/
model_stats_appliances_list.go
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model_stats_appliances_list.go
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/*
Appgate SDP Controller REST API
# About This specification documents the REST API calls for the Appgate SDP Controller. Please refer to the REST API chapter in the manual or contact Appgate support with any questions about this functionality. # Getting Started Requirements for API scripting: - Access to the Admin/API TLS Connection (default port 8443) of a Controller appliance. (https://sdphelp.appgate.com/adminguide/appliance-function-configure.html?anchor=admin-api) - An API user with relevant permissions. (https://sdphelp.appgate.com/adminguide/administrative-roles-configure.html) - In order to use the simple login API, Admin MFA must be disabled or the API user must be excluded. (https://sdphelp.appgate.com/adminguide/mfa-for-admins.html) # Base path HTTPS requests must be sent to the Admin Interface hostname and port, with **_/admin** path. For example: **https://appgate.company.com:8443/admin** All requests must have the **Accept** header as: **application/vnd.appgate.peer-v17+json** # API Conventions API conventions are important to understand and follow strictly. - While updating objects (via PUT), entire object must be sent with all fields. - For example, in order to add a remedy method to the condition below: ``` { \"id\": \"12699e27-b584-464a-81ee-5b4784b6d425\", \"name\": \"Test\", \"notes\": \"Making a point\", \"tags\": [\"test\", \"tag\"], \"expression\": \"return true;\", \"remedyMethods\": [] } ``` - send the entire object with updated and non-updated fields: ``` { \"id\": \"12699e27-b584-464a-81ee-5b4784b6d425\", \"name\": \"Test\", \"notes\": \"Making a point\", \"tags\": [\"test\", \"tag\"], \"expression\": \"return true;\", \"remedyMethods\": [{\"type\": \"DisplayMessage\", \"message\": \"test message\"}] } ``` - In case Controller returns an error (non-2xx HTTP status code), response body is JSON. The \"message\" field contains information about the error. HTTP 422 \"Unprocessable Entity\" has extra `errors` field to list all the issues with specific fields. - Empty string (\"\") is considered a different value than \"null\" or field being omitted from JSON. Omitting the field is recommended if no value is intended. Empty string (\"\") will be almost always rejected as invalid value. - There are common pattern between many objects: - **Configuration Objects**: There are many objects with common fields, namely \"id\", \"name\", \"notes\", \"created\" and \"updated\". These entities are listed, queried, created, updated and deleted in a similar fashion. - **Distinguished Name**: Users and Devices are identified with what is called Distinguished Names, as used in LDAP. The distinguished format that identifies a device and a user combination is \"CN=\\<Device ID\\>,CN=\\<username\\>,OU=\\<Identity Provider Name\\>\". Some objects have the \"userDistinguishedName\" field, which does not include the CN for Device ID. This identifies a user on every device.
API version: API version 17.6
Contact: appgatesdp.support@appgate.com
*/
// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
package openapi
import (
"encoding/json"
"time"
)
// StatsAppliancesList struct for StatsAppliancesList
type StatsAppliancesList struct {
// User-friendly name for the stats.
Name *string `json:"name,omitempty"`
// The time the stats was generated.
CreationDate *time.Time `json:"creationDate,omitempty"`
// Recommended refresh interval in minutes.
RefreshInterval *float32 `json:"refreshInterval,omitempty"`
// The number of active Appliances with the Controller role enabled.
ControllerCount *float32 `json:"controllerCount,omitempty"`
// The number of active Appliances with the Gateway role enabled.
GatewayCount *float32 `json:"gatewayCount,omitempty"`
// The number of active Appliances in total.
ApplianceCount *float32 `json:"applianceCount,omitempty"`
// The number of active Appliances with the LogServer role enabled.
LogServerCount *float32 `json:"logServerCount,omitempty"`
// The number of active Appliances with the LogForwarder role enabled.
LogForwarderCount *float32 `json:"logForwarderCount,omitempty"`
// The number of active Appliances with the Connector role enabled.
ConnectorCount *float32 `json:"connectorCount,omitempty"`
// The number of active Appliances with the Portal role enabled.
PortalCount *float32 `json:"portalCount,omitempty"`
Data []StatsAppliancesListAllOfData `json:"data,omitempty"`
}
// NewStatsAppliancesList instantiates a new StatsAppliancesList object
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed
func NewStatsAppliancesList() *StatsAppliancesList {
this := StatsAppliancesList{}
return &this
}
// NewStatsAppliancesListWithDefaults instantiates a new StatsAppliancesList object
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set
func NewStatsAppliancesListWithDefaults() *StatsAppliancesList {
this := StatsAppliancesList{}
return &this
}
// GetName returns the Name field value if set, zero value otherwise.
func (o *StatsAppliancesList) GetName() string {
if o == nil || o.Name == nil {
var ret string
return ret
}
return *o.Name
}
// GetNameOk returns a tuple with the Name field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *StatsAppliancesList) GetNameOk() (*string, bool) {
if o == nil || o.Name == nil {
return nil, false
}
return o.Name, true
}
// HasName returns a boolean if a field has been set.
func (o *StatsAppliancesList) HasName() bool {
if o != nil && o.Name != nil {
return true
}
return false
}
// SetName gets a reference to the given string and assigns it to the Name field.
func (o *StatsAppliancesList) SetName(v string) {
o.Name = &v
}
// GetCreationDate returns the CreationDate field value if set, zero value otherwise.
func (o *StatsAppliancesList) GetCreationDate() time.Time {
if o == nil || o.CreationDate == nil {
var ret time.Time
return ret
}
return *o.CreationDate
}
// GetCreationDateOk returns a tuple with the CreationDate field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *StatsAppliancesList) GetCreationDateOk() (*time.Time, bool) {
if o == nil || o.CreationDate == nil {
return nil, false
}
return o.CreationDate, true
}
// HasCreationDate returns a boolean if a field has been set.
func (o *StatsAppliancesList) HasCreationDate() bool {
if o != nil && o.CreationDate != nil {
return true
}
return false
}
// SetCreationDate gets a reference to the given time.Time and assigns it to the CreationDate field.
func (o *StatsAppliancesList) SetCreationDate(v time.Time) {
o.CreationDate = &v
}
// GetRefreshInterval returns the RefreshInterval field value if set, zero value otherwise.
func (o *StatsAppliancesList) GetRefreshInterval() float32 {
if o == nil || o.RefreshInterval == nil {
var ret float32
return ret
}
return *o.RefreshInterval
}
// GetRefreshIntervalOk returns a tuple with the RefreshInterval field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *StatsAppliancesList) GetRefreshIntervalOk() (*float32, bool) {
if o == nil || o.RefreshInterval == nil {
return nil, false
}
return o.RefreshInterval, true
}
// HasRefreshInterval returns a boolean if a field has been set.
func (o *StatsAppliancesList) HasRefreshInterval() bool {
if o != nil && o.RefreshInterval != nil {
return true
}
return false
}
// SetRefreshInterval gets a reference to the given float32 and assigns it to the RefreshInterval field.
func (o *StatsAppliancesList) SetRefreshInterval(v float32) {
o.RefreshInterval = &v
}
// GetControllerCount returns the ControllerCount field value if set, zero value otherwise.
func (o *StatsAppliancesList) GetControllerCount() float32 {
if o == nil || o.ControllerCount == nil {
var ret float32
return ret
}
return *o.ControllerCount
}
// GetControllerCountOk returns a tuple with the ControllerCount field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *StatsAppliancesList) GetControllerCountOk() (*float32, bool) {
if o == nil || o.ControllerCount == nil {
return nil, false
}
return o.ControllerCount, true
}
// HasControllerCount returns a boolean if a field has been set.
func (o *StatsAppliancesList) HasControllerCount() bool {
if o != nil && o.ControllerCount != nil {
return true
}
return false
}
// SetControllerCount gets a reference to the given float32 and assigns it to the ControllerCount field.
func (o *StatsAppliancesList) SetControllerCount(v float32) {
o.ControllerCount = &v
}
// GetGatewayCount returns the GatewayCount field value if set, zero value otherwise.
func (o *StatsAppliancesList) GetGatewayCount() float32 {
if o == nil || o.GatewayCount == nil {
var ret float32
return ret
}
return *o.GatewayCount
}
// GetGatewayCountOk returns a tuple with the GatewayCount field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *StatsAppliancesList) GetGatewayCountOk() (*float32, bool) {
if o == nil || o.GatewayCount == nil {
return nil, false
}
return o.GatewayCount, true
}
// HasGatewayCount returns a boolean if a field has been set.
func (o *StatsAppliancesList) HasGatewayCount() bool {
if o != nil && o.GatewayCount != nil {
return true
}
return false
}
// SetGatewayCount gets a reference to the given float32 and assigns it to the GatewayCount field.
func (o *StatsAppliancesList) SetGatewayCount(v float32) {
o.GatewayCount = &v
}
// GetApplianceCount returns the ApplianceCount field value if set, zero value otherwise.
func (o *StatsAppliancesList) GetApplianceCount() float32 {
if o == nil || o.ApplianceCount == nil {
var ret float32
return ret
}
return *o.ApplianceCount
}
// GetApplianceCountOk returns a tuple with the ApplianceCount field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *StatsAppliancesList) GetApplianceCountOk() (*float32, bool) {
if o == nil || o.ApplianceCount == nil {
return nil, false
}
return o.ApplianceCount, true
}
// HasApplianceCount returns a boolean if a field has been set.
func (o *StatsAppliancesList) HasApplianceCount() bool {
if o != nil && o.ApplianceCount != nil {
return true
}
return false
}
// SetApplianceCount gets a reference to the given float32 and assigns it to the ApplianceCount field.
func (o *StatsAppliancesList) SetApplianceCount(v float32) {
o.ApplianceCount = &v
}
// GetLogServerCount returns the LogServerCount field value if set, zero value otherwise.
func (o *StatsAppliancesList) GetLogServerCount() float32 {
if o == nil || o.LogServerCount == nil {
var ret float32
return ret
}
return *o.LogServerCount
}
// GetLogServerCountOk returns a tuple with the LogServerCount field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *StatsAppliancesList) GetLogServerCountOk() (*float32, bool) {
if o == nil || o.LogServerCount == nil {
return nil, false
}
return o.LogServerCount, true
}
// HasLogServerCount returns a boolean if a field has been set.
func (o *StatsAppliancesList) HasLogServerCount() bool {
if o != nil && o.LogServerCount != nil {
return true
}
return false
}
// SetLogServerCount gets a reference to the given float32 and assigns it to the LogServerCount field.
func (o *StatsAppliancesList) SetLogServerCount(v float32) {
o.LogServerCount = &v
}
// GetLogForwarderCount returns the LogForwarderCount field value if set, zero value otherwise.
func (o *StatsAppliancesList) GetLogForwarderCount() float32 {
if o == nil || o.LogForwarderCount == nil {
var ret float32
return ret
}
return *o.LogForwarderCount
}
// GetLogForwarderCountOk returns a tuple with the LogForwarderCount field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *StatsAppliancesList) GetLogForwarderCountOk() (*float32, bool) {
if o == nil || o.LogForwarderCount == nil {
return nil, false
}
return o.LogForwarderCount, true
}
// HasLogForwarderCount returns a boolean if a field has been set.
func (o *StatsAppliancesList) HasLogForwarderCount() bool {
if o != nil && o.LogForwarderCount != nil {
return true
}
return false
}
// SetLogForwarderCount gets a reference to the given float32 and assigns it to the LogForwarderCount field.
func (o *StatsAppliancesList) SetLogForwarderCount(v float32) {
o.LogForwarderCount = &v
}
// GetConnectorCount returns the ConnectorCount field value if set, zero value otherwise.
func (o *StatsAppliancesList) GetConnectorCount() float32 {
if o == nil || o.ConnectorCount == nil {
var ret float32
return ret
}
return *o.ConnectorCount
}
// GetConnectorCountOk returns a tuple with the ConnectorCount field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *StatsAppliancesList) GetConnectorCountOk() (*float32, bool) {
if o == nil || o.ConnectorCount == nil {
return nil, false
}
return o.ConnectorCount, true
}
// HasConnectorCount returns a boolean if a field has been set.
func (o *StatsAppliancesList) HasConnectorCount() bool {
if o != nil && o.ConnectorCount != nil {
return true
}
return false
}
// SetConnectorCount gets a reference to the given float32 and assigns it to the ConnectorCount field.
func (o *StatsAppliancesList) SetConnectorCount(v float32) {
o.ConnectorCount = &v
}
// GetPortalCount returns the PortalCount field value if set, zero value otherwise.
func (o *StatsAppliancesList) GetPortalCount() float32 {
if o == nil || o.PortalCount == nil {
var ret float32
return ret
}
return *o.PortalCount
}
// GetPortalCountOk returns a tuple with the PortalCount field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *StatsAppliancesList) GetPortalCountOk() (*float32, bool) {
if o == nil || o.PortalCount == nil {
return nil, false
}
return o.PortalCount, true
}
// HasPortalCount returns a boolean if a field has been set.
func (o *StatsAppliancesList) HasPortalCount() bool {
if o != nil && o.PortalCount != nil {
return true
}
return false
}
// SetPortalCount gets a reference to the given float32 and assigns it to the PortalCount field.
func (o *StatsAppliancesList) SetPortalCount(v float32) {
o.PortalCount = &v
}
// GetData returns the Data field value if set, zero value otherwise.
func (o *StatsAppliancesList) GetData() []StatsAppliancesListAllOfData {
if o == nil || o.Data == nil {
var ret []StatsAppliancesListAllOfData
return ret
}
return o.Data
}
// GetDataOk returns a tuple with the Data field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *StatsAppliancesList) GetDataOk() ([]StatsAppliancesListAllOfData, bool) {
if o == nil || o.Data == nil {
return nil, false
}
return o.Data, true
}
// HasData returns a boolean if a field has been set.
func (o *StatsAppliancesList) HasData() bool {
if o != nil && o.Data != nil {
return true
}
return false
}
// SetData gets a reference to the given []StatsAppliancesListAllOfData and assigns it to the Data field.
func (o *StatsAppliancesList) SetData(v []StatsAppliancesListAllOfData) {
o.Data = v
}
func (o StatsAppliancesList) MarshalJSON() ([]byte, error) {
toSerialize := map[string]interface{}{}
if o.Name != nil {
toSerialize["name"] = o.Name
}
if o.CreationDate != nil {
toSerialize["creationDate"] = o.CreationDate
}
if o.RefreshInterval != nil {
toSerialize["refreshInterval"] = o.RefreshInterval
}
if o.ControllerCount != nil {
toSerialize["controllerCount"] = o.ControllerCount
}
if o.GatewayCount != nil {
toSerialize["gatewayCount"] = o.GatewayCount
}
if o.ApplianceCount != nil {
toSerialize["applianceCount"] = o.ApplianceCount
}
if o.LogServerCount != nil {
toSerialize["logServerCount"] = o.LogServerCount
}
if o.LogForwarderCount != nil {
toSerialize["logForwarderCount"] = o.LogForwarderCount
}
if o.ConnectorCount != nil {
toSerialize["connectorCount"] = o.ConnectorCount
}
if o.PortalCount != nil {
toSerialize["portalCount"] = o.PortalCount
}
if o.Data != nil {
toSerialize["data"] = o.Data
}
return json.Marshal(toSerialize)
}
type NullableStatsAppliancesList struct {
value *StatsAppliancesList
isSet bool
}
func (v NullableStatsAppliancesList) Get() *StatsAppliancesList {
return v.value
}
func (v *NullableStatsAppliancesList) Set(val *StatsAppliancesList) {
v.value = val
v.isSet = true
}
func (v NullableStatsAppliancesList) IsSet() bool {
return v.isSet
}
func (v *NullableStatsAppliancesList) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableStatsAppliancesList(val *StatsAppliancesList) *NullableStatsAppliancesList {
return &NullableStatsAppliancesList{value: val, isSet: true}
}
func (v NullableStatsAppliancesList) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullableStatsAppliancesList) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}