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WebGL2 experimental support on iOS? #772
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There are two types of webviews a Cordova app can use currently: UIWebView (default, deprecated) and WKWebView. Have you tried if the feature is supported on WKWebView? You'll need this plugin https://github.com/apache/cordova-plugin-wkwebview-engine, though. However, I'm not sure what effect the "Experimental Features" have on WebViews besides Safari. Given that's an exerpimental feature, I'll doubt that Apple will enable it outside of Safari, even if WKWebViews are used. |
No, experimental features don't have any effect on webviews. |
ok thank you for your feedback. Only hope is waiting for it to not be experimental anymore.... |
With Safari on iOS, we can unable webGL2 as an experimental feature and it works.
With Cordova iOS, is there a way to do the same?
It seems like webGL2 is not working.
The Webview used by Cordova iOS, is not the one from Safari/WebKit ?
Is there a way or a workaround to make it work?
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