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Currently, plasma evicts objects according a global LRU queue. In Ray, this often causes memory-intensive workloads to fail unpredictably, since a client that creates objects at a high rate can evict objects created by clients at lower rates. This is despite the fact that the true working set of both clients may be quite small.
Currently, plasma evicts objects according a global LRU queue. In Ray, this often causes memory-intensive workloads to fail unpredictably, since a client that creates objects at a high rate can evict objects created by clients at lower rates. This is despite the fact that the true working set of both clients may be quite small.
cc @pcmoritz
Reporter: Eric Liang / @ericl
Assignee: Eric Liang / @ericl
PRs and other links:
Note: This issue was originally created as ARROW-5955. Please see the migration documentation for further details.
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