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[Thread Backend]Fix CPU Thread Binding for Multiple Sockets #5918

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merged 2 commits into from Jun 25, 2020

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kevinthesun
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@kevinthesun kevinthesun commented Jun 24, 2020

TVM randomly binds master thread onto available cores. If there are multiple CPU sockets, it is possible that thread binds can cross sockets which causes NUMA. This PR limits the ranged of cores in TVM_NUM_THREADS so that on multi-socket machines we can limit thread binding within single socket.

@yidawang @FrozenGene

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The change looks good to me to fix the NUMA issue. Conceptually, this is a better setting as you don't want the master thread to freely jump to the cores that you are not required. However, generally speaking, I think the current setting (beyond the scope of this PR) doesn't consider the case of multiple instances running simultaneously, which could be a potential issue.

int big_count = big_count_;
// Imagine our x86 has cores 0 - 7
// physical cores are 0 - 3, logical cores are 4 - 7, big_count_ is 8
// we wish we run on physical cores, not logical cores to avoid contention issue.
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The big count might be necessary for the big.little ARM targets

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Is this possible to detect big.LITTLE somewhere?

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@tqchen tqchen Jun 24, 2020

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We need to look into the code. Perhaps do num_binds = std::min(MaxConcurrency(), big_count_); to keep backward compact for BIG.LITTLE

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tqchen commented Jun 24, 2020

cc @FrozenGene @junrushao1994

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LGTM. Learned something from the PR and the comments. Thanks!

@tqchen tqchen merged commit 524552a into apache:master Jun 25, 2020
trevor-m pushed a commit to trevor-m/tvm that referenced this pull request Jun 30, 2020
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* Fix CPU Thread Binding for Multiple Sockets

* Backward compatibility
zhiics pushed a commit to neo-ai/tvm that referenced this pull request Jul 2, 2020
)

* Fix CPU Thread Binding for Multiple Sockets

* Backward compatibility
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4 participants