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monogame update #35
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I'm interested too to know if the current version should work in MonoGame 3.8.1 or if an update of monogame-aseprite is needed. Thank you |
@monogame-girl I apologize for the delay, I will try to have this updated within the next day or so. Some context below on why this isn't updated yet. I have been working to get this library updated for a bit now to support Aseprite 1.3-beta, but that update is not quite ready. I mention this because starting with that update and moving forward, MonoGame.Aseprite will only be targeting the current .NET version (6.0 as of this comment). I had not counted on MG releasing the 3.8.1 update which also moves forward with targeting .NET 6.0 and as I mentioned, the new MonoGame.Aseprite update isn't quite ready for production use yet. In the meantime, I can update the current version to target the MG 3.8.1 packages and .NET 6.0. This is going to require a a lot of editing, as I can't just flip the Again, I do apologize for the delay. |
Hi! No problem! It's better to take your time and do it right then to hurry with a buggy release as result. |
Will all old releases for MG 3.8 still stay on nuget? That would be very usefull for people not using latest MG (for some reason). |
Yes, older releases will remain on NuGet. I wouldn't remove them if possible, but this is actually a fundamental principle of NuGet. Unless there is some extenuating circumstance such as copyright violations NuGet does not allow the removal of old versions of a package when new versions are released. Reference: https://docs.microsoft.com/en-us/nuget/nuget-org/policies/deleting-packages |
Library has been hotfix updated to support MonoGame 3.8.1. See my explanation on twitter https://twitter.com/aristurtledev/status/1563232746360545281 |
Hello
Monogame 3.8.1 is released recently.
Would it be possible to update monogame-aseprite so it works with 3.8.1?
Thank you
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