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The current way to use the scroll wheel looks like this:
int scrollDelta = InputHelper.NewMouse.ScrollWheelValue - InputHelper.OldMouse.ScrollWheelValue; if (scrollDelta != 0) { // Do something with the delta. }
It would be nice to provide an abstraction over this pattern. It would also be nice to be able to use this in the context of the tracking system.
Possible API:
if (MouseCondition.Scrolled()) { // MouseCondition.ScrollDelta }
The text was updated successfully, but these errors were encountered:
Closed in 68af16f.
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The current way to use the scroll wheel looks like this:
It would be nice to provide an abstraction over this pattern. It would also be nice to be able to use this in the context of the tracking system.
Possible API:
The text was updated successfully, but these errors were encountered: