/
player.go
260 lines (209 loc) · 4.95 KB
/
player.go
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package state
import (
"encoding/json"
"fmt"
"io"
"time"
"github.com/apiarian/go-ipgs/cachedshell"
"github.com/pkg/errors"
)
const (
AuthorPublicKeyLinkName = "author-public-key"
PlayerPublicKeyLinkName = "player-public-key"
)
type Player struct {
Timestamp time.Time
Name string
Flags map[string]int
Nodes []string
publicKey *PublicKey
privateKey *PrivateKey
}
func NewPlayer(pub *PublicKey, priv *PrivateKey) *Player {
return &Player{
Flags: make(map[string]int),
publicKey: pub,
privateKey: priv,
}
}
func (p *Player) String() string {
return fmt.Sprintf("%s (%s)", p.Name, p.ID())
}
func (p *Player) Key() *PublicKey {
return p.publicKey
}
func (p *Player) PrivateKey() *PrivateKey {
return p.privateKey
}
func (p *Player) Update(o *Player) (bool, error) {
var changed bool
if !p.Key().Equals(o.Key()) {
return changed, errors.New("player keys do not match")
}
if p.Name != o.Name {
p.Name = o.Name
changed = true
}
difNodes := len(p.Nodes) != len(o.Nodes)
if !difNodes {
for _, oN := range o.Nodes {
var found bool
for _, pN := range p.Nodes {
if oN == pN {
found = true
break
}
}
if !found {
difNodes = true
break
}
}
}
if difNodes {
p.Nodes = o.Nodes
changed = true
}
if changed {
p.Timestamp = time.Now()
}
return changed, nil
}
func (p *Player) addPrivateKey(k *PrivateKey) error {
if p.privateKey != nil {
return errors.New("cannot replace existing private key")
}
if p.publicKey == nil {
return errors.New("cannot add a private key without a public key in place")
}
pub := NewPublicKey(k.Key().GetPublicKey(), "")
if !p.publicKey.Equals(pub) {
return errors.New("existing public key does not match provided private key")
}
p.privateKey = k
return nil
}
type filePlayer struct {
Timestamp IPGSTime
Name string
Flags map[string]int
Key *PublicKey
Nodes []string
}
func (p *Player) filePlayer() *filePlayer {
return &filePlayer{
Timestamp: IPGSTime{p.Timestamp},
Name: p.Name,
Flags: p.Flags,
Key: p.Key(),
Nodes: p.Nodes,
}
}
func (p *Player) fromFilePlayer(fp *filePlayer) {
p.Timestamp = fp.Timestamp.Time
p.Name = fp.Name
p.Flags = fp.Flags
p.Nodes = fp.Nodes
p.publicKey = fp.Key
}
func (p *Player) Write(out io.Writer) error {
fp := p.filePlayer()
err := json.NewEncoder(out).Encode(fp)
if err != nil {
return errors.Wrap(err, "failed to encode player")
}
return nil
}
func (p *Player) Read(in io.Reader) error {
var fp *filePlayer
err := json.NewDecoder(in).Decode(&fp)
if err != nil {
return errors.Wrap(err, "failed to decode player")
}
p.fromFilePlayer(fp)
return nil
}
type ipfsPlayer struct {
Timestamp IPGSTime
Name string
Flags map[string]int
Nodes []string
}
func (p *Player) ipfsPlayer() *ipfsPlayer {
return &ipfsPlayer{
Timestamp: IPGSTime{p.Timestamp},
Name: p.Name,
Flags: p.Flags,
Nodes: p.Nodes,
}
}
func (p *Player) fromIpfsPlayer(ip *ipfsPlayer) {
p.Timestamp = ip.Timestamp.Time
p.Name = ip.Name
p.Flags = ip.Flags
p.Nodes = ip.Nodes
}
func (p *Player) Publish(s *cachedshell.Shell, author *Player) (string, error) {
j, err := json.Marshal(p.ipfsPlayer())
if err != nil {
return "", errors.Wrap(err, "failed to marshal player to JSON")
}
h, err := s.NewObject("")
if err != nil {
return "", errors.Wrap(err, "failed to create empty player object")
}
h, err = s.PatchData(h, true, string(j))
if err != nil {
return "", errors.Wrap(err, "failed to add data to player object")
}
authorKeyHash, err := author.Key().Publish(s)
if err != nil {
return "", errors.Wrap(err, "failed to publish author public key")
}
playerKeyHash, err := p.Key().Publish(s)
if err != nil {
return "", errors.Wrap(err, "failed to publish player public key")
}
h, err = s.PatchLink(h, AuthorPublicKeyLinkName, authorKeyHash, false)
if err != nil {
return "", errors.Wrap(err, "failed to add author key link to player object")
}
h, err = s.PatchLink(h, PlayerPublicKeyLinkName, playerKeyHash, false)
if err != nil {
return "", errors.Wrap(err, "failed to add player key link to player object")
}
return h, nil
}
func (p *Player) Get(h string, s *cachedshell.Shell) (string, error) {
obj, err := s.ObjectGet(h)
if err != nil {
return "", errors.Wrap(err, "failed to get player object")
}
var ip *ipfsPlayer
err = json.Unmarshal([]byte(obj.Data), &ip)
if err != nil {
return "", errors.Wrap(err, "failed to unmarshal player JSON")
}
p.fromIpfsPlayer(ip)
var authorKeyHash string
for _, l := range obj.Links {
switch l.Name {
case AuthorPublicKeyLinkName:
authorKeyHash = l.Hash
case PlayerPublicKeyLinkName:
k := NewPublicKey(nil, "")
err := k.Get(l.Hash, s)
if err != nil {
return "", errors.Wrap(err, "failed to get public key")
}
p.publicKey = k
}
}
return authorKeyHash, nil
}
func (p *Player) ID() string {
if p == nil || p.Key() == nil {
return ""
}
return p.Key().Hash()
}