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When spawning new particles we always take the path from the datamodel, there is no use in passing the texture path along. This can be set automatically in the spawnDataModelParticle function itself.
The text was updated successfully, but these errors were encountered:
When spawning new particles we always take the path from the datamodel, there is no use in passing the texture path along. This can be set automatically in the spawnDataModelParticle function itself.
The text was updated successfully, but these errors were encountered: