Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

fix(timeline): trigger timelineplaychange event when play to the end #14620

Merged
merged 2 commits into from
Jun 30, 2021

Conversation

Ovilia
Copy link
Contributor

@Ovilia Ovilia commented Apr 8, 2021

Brief Information

This pull request is in the type of:

  • bug fixing
  • new feature
  • others

What does this PR do?

timelinePlayChanged event is fired when timeline paused, so it should be fired when play to the end when not looping.
This PR makes it fires this event.

Fixed issues

#14588

Details

Before: What was the problem?

When loop is false and timeline plays to the end, no event is fired.

After: How is it fixed in this PR?

When loop is false and timeline plays to the end, timelinePlayChanged event is fired.

Usage

Are there any API changes?

  • The API has been changed.

Related test cases or examples to use the new APIs

NA.

Others

Merging options

  • Please squash the commits into a single one when merge.

Other information

@echarts-bot
Copy link

echarts-bot bot commented Apr 8, 2021

Thanks for your contribution!
The community will review it ASAP. In the meanwhile, please checkout the coding standard and Wiki about How to make a pull request.

The pull request is marked to be PR: author is committer because you are a committer of this project.

api.dispatchAction({
type: 'timelinePlayChange',
playState: false,
from: payload.from
Copy link
Contributor Author

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

Should from be payload.from or null? The reason to use null is that play ending doesn't come directly from the view (button clicking).

Copy link
Contributor

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

payload.from indicates the component fires this action. I think we can keep using payload.from here.

@Ovilia Ovilia modified the milestone: 5.1.1 Apr 20, 2021
@Ovilia Ovilia merged commit bfd545b into master Jun 30, 2021
@echarts-bot
Copy link

echarts-bot bot commented Jun 30, 2021

Congratulations! Your PR has been merged. Thanks for your contribution! 👍

@Ovilia Ovilia deleted the fix-timeline-event branch June 30, 2021 02:07
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Projects
None yet
Development

Successfully merging this pull request may close these issues.

timelineplaychanged is not fired when playing ends at the end of the timeline
2 participants