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Some Mesh is not rigged and mild distortion. #62
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Blender = 4.1, Cascadeur = 2024.1 Pro, Bridge = 1.0.3, Model&Rig = Human Genator model (has a rigify rig.) |
Resolved. They were related. In Blender. I went into the deform bones and parented the DEF-brest and DEF-shoulder to DEF-spine.003. I'm going to leave this open for a bit for 2 reasons:
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I have two issues, that may be related.
In Cascadeur I Generated a control rig for my character (Originally Rigged, in Blender, with Rigify) but the chest and back area have issues.
The Chest, does not seem to be assigned to any bone, so it floats.
The Back deforms a bit (looks like it's seperated just a tad, but it is noticable.
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