-
Notifications
You must be signed in to change notification settings - Fork 12
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Couldn't create socket. Error: [WinError 10061] No connection could be made because the target machine actively refused it #52
Comments
@ParodosGames thank you for the report. I will check if I can reproduce this issue with Steam. |
@arcsikex I will try @forcestatus forcestatus solution, thank you for sharing. |
@forcestatus @arcsikex Hi! i created the rule with the port 53169 and sill not working and showing the same error |
do you by any chance have an apple service installed on your device? |
@SW7616 i think no, dont have install itunes or something |
and your on windows correct? |
@SW7616 yes sir |
@ignvcito |
@SW7616 in cascadeur files or addon files, sorry my ignorance |
in cascadeur change the client.py, |
@SW7616 no works |
then i have no clue what it is. sorry. |
Describe the bug
I've installed the addon according to instructions, I think, and can start cascadeur from blender via the addon.
But when I try to export a scene to cascadeur I get this error message (in Cascadeur):
"Couldn't create socket. Error: [WinError 10061] No connection could be made because the target machine actively refused it"
There's no error message in blender from what I can see.
Steps to reproduce the behavior:
Started Blender as admin
Started Cascadeur from blender
Clicked "export to cascadeur" in blender
Environment:
Cascadeur_bridge version 1.0.1
Blender 3.6 (installed via Steam)
Cascadeur 2023.2.1 (basic)
Windows
The text was updated successfully, but these errors were encountered: