/
client.go
executable file
·138 lines (117 loc) · 2.36 KB
/
client.go
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package shardmaster
//
// Shardmaster clerk.
//
import "labrpc"
import "time"
import "crypto/rand"
import (
"math/big"
"sync"
)
type Clerk struct {
servers []*labrpc.ClientEnd
cid int64
seq int64
mu sync.Mutex
leader int
}
func nrand() int64 {
max := big.NewInt(int64(1) << 62)
bigx, _ := rand.Int(rand.Reader, max)
x := bigx.Int64()
return x
}
func MakeClerk(servers []*labrpc.ClientEnd) *Clerk {
ck := new(Clerk)
ck.servers = servers
ck.cid = nrand()
ck.seq = 0
ck.leader = -1
return ck
}
func (ck *Clerk) Query(num int) Config {
args := &QueryArgs{}
// Your code here.
args.Num = num
args.Cid = ck.cid
ck.mu.Lock()
ck.seq++
args.Seq = ck.seq
ck.mu.Unlock()
for {
// try each known server.
for _, srv := range ck.servers {
var reply QueryReply
ok := srv.Call("ShardMaster.Query", args, &reply)
if ok && reply.WrongLeader == false {
return reply.Config
}
}
time.Sleep(100 * time.Millisecond)
}
}
func (ck *Clerk) Join(servers map[int][]string) {
args := &JoinArgs{}
// Your code here.
args.Servers = servers
args.Cid = ck.cid
ck.mu.Lock()
ck.seq++
args.Seq = ck.seq
ck.mu.Unlock()
for {
// try each known server.
for _, srv := range ck.servers {
var reply JoinReply
ok := srv.Call("ShardMaster.Join", args, &reply)
if ok && reply.WrongLeader == false {
return
}
}
time.Sleep(100 * time.Millisecond)
}
}
func (ck *Clerk) Leave(gids []int) {
args := &LeaveArgs{}
// Your code here.
args.GIDs = gids
args.Cid = ck.cid
ck.mu.Lock()
ck.seq++
args.Seq = ck.seq
ck.mu.Unlock()
for {
// try each known server.
for _, srv := range ck.servers {
var reply LeaveReply
ok := srv.Call("ShardMaster.Leave", args, &reply)
if ok && reply.WrongLeader == false {
return
}
}
time.Sleep(100 * time.Millisecond)
}
}
func (ck *Clerk) Move(shard int, gid int) {
args := &MoveArgs{}
// Your code here.
args.Shard = shard
args.GID = gid
args.Cid = ck.cid
ck.mu.Lock()
ck.seq++
args.Seq = ck.seq
ck.mu.Unlock()
for {
// try each known server.
for _, srv := range ck.servers {
var reply MoveReply
ok := srv.Call("ShardMaster.Move", args, &reply)
if ok && reply.WrongLeader == false {
return
}
}
time.Sleep(100 * time.Millisecond)
}
}