that will be used to display a text selection
anchor on the right side of a selection region. -->
<attr name="textSelectHandleRight" format="reference" />
<!-- Reference to a drawable that will be used to display a text selection
anchor for positioning the cursor within text. -->
<attr name="textSelectHandle" format="reference" />
</declare-styleable>
<!-- **************************************************************** -->
<!-- Other non-theme attributes. -->
<!-- **************************************************************** -->
<eat-comment />
<!-- Size of text. Recommended dimension type for text is "sp" for scaled-pixels (example: 15sp).
Supported values include the following:<p/>
<ul>
<li><b>px</b> Pixels</li>
<li><b>sp</b> Scaled pixels (scaled to relative pixel size on screen). See {@link android.util.DisplayMetrics} for more information.</li>
<li><b>pt</b> Points</li>
<li><b>dip</b> Device independent pixels. See {@link android.util.DisplayMetrics} for more information.</li>
</ul>
-->
<attr name="textSize" format="dimension" />
<!-- Default text typeface. -->
<attr name="typeface">
<enum name="normal" value="0" />
<enum name="sans" value="1" />
<enum name="serif" value="2" />
<enum name="monospace" value="3" />
</attr>
<!-- Default text typeface style. -->
<attr name="textStyle">
<flag name="normal" value="0" />
<flag name="bold" value="1" />
<flag name="italic" value="2" />
</attr>
<!-- Color of text (usually same as colorForeground). -->
<attr name="textColor" format="reference|color" />
<!-- Color of highlighted text. -->
<attr name="textColorHighlight" format="reference|color" />
<!-- Color of hint text (displayed when the field is empty). -->
<attr name="textColorHint" format="reference|color" />
<!-- Color of link text (URLs). -->
<attr name="textColorLink" format="reference|color" />
<!-- Where to ellipsize text. -->
<attr name="ellipsize">
<enum name="none" value="0" />
<enum name="start" value="1" />
<enum name="middle" value="2" />
<enum name="end" value="3" />
<enum name="marquee" value="4" />
</attr>
<!-- The type of data being placed in a text field, used to help an
input method decide how to let the user enter text. The constants
here correspond to those defined by
{@link android.text.InputType}. Generally you can select
a single value, though some can be combined together as
indicated. Setting this attribute to anything besides
<var>none</var> also implies that the text is editable. -->
<attr name="inputType">
<!-- There is no content type. The text is not editable. -->
<flag name="none" value="0x00000000" />
<!-- Just plain old text. Corresponds to
{@link android.text.InputType#TYPE_CLASS_TEXT} |
{@link android.text.InputType#TYPE_TEXT_VARIATION_NORMAL}. -->
<flag name="text" value="0x00000001" />
<!-- Can be combined with <var>text</var> and its variations to
request capitalization of all characters. Corresponds to
{@link android.text.InputType#TYPE_TEXT_FLAG_CAP_CHARACTERS}. -->
<flag name="textCapCharacters" value="0x00001001" />
<!-- Can be combined with <var>text</var> and its variations to
request capitalization of the first character of every word. Corresponds to
{@link android.text.InputType#TYPE_TEXT_FLAG_CAP_WORDS}. -->
<flag name="textCapWords" value="0x00002001" />
<!-- Can be combined with <var>text</var> and its variations to
request capitalization of the first character of every sentence. Corresponds to
{@link android.text.InputType#TYPE_TEXT_FLAG_CAP_SENTENCES}. -->
<flag name="textCapSentences" value="0x00004001" />
<!-- Can be combined with <var>text</var> and its variations to
request auto-correction of text being input. Corresponds to
{@link android.text.InputType#TYPE_TEXT_FLAG_AUTO_CORRECT}. -->
<flag name="textAutoCorrect" value="0x00008001" />
<!-- Can be combined with <var>text</var> and its variations to
specify that this field will be doing its own auto-completion and
talking with the input method appropriately. Corresponds to
{@link android.text.InputType#TYPE_TEXT_FLAG_AUTO_COMPLETE}. -->
<flag name="textAutoComplete" value="0x00010001" />
<!-- Can be combined with <var>text</var> and its variations to
allow multiple lines of text in the field. If this flag is not set,
the text field will be constrained to a single line. Corresponds to
{@link android.text.InputType#TYPE_TEXT_FLAG_MULTI_LINE}. -->
<flag name="textMultiLine" value="0x00020001" />
<!-- Can be combined with <var>text</var> and its variations to
indicate that though the regular text view should not be multiple
lines, the IME should provide multiple lines if it can. Corresponds to
{@link android.text.InputType#TYPE_TEXT_FLAG_IME_MULTI_LINE}. -->
<flag name="textImeMultiLine" value="0x00040001" />
<!-- Can be combined with <var>text</var> and its variations to
indicate that the IME should not show any
dictionary-based word suggestions. Corresponds to
{@link android.text.InputType#TYPE_TEXT_FLAG_NO_SUGGESTIONS}. -->
<flag name="textNoSuggestions" value="0x00080001" />
<!-- Text that will be used as a URI. Corresponds to
{@link android.text.InputType#TYPE_CLASS_TEXT} |
{@link android.text.InputType#TYPE_TEXT_VARIATION_URI}. -->
<flag name="textUri" value="0x00000011" />
<!-- Text that will be used as an e-mail address. Corresponds to
{@link android.text.InputType#TYPE_CLASS_TEXT} |
{@link android.text.InputType#TYPE_TEXT_VARIATION_EMAIL_ADDRESS}. -->
<flag name="textEmailAddress" value="0x00000021" />
<!-- Text that is being supplied as the subject of an e-mail. Corresponds to
{@link android.text.InputType#TYPE_CLASS_TEXT} |
{@link android.text.InputType#TYPE_TEXT_VARIATION_EMAIL_SUBJECT}. -->
<flag name="textEmailSubject" value="0x00000031" />
<!-- Text that is the content of a short message. Corresponds to
{@link android.text.InputType#TYPE_CLASS_TEXT} |
{@link android.text.InputType#TYPE_TEXT_VARIATION_SHORT_MESSAGE}. -->
<flag name="textShortMessage" value="0x00000041" />
<!-- Text that is the content of a long message. Corresponds to
{@link android.text.InputType#TYPE_CLASS_TEXT} |
{@link android.text.InputType#TYPE_TEXT_VARIATION_LONG_MESSAGE}. -->
<flag name="textLongMessage" value="0x00000051" />
<!-- Text that is the name of a person. Corresponds to
{@link android.text.InputType#TYPE_CLASS_TEXT} |
{@link android.text.InputType#TYPE_TEXT_VARIATION_PERSON_NAME}. -->
<flag name="textPersonName" value="0x00000061" />
<!-- Text that is being supplied as a postal mailing address. Corresponds to
{@link android.text.InputType#TYPE_CLASS_TEXT} |
{@link android.text.InputType#TYPE_TEXT_VARIATION_POSTAL_ADDRESS}. -->
<flag name="textPostalAddress" value="0x00000071" />
<!-- Text that is a password. Corresponds to
{@link android.text.InputType#TYPE_CLASS_TEXT} |
{@link android.text.InputType#TYPE_TEXT_VARIATION_PASSWORD}. -->
<flag name="textPassword" value="0x00000081" />
<!-- Text that is a password that should be visible. Corresponds to
{@link android.text.InputType#TYPE_CLASS_TEXT} |
{@link android.text.InputType#TYPE_TEXT_VARIATION_VISIBLE_PASSWORD}. -->
<flag name="textVisiblePassword" value="0x00000091" />
<!-- Text that is being supplied as text in a web form. Corresponds to
{@link android.text.InputType#TYPE_CLASS_TEXT} |
{@link android.text.InputType#TYPE_TEXT_VARIATION_WEB_EDIT_TEXT}. -->
<flag name="textWebEditText" value="0x000000a1" />
<!-- Text that is filtering some other data. Corresponds to
{@link android.text.InputType#TYPE_CLASS_TEXT} |
{@link android.text.InputType#TYPE_TEXT_VARIATION_FILTER}. -->
<flag name="textFilter" value="0x000000b1" />
<!-- Text that is for phonetic pronunciation, such as a phonetic name
field in a contact entry. Corresponds to
{@link android.text.InputType#TYPE_CLASS_TEXT} |
{@link android.text.InputType#TYPE_TEXT_VARIATION_PHONETIC}. -->
<flag name="textPhonetic" value="0x000000c1" />
<!-- A numeric only field. Corresponds to
{@link android.text.InputType#TYPE_CLASS_NUMBER}. -->
<flag name="number" value="0x00000002" />
<!-- Can be combined with <var>number</var> and its other options to
allow a signed number. Corresponds to
{@link android.text.InputType#TYPE_CLASS_NUMBER} |
{@link android.text.InputType#TYPE_NUMBER_FLAG_SIGNED}. -->
<flag name="numberSigned" value="0x00001002" />
<!-- Can be combined with <var>number</var> and its other options to
allow a decimal (fractional) number. Corresponds to
{@link android.text.InputType#TYPE_CLASS_NUMBER} |
{@link android.text.InputType#TYPE_NUMBER_FLAG_DECIMAL}. -->
<flag name="numberDecimal" value="0x00002002" />
<!-- For entering a phone number. Corresponds to
{@link android.text.InputType#TYPE_CLASS_PHONE}. -->
<flag name="phone" value="0x00000003" />
<!-- For entering a date and time. Corresponds to
{@link android.text.InputType#TYPE_CLASS_DATETIME} |
{@link android.text.InputType#TYPE_DATETIME_VARIATION_NORMAL}. -->
<flag name="datetime" value="0x00000004" />
<!-- For entering a date. Corresponds to
{@link android.text.InputType#TYPE_CLASS_DATETIME} |
{@link android.text.InputType#TYPE_DATETIME_VARIATION_DATE}. -->
<flag name="date" value="0x00000014" />
<!-- For entering a time. Corresponds to
{@link android.text.InputType#TYPE_CLASS_DATETIME} |
{@link android.text.InputType#TYPE_DATETIME_VARIATION_TIME}. -->
<flag name="time" value="0x00000024" />
</attr>
<!-- Additional features you can enable in an IME associated with an editor
to improve the integration with your application. The constants
here correspond to those defined by
{@link android.view.inputmethod.EditorInfo#imeOptions}. -->
<attr name="imeOptions">
<!-- There are no special semantics associated with this editor. -->
<flag name="normal" value="0x00000000" />
<!-- There is no specific action associated with this editor, let the
editor come up with its own if it can.
Corresponds to
{@link android.view.inputmethod.EditorInfo#IME_NULL}. -->
<flag name="actionUnspecified" value="0x00000000" />
<!-- This editor has no action associated with it.
Corresponds to
{@link android.view.inputmethod.EditorInfo#IME_ACTION_NONE}. -->
<flag name="actionNone" value="0x00000001" />
<!-- The action key performs a "go"
operation to take the user to the target of the text they typed.
Typically used, for example, when entering a URL.
Corresponds to
{@link android.view.inputmethod.EditorInfo#IME_ACTION_GO}. -->
<flag name="actionGo" value="0x00000002" />
<!-- The action key performs a "search"
operation, taking the user to the results of searching for the text
the have typed (in whatever context is appropriate).
Corresponds to
{@link android.view.inputmethod.EditorInfo#IME_ACTION_SEARCH}. -->
<flag name="actionSearch" value="0x00000003" />
<!-- The action key performs a "send"
operation, delivering the text to its target. This is typically used
when composing a message.
Corresponds to
{@link android.view.inputmethod.EditorInfo#IME_ACTION_SEND}. -->
<flag name="actionSend" value="0x00000004" />
<!-- The action key performs a "next"
operation, taking the user to the next field that will accept text.
Corresponds to
{@link android.view.inputmethod.EditorInfo#IME_ACTION_NEXT}. -->
<flag name="actionNext" value="0x00000005" />
<!-- The action key performs a "done"
operation, closing the soft input method.
Corresponds to
{@link android.view.inputmethod.EditorInfo#IME_ACTION_DONE}. -->
<flag name="actionDone" value="0x00000006" />
<!-- Used to specify that the IME does not need
to show its extracted text UI. For input methods that may be fullscreen,
often when in landscape mode, this allows them to be smaller and let part
of the application be shown behind. Though there will likely be limited
access to the application available from the user, it can make the
experience of a (mostly) fullscreen IME less jarring. Note that when
this flag is specified the IME may <em>not</em> be set up to be able
to display text, so it should only be used in situations where this is
not needed.
<p>Corresponds to
{@link android.view.inputmethod.EditorInfo#IME_FLAG_NO_EXTRACT_UI}. -->
<flag name="flagNoExtractUi" value="0x10000000" />
<!-- Used in conjunction with a custom action, this indicates that the
action should not be available as an accessory button when the
input method is full-screen.
Note that by setting this flag, there can be cases where the action
is simply never available to the user. Setting this generally means
that you think showing text being edited is more important than the
action you have supplied.
<p>Corresponds to
{@link android.view.inputmethod.EditorInfo#IME_FLAG_NO_ACCESSORY_ACTION}. -->
<flag name="flagNoAccessoryAction" value="0x20000000" />
<!-- Used in conjunction with a custom action,
this indicates that the action should not be available in-line as
a replacement for the "enter" key. Typically this is
because the action has such a significant impact or is not recoverable
enough that accidentally hitting it should be avoided, such as sending
a message. Note that {@link android.widget.TextView} will
automatically set this flag for you on multi-line text views.
<p>Corresponds to
{@link android.view.inputmethod.EditorInfo#IME_FLAG_NO_ENTER_ACTION}. -->
<flag name="flagNoEnterAction" value="0x40000000" />
</attr>
<!-- A coordinate in the X dimension. -->
<attr name="x" format="dimension" />
<!-- A coordinate in the Y dimension. -->
<attr name="y" format="dimension" />
<!-- Specifies how to place the content of an object, both
on the x- and y-axis, within the object itself. -->
<attr name="gravity">
<!-- Push object to the top of its container, not changing its size. -->
<flag name="top" value="0x30" />
<!-- Push object to the bottom of its container, not changing its size. -->
<flag name="bottom" value="0x50" />
<!-- Push object to the left of its container, not changing its size. -->
<flag name="left" value="0x03" />
<!-- Push object to the right of its container, not changing its size. -->
<flag name="right" value="0x05" />
<!-- Place object in the vertical center of its container, not changing its size. -->
<flag name="center_vertical" value="0x10" />
<!-- Grow the vertical size of the object if needed so it completely fills its container. -->
<flag name="fill_vertical" value="0x70" />
<!-- Place object in the horizontal center of its container, not changing its size. -->
<flag name="center_horizontal" value="0x01" />
<!-- Grow the horizontal size of the object if needed so it completely fills its container. -->
<flag name="fill_horizontal" value="0x07" />
<!-- Place the object in the center of its container in both the vertical and horizontal axis, not changing its size. -->
<flag name="center" value="0x11" />
<!-- Grow the horizontal and vertical size of the object if needed so it completely fills its container. -->
<flag name="fill" value="0x77" />
<!-- Additional option that can be set to have the top and/or bottom edges of
the child clipped to its container's bounds.
The clip will be based on the vertical gravity: a top gravity will clip the bottom
edge, a bottom gravity will clip the top edge, and neither will clip both edges. -->
<flag name="clip_vertical" value="0x80" />
<!-- Additional option that can be set to have the left and/or right edges of
the child clipped to its container's bounds.
The clip will be based on the horizontal gravity: a left gravity will clip the right
edge, a right gravity will clip the left edge, and neither will clip both edges. -->
<flag name="clip_horizontal" value="0x08" />
</attr>
<!-- Controls whether links such as urls and email addresses are
automatically found and converted to clickable links. The default
value is "none", disabling this feature. -->
<attr name="autoLink">
<!-- Match no patterns (default). -->
<flag name="none" value="0x00" />
<!-- Match Web URLs. -->
<flag name="web" value="0x01" />
<!-- Match email addresses. -->
<flag name="email" value="0x02" />
<!-- Match phone numbers. -->
<flag name="phone" value="0x04" />
<!-- Match map addresses. -->
<flag name="map" value="0x08" />
<!-- Match all patterns (equivalent to web|email|phone|map). -->
<flag name="all" value="0x0f" />
</attr>
<!-- Reference to an array resource that will populate a list/adapter. -->
<attr name="entries" format="reference" />
<!-- Standard gravity constant that a child can supply to its parent.
Defines how to place the view, both its x- and y-axis, within its parent view group. -->
<attr name="layout_gravity">
<!-- Push object to the top of its container, not changing its size. -->
<flag name="top" value="0x30" />
<!-- Push object to the bottom of its container, not changing its size. -->
<flag name="bottom" value="0x50" />
<!-- Push object to the left of its container, not changing its size. -->
<flag name="left" value="0x03" />
<!-- Push object to the right of its container, not changing its size. -->
<flag name="right" value="0x05" />
<!-- Place object in the vertical center of its container, not changing its size. -->
<flag name="center_vertical" value="0x10" />
<!-- Grow the vertical size of the object if needed so it completely fills its container. -->
<flag name="fill_vertical" value="0x70" />
<!-- Place object in the horizontal center of its container, not changing its size. -->
<flag name="center_horizontal" value="0x01" />
<!-- Grow the horizontal size of the object if needed so it completely fills its container. -->
<flag name="fill_horizontal" value="0x07" />
<!-- Place the object in the center of its container in both the vertical and horizontal axis, not changing its size. -->
<flag name="center" value="0x11" />
<!-- Grow the horizontal and vertical size of the object if needed so it completely fills its container. -->
<flag name="fill" value="0x77" />
<!-- Additional option that can be set to have the top and/or bottom edges of
the child clipped to its container's bounds.
The clip will be based on the vertical gravity: a top gravity will clip the bottom
edge, a bottom gravity will clip the top edge, and neither will clip both edges. -->
<flag name="clip_vertical" value="0x80" />
<!-- Additional option that can be set to have the left and/or right edges of
the child clipped to its container's bounds.
The clip will be based on the horizontal gravity: a left gravity will clip the right
edge, a right gravity will clip the left edge, and neither will clip both edges. -->
<flag name="clip_horizontal" value="0x08" />
</attr>
<!-- Standard orientation constant. -->
<attr name="orientation">
<!-- Defines an horizontal widget. -->
<enum name="horizontal" value="0" />
<!-- Defines a vertical widget. -->
<enum name="vertical" value="1" />
</attr>
<!-- ========================== -->
<!-- Key Codes -->
<!-- ========================== -->
<eat-comment />
<!-- This enum provides the same keycode values as can be found in
{@link android.view.KeyEvent}. -->
<attr name="keycode">
<enum name="KEYCODE_UNKNOWN" value="0" />
<enum name="KEYCODE_SOFT_LEFT" value="1" />
<enum name="KEYCODE_SOFT_RIGHT" value="2" />
<enum name="KEYCODE_HOME" value="3" />
<enum name="KEYCODE_BACK" value="4" />
<enum name="KEYCODE_CALL" value="5" />
<enum name="KEYCODE_ENDCALL" value="6" />
<enum name="KEYCODE_0" value="7" />
<enum name="KEYCODE_1" value="8" />
<enum name="KEYCODE_2" value="9" />
<enum name="KEYCODE_3" value="10" />
<enum name="KEYCODE_4" value="11" />
<enum name="KEYCODE_5" value="12" />
<enum name="KEYCODE_6" value="13" />
<enum name="KEYCODE_7" value="14" />
<enum name="KEYCODE_8" value="15" />
<enum name="KEYCODE_9" value="16" />
<enum name="KEYCODE_STAR" value="17" />
<enum name="KEYCODE_POUND" value="18" />
<enum name="KEYCODE_DPAD_UP" value="19" />
<enum name="KEYCODE_DPAD_DOWN" value="20" />
<enum name="KEYCODE_DPAD_LEFT" value="21" />
<enum name="KEYCODE_DPAD_RIGHT" value="22" />
<enum name="KEYCODE_DPAD_CENTER" value="23" />
<enum name="KEYCODE_VOLUME_UP" value="24" />
<enum name="KEYCODE_VOLUME_DOWN" value="25" />
<enum name="KEYCODE_POWER" value="26" />
<enum name="KEYCODE_CAMERA" value="27" />
<enum name="KEYCODE_CLEAR" value="28" />
<enum name="KEYCODE_A" value="29" />
<enum name="KEYCODE_B" value="30" />
<enum name="KEYCODE_C" value="31" />
<enum name="KEYCODE_D" value="32" />
<enum name="KEYCODE_E" value="33" />
<enum name="KEYCODE_F" value="34" />
<enum name="KEYCODE_G" value="35" />
<enum name="KEYCODE_H" value="36" />
<enum name="KEYCODE_I" value="37" />
<enum name="KEYCODE_J" value="38" />
<enum name="KEYCODE_K" value="39" />
<enum name="KEYCODE_L" value="40" />
<enum name="KEYCODE_M" value="41" />
<enum name="KEYCODE_N" value="42" />
<enum name="KEYCODE_O" value="43" />
<enum name="KEYCODE_P" value="44" />
<enum name="KEYCODE_Q" value="45" />
<enum name="KEYCODE_R" value="46" />
<enum name="KEYCODE_S" value="47" />
<enum name="KEYCODE_T" value="48" />
<enum name="KEYCODE_U" value="49" />
<enum name="KEYCODE_V" value="50" />
<enum name="KEYCODE_W" value="51" />
<enum name="KEYCODE_X" value="52" />
<enum name="KEYCODE_Y" value="53" />
<enum name="KEYCODE_Z" value="54" />
<enum name="KEYCODE_COMMA" value="55" />
<enum name="KEYCODE_PERIOD" value="56" />
<enum name="KEYCODE_ALT_LEFT" value="57" />
<enum name="KEYCODE_ALT_RIGHT" value="58" />
<enum name="KEYCODE_SHIFT_LEFT" value="59" />
<enum name="KEYCODE_SHIFT_RIGHT" value="60" />
<enum name="KEYCODE_TAB" value="61" />
<enum name="KEYCODE_SPACE" value="62" />
<enum name="KEYCODE_SYM" value="63" />
<enum name="KEYCODE_EXPLORER" value="64" />
<enum name="KEYCODE_ENVELOPE" value="65" />
<enum name="KEYCODE_ENTER" value="66" />
<enum name="KEYCODE_DEL" value="67" />
<enum name="KEYCODE_GRAVE" value="68" />
<enum name="KEYCODE_MINUS" value="69" />
<enum name="KEYCODE_EQUALS" value="70" />
<enum name="KEYCODE_LEFT_BRACKET" value="71" />
<enum name="KEYCODE_RIGHT_BRACKET" value="72" />
<enum name="KEYCODE_BACKSLASH" value="73" />
<enum name="KEYCODE_SEMICOLON" value="74" />
<enum name="KEYCODE_APOSTROPHE" value="75" />
<enum name="KEYCODE_SLASH" value="76" />
<enum name="KEYCODE_AT" value="77" />
<enum name="KEYCODE_NUM" value="78" />
<enum name="KEYCODE_HEADSETHOOK" value="79" />
<enum name="KEYCODE_FOCUS" value="80" />
<enum name="KEYCODE_PLUS" value="81" />
<enum name="KEYCODE_MENU" value="82" />
<enum name="KEYCODE_NOTIFICATION" value="83" />
<enum name="KEYCODE_SEARCH" value="84" />
<enum name="KEYCODE_MEDIA_PLAY_PAUSE" value="85" />
<enum name="KEYCODE_MEDIA_STOP" value="86" />
<enum name="KEYCODE_MEDIA_NEXT" value="87" />
<enum name="KEYCODE_MEDIA_PREVIOUS" value="88" />
<enum name="KEYCODE_MEDIA_REWIND" value="89" />
<enum name="KEYCODE_MEDIA_FAST_FORWARD" value="90" />
<enum name="KEYCODE_MUTE" value="91" />
<enum name="KEYCODE_PAGE_UP" value="92" />
<enum name="KEYCODE_PAGE_DOWN" value="93" />
<enum name="KEYCODE_PICTSYMBOLS" value="94" />
<enum name="KEYCODE_SWITCH_CHARSET" value="95" />
<enum name="KEYCODE_BUTTON_A" value="96" />
<enum name="KEYCODE_BUTTON_B" value="97" />
<enum name="KEYCODE_BUTTON_C" value="98" />
<enum name="KEYCODE_BUTTON_X" value="99" />
<enum name="KEYCODE_BUTTON_Y" value="100" />
<enum name="KEYCODE_BUTTON_Z" value="101" />
<enum name="KEYCODE_BUTTON_L1" value="102" />
<enum name="KEYCODE_BUTTON_R1" value="103" />
<enum name="KEYCODE_BUTTON_L2" value="104" />
<enum name="KEYCODE_BUTTON_R2" value="105" />
<enum name="KEYCODE_BUTTON_THUMBL" value="106" />
<enum name="KEYCODE_BUTTON_THUMBR" value="107" />
<enum name="KEYCODE_BUTTON_START" value="108" />
<enum name="KEYCODE_BUTTON_SELECT" value="109" />
<enum name="KEYCODE_BUTTON_MODE" value="110" />
</attr>
<!-- ***************************************************************** -->
<!-- These define collections of attributes that can are with classes. -->
<!-- ***************************************************************** -->
<!-- ========================== -->
<!-- Special attribute classes. -->
<!-- ========================== -->
<eat-comment />
<!-- The set of attributes that describe a Windows's theme. -->
<declare-styleable name="Window">
<attr name="windowBackground" />
<attr name="windowContentOverlay" />
<attr name="windowFrame" />
<attr name="windowNoTitle" />
<attr name="windowFullscreen" />
<attr name="windowIsFloating" />
<attr name="windowIsTranslucent" />
<attr name="windowShowWallpaper" />
<attr name="windowAnimationStyle" />
<attr name="windowSoftInputMode" />
<attr name="windowDisablePreview" />
<attr name="windowNoDisplay" />
<attr name="textColor" />
<attr name="backgroundDimEnabled" />
<attr name="backgroundDimAmount" />
</declare-styleable>
<!-- The set of attributes that describe a AlertDialog's theme. -->
<declare-styleable name="AlertDialog">
<attr name="fullDark" format="reference|color" />
<attr name="topDark" format="reference|color" />
<attr name="centerDark" format="reference|color" />
<attr name="bottomDark" format="reference|color" />
<attr name="fullBright" format="reference|color" />
<attr name="topBright" format="reference|color" />
<attr name="centerBright" format="reference|color" />
<attr name="bottomBright" format="reference|color" />
<attr name="bottomMedium" format="reference|color" />
<attr name="centerMedium" format="reference|color" />
</declare-styleable>
<!-- Window animation class attributes. -->